Player Matchup

Anhur
Anhur
ADeathShot
Anhur
Level 54
God Stats
6W - 6L
1,649 SR
Queue Stats
55W - 62L
1,463 Elo+
Party 2
Chaac
Chaac
FIamingFox
Chaac
Level 49
God Stats
2W - 0L
1,697 SR
Queue Stats
98W - 101L
1,440 Elo+
Party 2
He Bo
He Bo
GAMING-J-A
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 128L
1,474 Elo+
Party 2
Team Averages
Level 70
1,615 SR
1,459 Elo+

VS

Team Averages
Level 65
1,596 SR
1,316 Elo+
Zeus
Zeus
Lost_indi_Sauce-
Zeus
Level 74
God Stats
47W - 47L
1,574 SR
Queue Stats
122W - 129L
1,302 Elo+
Party 1
Hachiman
Hachiman
SPLINTER450
Hachiman
Level 32
God Stats
26W - 17L
1,604 SR
Queue Stats
121W - 134L
1,301 Elo+
Party 1
Da Ji
Da Ji
platinumKINGGG
Da Ji
Level 88
God Stats
11W - 4L
1,611 SR
Queue Stats
130W - 138L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 3 / 7
10,299
644
5,557
9,347
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
15
6 / 2 / 4
11,063
691
8,902
15,049
10,828
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
14
4 / 7 / 8
11,173
698
10,557
11,942
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
10,669
667
13,304
7,480
2,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SPLINTER450
Hachiman
14
4 / 4 / 5
10,430
652
7,195
10,545
3,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 7
9,845
615
7,250
13,533
4,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
11
12
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
3
7
1.83
W
Chaac
6
2
4
4
W
He Bo
4
7
8
1.14
L
5
3
5
2.5
L
Hachiman
SPLINTER450
Hachiman
4
4
5
1.63
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,016
Damage
27,749
36,338
Taken
31,558
18,057
Mitigated
10,764
11,016
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,557
2,338
964
1,537
9,347
3,385
1,622
3,749
5,598
0
34,068
W
Chaac
8,902
1,604
0
6,750
15,049
10,828
1,616
7,092
7,957
0
39,308
W
He Bo
10,557
148
759
1,006
11,942
3,844
0
2,539
9,403
42,915
0
L
13,304
1,752
0
1,063
7,480
2,391
155
2,795
4,610
37,057
0
L
Hachiman
SPLINTER450
Hachiman
7,195
4,379
441
2,245
10,545
3,407
458
2,580
7,915
0
40,145
L
7,250
1,038
990
3,656
13,533
4,966
480
5,358
8,047
0
22,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
30,944
158
Minions Killed
134
0
Camps Cleared
0
837,672
Distance Traveled
751,257
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,299
644
51
3
0
270,704
1
W
Chaac
11,063
691
69
4
0
308,731
2
W
He Bo
11,173
698
38
2
0
258,237
1
L
Zeus
10,669
667
55
3
0
216,182
3
L
Hachiman
10,430
652
50
3
0
264,803
2
L
Da Ji
9,845
615
29
2
0
270,272
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role