Player Matchup

Cu Chulainn
Cu Chulainn
Charisma13
Cu Chulainn
Level 20
God Stats
14W - 11L
1,272 SR
Queue Stats
190W - 122L
1,615 Elo+
Solo
Cupid
Cupid
Nightmare6425
Cupid
Level 29
God Stats
16W - 6L
1,608 SR
Queue Stats
125W - 86L
1,545 Elo+
Solo
Bacchus
Bacchus
Niikkii30
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,513 Elo+
Solo
Serqet
Serqet
Skuul0retro
Serqet
Level 8
God Stats
4W - 5L
1,583 SR
Queue Stats
7W - 11L
1,414 Elo+
Solo
Kukulkan
Kukulkan
raven1224
Kukulkan
Level 22
God Stats
22W - 13L
1,558 SR
Queue Stats
43W - 49L
1,367 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,491 Elo+

VS

Team Averages
Level 21
1,594 SR
1,541 Elo+
Sun Wukong
Sun Wukong
M03MURDAH
Sun Wukong
Level 13
God Stats
3W - 2L
1,625 SR
Queue Stats
40W - 45L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Mr Versace1
Xbalanque
Level 19
God Stats
8W - 6L
1,701 SR
Queue Stats
11W - 14L
1,560 Elo+
Solo
Neith
Neith
Six0 SCAWT1E
Neith
Level 25
God Stats
7W - 4L
1,713 SR
Queue Stats
7W - 6L
1,557 Elo+
Solo
Olorun
Olorun
chloe11201996v
Olorun
Level 18
God Stats
27W - 32L
1,616 SR
Queue Stats
29W - 40L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
flossy_ice69
Cthulhu
Level 29
God Stats
1W - 2L
1,314 SR
Queue Stats
46W - 50L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charisma13
Cu Chulainn
20
12 / 1 / 14
16,738
1,046
28,116
21,259
23,900
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 1 / 9
16,950
1,059
44,910
21,658
10,430
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Niikkii30
Bacchus
20
5 / 5 / 20
15,346
959
22,747
19,668
26,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
20
1 / 8 / 7
12,957
810
9,915
20,463
8,839
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
raven1224
Kukulkan
20
1 / 4 / 13
14,301
894
18,439
19,750
8,903
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M03MURDAH
Sun Wukong
20
4 / 6 / 11
14,741
921
21,402
36,104
48,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
Mr Versace1
Xbalanque
19
1 / 6 / 11
13,329
833
17,230
15,772
6,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 9 / 10
14,690
918
22,359
25,628
12,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 9 / 6
12,525
783
3,738
17,490
8,459
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
flossy_ice69
Cthulhu
20
8 / 3 / 9
15,997
1,000
31,106
35,314
35,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
33
Kills
19
19
Deaths
33
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Charisma13
Cu Chulainn
12
1
14
19
L
Sun Wukong
M03MURDAH
Sun Wukong
4
6
11
1.58
L
Xbalanque
Mr Versace1
Xbalanque
1
6
11
1.08
W
14
1
9
18.5
W
Bacchus
Niikkii30
Bacchus
5
5
20
3
L
6
9
10
1.22
W
Serqet
1
8
7
0.56
L
0
9
6
0.33
L
Cthulhu
flossy_ice69
Cthulhu
8
3
9
4.17
W
Kukulkan
raven1224
Kukulkan
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,127
Damage
95,835
102,798
Taken
130,308
78,416
Mitigated
111,146
22,639
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Charisma13
Cu Chulainn
28,116
10,100
0
508
21,259
23,900
0
6,237
14,872
0
47,885
L
Sun Wukong
M03MURDAH
Sun Wukong
21,402
3,129
0
2,747
36,104
48,413
0
9,359
26,451
278
68,147
L
Xbalanque
Mr Versace1
Xbalanque
17,230
9,591
0
1,552
15,772
6,369
0
6,719
8,771
0
29,890
W
44,910
25,249
5,084
10,870
21,658
10,430
0
7,540
13,918
0
82,542
W
Bacchus
Niikkii30
Bacchus
22,747
1,568
0
199
19,668
26,344
0
5,152
14,171
37,606
0
L
22,359
11,419
0
1,347
25,628
12,366
0
5,594
20,034
0
42,209
W
Serqet
9,915
2,746
0
853
20,463
8,839
0
8,272
12,041
0
16,052
L
3,738
2,309
457
1,391
17,490
8,459
0
8,357
9,133
10,975
0
L
Cthulhu
flossy_ice69
Cthulhu
31,106
2,486
624
6,974
35,314
35,539
0
11,157
23,479
64,828
0
W
Kukulkan
raven1224
Kukulkan
18,439
2,423
0
5,125
19,750
8,903
0
7,917
11,658
61,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,292
Gold Earned
71,282
288
Minions Killed
295
4
Camps Cleared
7
1,426,418
Distance Traveled
1,300,863
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,738
1,046
48
3
1
295,278
0
L
Sun Wukong
14,741
921
105
7
0
311,064
2
L
Xbalanque
13,329
833
32
2
0
230,011
0
W
Cupid
16,950
1,059
64
4
2
271,859
1
W
Bacchus
15,346
959
29
2
0
276,116
0
L
Neith
14,690
918
44
3
5
282,392
0
W
Serqet
12,957
810
17
1
1
301,204
0
L
Olorun
12,525
783
28
2
2
161,827
0
L
Cthulhu
15,997
1,000
86
5
0
315,569
0
W
Kukulkan
14,301
894
130
8
0
281,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role