Player Matchup

Nemesis
Nemesis
JhoowJoosh
Nemesis
Level 62
God Stats
45W - 23L
1,646 SR
Queue Stats
198W - 166L
1,542 Elo+
Party 1
Scylla
Scylla
MUFASALIVE
Scylla
Level 158
God Stats
36W - 13L
1,667 SR
Queue Stats
331W - 203L
1,582 Elo+
Party 1
Rama
Rama
TheGetDown
Rama
Level 115
God Stats
11W - 8L
1,629 SR
Queue Stats
172W - 125L
1,545 Elo+
Party 1
Ymir
Ymir
Xuramqv
Ymir
Level 16
God Stats
29W - 13L
1,538 SR
Queue Stats
119W - 87L
1,417 Elo+
Party 1
Nike
Nike
cupixo
Nike
Level 32
God Stats
60W - 38L
1,641 SR
Queue Stats
171W - 151L
1,500 Elo+
Party 1
Team Averages
Level 77
1,624 SR
1,517 Elo+

VS

Team Averages
Level 64
1,487 SR
1,362 Elo+
Erlang Shen
Erlang Shen
DI-WESSLEY
Erlang Shen
Level 84
God Stats
9W - 7L
1,555 SR
Queue Stats
394W - 380L
1,488 Elo+
Party 2
Chaac
Chaac
Facu_0507__
Chaac
Level 28
God Stats
13W - 27L
1,358 SR
Queue Stats
44W - 105L
1,221 Elo+
Party 3
Rama
Rama
Guuvacari
Rama
Level 49
God Stats
2W - 3L
1,708 SR
Queue Stats
219W - 218L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Smartinez1204_
Kukulkan
Level 48
God Stats
30W - 24L
1,569 SR
Queue Stats
108W - 160L
1,236 Elo+
Party 3
He Bo
He Bo
Tongas_2803
He Bo
Level 111
God Stats
1W - 5L
1,247 SR
Queue Stats
205W - 230L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JhoowJoosh
Nemesis
6
1 / 1 / 0
4,249
850
1,373
2,990
506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Scylla
MUFASALIVE
Scylla
7
5 / 0 / 1
4,906
981
2,230
1,687
321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 1
4,035
807
1,538
2,385
313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Xuramqv
Ymir
6
0 / 1 / 3
4,057
811
816
2,552
790
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
cupixo
Nike
7
0 / 0 / 0
4,177
835
655
1,457
813
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DI-WESSLEY
Erlang Shen
4
1 / 2 / 1
3,217
643
1,218
2,921
1,088
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
3,079
616
234
1,534
497
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
4
1 / 2 / 0
3,072
614
1,482
2,638
705
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Kukulkan
4
0 / 2 / 0
3,079
616
270
1,411
422
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 1 / 0
2,900
580
212
1,237
247
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
2
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DI-WESSLEY
Erlang Shen
1
2
1
0.75
L
0
0
0
0
L
Rama
1
2
0
0.5
W
Nemesis
JhoowJoosh
Nemesis
1
1
0
1
W
Scylla
MUFASALIVE
Scylla
5
0
1
5.5
L
Kukulkan
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Ymir
Xuramqv
Ymir
0
1
3
1.5
W
Nike
cupixo
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
3,416
11,071
Taken
9,741
2,743
Mitigated
2,959
3,163
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DI-WESSLEY
Erlang Shen
1,218
773
0
750
2,921
1,088
0
739
2,182
0
5,244
L
234
0
0
795
1,534
497
0
0
1,409
0
5,217
L
Rama
1,482
1,411
0
997
2,638
705
0
993
1,645
0
6,767
W
Nemesis
JhoowJoosh
Nemesis
1,373
875
0
1,207
2,990
506
0
73
2,917
0
15,875
W
Scylla
MUFASALIVE
Scylla
2,230
533
0
590
1,687
321
847
409
1,278
14,082
0
L
Kukulkan
270
37
0
210
1,411
422
0
970
441
6,011
0
W
1,538
1,428
0
891
2,385
313
1,216
0
2,385
0
11,997
L
212
0
0
447
1,237
247
0
344
893
3,601
0
W
Ymir
Xuramqv
Ymir
816
416
0
350
2,552
790
337
0
2,552
9,135
0
W
Nike
cupixo
Nike
655
0
0
125
1,457
813
0
0
1,382
0
12,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
15,347
136
Minions Killed
64
0
Camps Cleared
0
524,487
Distance Traveled
333,203
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,217
643
9
2
0
78,463
0
L
Chaac
3,079
616
18
4
0
77,404
0
L
Rama
3,072
614
14
3
0
77,512
2
W
Nemesis
4,249
850
35
7
0
117,696
1
W
Scylla
4,906
981
21
4
0
111,942
0
L
Kukulkan
3,079
616
14
3
0
62,379
0
W
Rama
4,035
807
37
7
0
95,436
2
L
He Bo
2,900
580
9
2
0
37,445
1
W
Ymir
4,057
811
15
3
0
94,936
0
W
Nike
4,177
835
28
6
0
104,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role