Player Matchup

King Arthur
King Arthur
Gold V
H8D Brownman
King Arthur
Gold V
Level 159
God Stats
6W - 5L
1,489 SR
Queue Stats
289W - 288L
1,343 MMR
Solo
Serqet
Serqet
Gold V
RellSmoothz
Serqet
Gold V
Level 150
God Stats
1W - 1L
1,226 SR
Queue Stats
573W - 553L
1,340 MMR
Solo
Sobek
Sobek
Gold IV
RoX Stam
Sobek
Gold IV
Level 146
God Stats
57W - 35L
1,570 SR
Queue Stats
722W - 696L
1,343 MMR
Solo
Izanami
Izanami
Gold V
Weeschnaw
Izanami
Gold V
Level 107
God Stats
6W - 5L
1,529 SR
Queue Stats
384W - 374L
1,356 MMR
Solo
Zeus
Zeus
Silver I
joj54
Zeus
Silver I
Level 124
God Stats
21W - 13L
1,719 SR
Queue Stats
290W - 271L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,507 SR
1,342 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 63
1,495 SR
1,342 MMR
Set
Set
Silver II
GS OWLZ
Set
Silver II
Level 87
God Stats
40W - 47L
1,536 SR
Queue Stats
128W - 131L
1,513 MMR
Party 2
Hel
Hel
Bronze III
Latermit
Hel
Bronze III
Level 63
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 2L
1,406 MMR
Party 1
Ullr
Ullr
Bronze III
PopNullRaptor
Ullr
Bronze III
Level 35
God Stats
0W - 2L
1,417 SR
Queue Stats
0W - 3L
1,296 MMR
Party 1
Nike
Nike
Silver V
RalierLicorne
Nike
Silver V
Level 69
God Stats
8W - 14L
1,554 SR
Queue Stats
121W - 123L
1,146 MMR
Party 2
Sylvanus
Sylvanus
Gold V
elgrillo_0
Sylvanus
Gold V
Level 61
God Stats
8W - 19L
1,531 SR
Queue Stats
104W - 106L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
H8D Brownman
King Arthur
20
6 / 4 / 14
15,973
551
24,861
36,326
44,206
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
20
4 / 4 / 9
15,942
550
9,045
20,689
9,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
RoX Stam
Sobek
19
6 / 2 / 27
16,709
576
17,162
33,334
51,388
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Weeschnaw
Izanami
20
14 / 5 / 11
17,280
596
31,305
23,892
10,916
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
joj54
Zeus
20
14 / 5 / 10
17,189
593
39,112
16,920
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiCabrakanCthulhuPersephoneBakasura

VS

Bans
ThanatosHeraCupidNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 5 / 6
14,649
505
18,448
29,699
24,575
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 12 / 3
13,214
456
8,480
27,500
11,254
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 11 / 4
10,771
371
7,208
24,506
9,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 7 / 7
12,716
438
20,038
28,602
32,754
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
elgrillo_0
Sylvanus
16
5 / 9 / 6
13,702
472
14,707
35,363
49,373
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
44
Kills
19
20
Deaths
44
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Set
6
5
6
1.8
W
King Arthur
H8D Brownman
King Arthur
6
4
14
3.25
L
4
12
3
0.46
L
1
11
4
0.27
L
3
7
7
0.93
W
Serqet
4
4
9
2.13
W
Sobek
RoX Stam
Sobek
6
2
27
9.75
W
Izanami
Weeschnaw
Izanami
14
5
11
3.9
L
Sylvanus
elgrillo_0
Sylvanus
5
9
6
0.89
W
Zeus
joj54
Zeus
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,485
Damage
68,881
131,161
Taken
145,670
123,721
Mitigated
127,054
55,424
Healing
34,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
18,448
6,835
0
4,534
29,699
24,575
0
11,938
16,796
1,560
104,671
W
King Arthur
H8D Brownman
King Arthur
24,861
2,242
0
18,561
36,326
44,206
636
8,641
27,071
0
81,682
L
8,480
1,791
3,492
10,406
27,500
11,254
0
11,510
15,438
87,763
0
L
7,208
3,465
0
589
24,506
9,098
0
8,431
16,025
0
51,884
L
20,038
1,551
0
4,907
28,602
32,754
0
10,009
17,788
11,371
56,494
W
Serqet
9,045
3,751
0
9,373
20,689
9,796
1,309
4,929
15,635
0
111,339
W
Sobek
RoX Stam
Sobek
17,162
1,412
0
12,946
33,334
51,388
583
9,634
23,350
46,574
0
W
Izanami
Weeschnaw
Izanami
31,305
21,442
0
10,412
23,892
10,916
5,468
8,246
15,621
0
158,305
L
Sylvanus
elgrillo_0
Sylvanus
14,707
2,768
2,997
7,857
35,363
49,373
0
16,291
17,907
38,928
0
W
Zeus
joj54
Zeus
39,112
2,238
1,346
2,786
16,920
7,415
391
6,330
10,515
136,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,093
Gold Earned
65,052
639
Minions Killed
484
0
Camps Cleared
0
2,741,945
Distance Traveled
2,624,832
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,649
505
142
5
0
563,208
3
W
King Arthur
15,973
551
116
4
0
557,146
0
L
Hel
13,214
456
113
4
0
518,166
1
L
Ullr
10,771
371
80
3
0
502,378
2
L
Nike
12,716
438
121
4
0
562,987
9
W
Serqet
15,942
550
148
5
0
641,525
7
W
Sobek
16,709
576
46
2
0
585,491
10
W
Izanami
17,280
596
187
6
0
484,955
4
L
Sylvanus
13,702
472
28
1
0
478,093
12
W
Zeus
17,189
593
142
5
0
472,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role