Player Matchup

Nu Wa
Nu Wa
Kayray523
Nu Wa
Level 65
God Stats
190W - 193L
1,421 SR
Queue Stats
225W - 251L
1,298 Elo+
Party 2
Bellona
Bellona
KillSaw333
Bellona
Level 49
God Stats
0W - 2L
1,401 SR
Queue Stats
162W - 253L
1,242 Elo+
Party 1
Hades
Hades
MRxHILLxBILLY
Hades
Level 61
God Stats
3W - 4L
1,420 SR
Queue Stats
78W - 111L
1,342 Elo+
Solo
Fenrir
Fenrir
SonofPoseidon304
Fenrir
Level 57
God Stats
43W - 32L
1,498 SR
Queue Stats
159W - 194L
1,302 Elo+
Party 2
Achilles
Achilles
Vlancatzo
Achilles
Level 66
God Stats
3W - 9L
1,259 SR
Queue Stats
167W - 246L
1,296 Elo+
Party 1
Team Averages
Level 60
1,400 SR
1,296 Elo+

VS

Team Averages
Level 82
1,501 SR
1,355 Elo+
Cthulhu
Cthulhu
BI6P0PPA91
Cthulhu
Level 69
God Stats
3W - 1L
1,733 SR
Queue Stats
31W - 40L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
BLAZE_0360
Sun Wukong
Level 59
God Stats
28W - 27L
1,437 SR
Queue Stats
87W - 95L
1,383 Elo+
Solo
Chiron
Chiron
KingQdog935
Chiron
Level 88
God Stats
15W - 4L
1,545 SR
Queue Stats
43W - 44L
1,373 Elo+
Solo
Ra
Ra
LinxGT
Ra
Level 46
God Stats
8W - 5L
1,346 SR
Queue Stats
237W - 271L
1,343 Elo+
Solo
Arachne
Arachne
VICI0US 0NE
Arachne
Level 148
God Stats
23W - 13L
1,446 SR
Queue Stats
1,086W - 1,083L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kayray523
Nu Wa
20
4 / 8 / 10
16,446
914
39,718
21,917
5,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
KillSaw333
Bellona
20
3 / 6 / 9
15,333
852
15,280
22,061
18,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 9 / 10
16,816
934
37,335
28,780
12,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 5 / 8
15,560
864
19,758
24,498
10,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Vlancatzo
Achilles
20
6 / 1 / 13
17,297
961
24,026
31,313
55,463
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BI6P0PPA91
Cthulhu
20
6 / 3 / 16
17,124
951
24,284
43,955
69,461
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
BLAZE_0360
Sun Wukong
17
0 / 0 / 0
12,410
689
0
1,297
397
Chiron
20
6 / 3 / 14
17,296
961
30,549
29,954
21,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
3 / 7 / 17
16,818
934
26,254
27,125
12,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
VICI0US 0NE
Arachne
20
14 / 8 / 9
18,761
1,042
38,313
40,885
18,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
21
Kills
29
29
Deaths
21
50
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BI6P0PPA91
Cthulhu
6
3
16
4.67
W
Sun Wukong
BLAZE_0360
Sun Wukong
0
0
0
0
L
Nu Wa
Kayray523
Nu Wa
4
8
10
1.13
L
Bellona
KillSaw333
Bellona
3
6
9
1.25
W
Chiron
6
3
14
4.33
W
Ra
3
7
17
1.64
L
4
9
10
1
L
4
5
8
1.6
W
Arachne
VICI0US 0NE
Arachne
14
8
9
2.31
L
Achilles
Vlancatzo
Achilles
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,117
Damage
119,400
128,569
Taken
143,216
103,378
Mitigated
122,595
13,178
Healing
31,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BI6P0PPA91
Cthulhu
24,284
2,575
1,548
1,303
43,955
69,461
0
26,021
17,296
68,588
0
W
Sun Wukong
BLAZE_0360
Sun Wukong
0
0
0
0
1,297
397
0
1,297
0
0
0
L
Nu Wa
Kayray523
Nu Wa
39,718
9,134
333
1,169
21,917
5,895
0
10,015
11,902
95,683
0
L
Bellona
KillSaw333
Bellona
15,280
4,806
0
1,919
22,061
18,172
0
8,975
13,086
367
32,054
W
Chiron
30,549
15,599
4,212
7,947
29,954
21,861
0
17,146
12,607
0
74,239
W
Ra
26,254
2,659
3,969
4,116
27,125
12,009
0
16,147
10,828
83,558
0
L
37,335
3,093
1,041
3,070
28,780
12,995
0
11,027
17,753
93,753
0
L
19,758
5,758
0
1,189
24,498
10,853
0
7,361
17,137
0
31,837
W
Arachne
VICI0US 0NE
Arachne
38,313
30,219
0
8,520
40,885
18,867
0
17,060
23,375
0
60,524
L
Achilles
Vlancatzo
Achilles
24,026
7,348
0
4,457
31,313
55,463
0
13,160
18,153
2,359
53,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,452
Gold Earned
82,409
406
Minions Killed
371
10
Camps Cleared
9
1,554,156
Distance Traveled
1,285,584
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,124
951
83
5
0
318,997
0
W
Sun Wukong
12,410
689
0
0
0
0
0
L
Nu Wa
16,446
914
139
8
0
299,440
1
L
Bellona
15,333
852
48
3
1
295,445
0
W
Chiron
17,296
961
122
7
1
319,514
0
W
Ra
16,818
934
132
7
1
285,451
2
L
Hades
16,816
934
146
8
7
282,562
0
L
Fenrir
15,560
864
16
1
2
349,736
0
W
Arachne
18,761
1,042
34
2
7
361,622
0
L
Achilles
17,297
961
57
3
0
326,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role