Player Matchup

Anubis
Anubis
MertinDew007
Anubis
Level 59
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 49L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
MourtiusJaul
Cthulhu
Level 12
God Stats
3W - 2L
1,370 SR
Queue Stats
3W - 2L
1,251 Elo+
Party 1
Hercules
Hercules
Pappa GG
Hercules
Level 28
God Stats
16W - 23L
1,293 SR
Queue Stats
122W - 146L
1,241 Elo+
Party 2
Ra
Ra
alotofhotdogs
Ra
Level 18
God Stats
62W - 70L
1,361 SR
Queue Stats
73W - 80L
1,160 Elo+
Party 2
Thanatos
Thanatos
garret x3
Thanatos
Level 29
God Stats
4W - 3L
1,200 SR
Queue Stats
144W - 155L
1,337 Elo+
Solo
Team Averages
Level 29
1,389 SR
1,258 Elo+

VS

Team Averages
Level 20
1,469 SR
1,305 Elo+
Poseidon
Poseidon
 
Poseidon
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
BaseGerm0519
Sol
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Party 3
Fenrir
Fenrir
IHeartBIGwomen0
Fenrir
Level 17
God Stats
4W - 6L
1,346 SR
Queue Stats
17W - 29L
1,142 Elo+
Party 4
Nemesis
Nemesis
dirtSLAVE
Nemesis
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
29W - 42L
1,500 Elo+
Party 3
Thanatos
Thanatos
raydenlee
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
881 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
22 / 7 / 5
14,321
623
35,477
25,889
13,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MourtiusJaul
Cthulhu
16
3 / 7 / 14
11,707
509
6,910
24,354
25,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Pappa GG
Hercules
18
8 / 3 / 7
12,561
546
13,485
17,611
12,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
8 / 2 / 7
13,356
581
8,381
13,733
6,587
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
garret x3
Thanatos
20
21 / 4 / 5
15,242
663
26,647
23,063
9,834
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
15 / 7 / 2
14,306
622
34,438
23,228
6,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 7
10,733
467
12,915
19,405
5,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 11 / 9
10,007
435
9,746
22,525
6,694
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
dirtSLAVE
Nemesis
13
1 / 20 / 5
8,513
370
4,418
26,036
6,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
raydenlee
Thanatos
11
0 / 19 / 7
8,085
352
3,495
21,059
4,329
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
62
Kills
22
23
Deaths
65
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
15
7
2
2.29
L
2
8
7
0.69
L
4
11
9
0.77
W
Anubis
22
7
5
3.5
W
Cthulhu
MourtiusJaul
Cthulhu
3
7
14
1.43
W
Hercules
Pappa GG
Hercules
8
3
7
3.83
W
8
2
7
5.75
L
Nemesis
dirtSLAVE
Nemesis
1
20
5
0.18
W
Thanatos
garret x3
Thanatos
21
4
5
5.88
L
Thanatos
raydenlee
Thanatos
0
19
7
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,900
Damage
65,012
104,650
Taken
112,253
67,345
Mitigated
29,134
53,231
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
34,438
5,449
708
8,557
23,228
6,867
0
12,233
10,995
96,993
0
L
12,915
4,595
0
3,929
19,405
5,193
1,105
6,191
13,214
56,151
0
L
9,746
2,620
0
1,254
22,525
6,694
0
12,204
10,321
0
25,069
W
Anubis
35,477
965
99
16,683
25,889
13,387
4,205
12,071
13,818
105,396
0
W
Cthulhu
MourtiusJaul
Cthulhu
6,910
304
81
662
24,354
25,435
398
10,540
13,814
27,813
0
W
Hercules
Pappa GG
Hercules
13,485
3,636
0
4,917
17,611
12,102
1,251
11,268
6,343
0
53,642
W
8,381
1,318
2,829
5,859
13,733
6,587
3,285
4,671
9,062
92,835
0
L
Nemesis
dirtSLAVE
Nemesis
4,418
1,805
0
988
26,036
6,051
0
14,424
11,612
0
15,013
W
Thanatos
garret x3
Thanatos
26,647
7,734
0
22,101
23,063
9,834
1,307
8,803
13,615
0
97,570
L
Thanatos
raydenlee
Thanatos
3,495
1,340
0
3,096
21,059
4,329
536
5,716
15,343
0
25,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,187
Gold Earned
51,644
577
Minions Killed
308
0
Camps Cleared
0
2,022,548
Distance Traveled
1,809,063
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
14,306
622
137
6
0
401,921
1
L
Sol
10,733
467
85
4
0
335,892
1
L
Fenrir
10,007
435
28
1
0
381,692
0
W
Anubis
14,321
623
130
6
0
322,639
0
W
Cthulhu
11,707
509
46
2
0
409,457
4
W
Hercules
12,561
546
96
4
0
376,613
0
W
Ra
13,356
581
171
7
0
438,280
0
L
Nemesis
8,513
370
15
1
0
359,112
1
W
Thanatos
15,242
663
134
6
0
475,559
1
L
Thanatos
8,085
352
43
2
0
330,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role