Player Matchup

Hun Batz
Hun Batz
Captainmcgrubin
Hun Batz
Level 37
God Stats
9W - 5L
1,408 SR
Queue Stats
81W - 104L
1,162 Elo+
Party 2
Neith
Neith
FrontOmnivore24
Neith
Level 23
God Stats
5W - 4L
1,410 SR
Queue Stats
23W - 23L
1,314 Elo+
Party 2
Ares
Ares
Ghostdfp
Ares
Level 6
God Stats
6W - 6L
1,146 SR
Queue Stats
15W - 21L
938 Elo+
Party 2
Ra
Ra
ShawnLive50
Ra
Level 18
God Stats
19W - 51L
1,180 SR
Queue Stats
23W - 61L
1,032 Elo+
Solo
Discordia
Discordia
Tino Savir
Discordia
Level 17
God Stats
32W - 35L
1,250 SR
Queue Stats
50W - 56L
1,079 Elo+
Party 2
Team Averages
Level 20
1,279 SR
1,105 Elo+

VS

Team Averages
Level 18
1,467 SR
1,239 Elo+
Yemoja
Yemoja
FoldedYes
Yemoja
Level 26
God Stats
1W - 2L
1,301 SR
Queue Stats
57W - 72L
1,291 Elo+
Solo
Thor
Thor
Nildo_2017
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
Pvt_Diphy
Nike
Level 27
God Stats
8W - 4L
1,787 SR
Queue Stats
65W - 47L
1,242 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sikarius-_Legend
Tsukuyomi
Level 17
God Stats
7W - 15L
1,274 SR
Queue Stats
28W - 47L
1,090 Elo+
Party 1
Nemesis
Nemesis
jond507
Nemesis
Level 16
God Stats
11W - 8L
1,475 SR
Queue Stats
22W - 36L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
7 / 3 / 2
14,491
580
10,581
21,870
11,475
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 0 / 2
14,406
576
32,057
18,362
9,282
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
18
2 / 2 / 12
13,125
525
6,367
18,750
20,627
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 5
11,690
468
11,731
10,085
9,541
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Tino Savir
Discordia
16
2 / 3 / 1
11,389
456
6,599
10,110
3,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FoldedYes
Yemoja
17
3 / 2 / 1
11,305
452
9,569
17,592
15,088
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

2
0 / 0 / 0
6,422
257
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Nike
15
0 / 10 / 2
8,971
359
8,299
24,701
8,309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
19
7 / 8 / 5
12,288
492
16,702
20,094
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
jond507
Nemesis
17
5 / 8 / 4
11,025
441
9,921
19,359
8,630
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
27
Kills
15
15
Deaths
28
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
3
2
2.67
L
Yemoja
FoldedYes
Yemoja
3
2
1
1.75
W
13
0
2
14
W
Ares
2
2
12
4
L
0
0
0
0
L
Nike
0
10
2
0.1
W
3
7
5
0.79
L
Tsukuyomi
7
8
5
1.19
W
Discordia
Tino Savir
Discordia
2
3
1
0.83
L
Nemesis
jond507
Nemesis
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,335
Damage
44,491
79,177
Taken
81,746
54,894
Mitigated
38,977
22,977
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
10,581
3,776
0
6,720
21,870
11,475
3,833
756
21,114
0
134,580
L
Yemoja
FoldedYes
Yemoja
9,569
796
1,496
402
17,592
15,088
0
1,618
15,974
44,750
0
W
32,057
15,606
594
10,779
18,362
9,282
3,527
4,076
14,286
0
118,121
W
Ares
6,367
335
0
350
18,750
20,627
543
3,348
15,402
26,923
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nike
8,299
1,846
0
0
24,701
8,309
0
7,611
17,090
0
58,369
W
11,731
1,384
3,106
1,428
10,085
9,541
1,413
1,389
8,696
60,779
0
L
Tsukuyomi
16,702
4,638
0
3,528
20,094
6,950
0
7,499
12,595
0
75,588
W
Discordia
Tino Savir
Discordia
6,599
795
0
0
10,110
3,969
1,529
0
10,110
58,028
0
L
Nemesis
jond507
Nemesis
9,921
4,351
0
2,976
19,359
8,630
1,943
7,969
11,390
0
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,101
Gold Earned
50,011
520
Minions Killed
390
0
Camps Cleared
0
2,098,333
Distance Traveled
1,597,303
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,491
580
158
6
0
428,340
2
L
Yemoja
11,305
452
64
3
0
414,834
0
W
Neith
14,406
576
144
6
0
445,033
0
W
Ares
13,125
525
37
1
0
476,161
1
L
Thor
6,422
257
0
0
0
1,475
0
L
Nike
8,971
359
100
4
0
410,206
2
W
Ra
11,690
468
103
4
0
338,837
0
L
Tsukuyomi
12,288
492
125
5
0
391,579
0
W
Discordia
11,389
456
78
3
0
409,962
2
L
Nemesis
11,025
441
101
4
0
379,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role