Player Matchup

Heimdallr
Heimdallr
Aqua Infity
Heimdallr
Level 65
God Stats
31W - 28L
1,439 SR
Queue Stats
72W - 63L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
KKrypt IV
Cthulhu
Level 28
God Stats
12W - 14L
1,505 SR
Queue Stats
62W - 70L
1,408 Elo+
Party 1
Artemis
Artemis
michele131
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Team Averages
Level 32
1,482 SR
1,280 Elo+

VS

Team Averages
Level 51
1,616 SR
1,443 Elo+
Chaac
Chaac
Card1119
Chaac
Level 43
God Stats
17W - 6L
1,705 SR
Queue Stats
78W - 66L
1,429 Elo+
Party 2
Ra
Ra
TriSteps
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
Pele
Pele
VoteZucchini
Pele
Level 106
God Stats
22W - 11L
1,644 SR
Queue Stats
144W - 147L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aqua Infity
Heimdallr
12
3 / 8 / 4
8,886
684
7,363
11,114
3,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KKrypt IV
Cthulhu
15
7 / 2 / 3
10,334
795
13,988
15,279
11,107
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
michele131
Artemis
6
0 / 2 / 2
7,404
570
229
2,167
381
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Card1119
Chaac
11
1 / 3 / 8
8,558
658
6,740
11,189
4,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 6 / 8
8,750
673
2,457
8,192
2,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
9 / 2 / 2
10,385
799
10,323
13,568
4,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
12
12
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aqua Infity
Heimdallr
3
8
4
0.63
W
Chaac
Card1119
Chaac
1
3
8
1.67
L
Cthulhu
KKrypt IV
Cthulhu
7
2
3
4.25
W
2
6
8
1
W
9
2
2
5
L
Artemis
michele131
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
19,520
28,560
Taken
32,949
15,379
Mitigated
11,550
7,611
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aqua Infity
Heimdallr
7,363
2,440
0
551
11,114
3,891
0
1,076
10,038
0
27,632
W
Chaac
Card1119
Chaac
6,740
511
1,419
5,315
11,189
4,589
931
4,981
5,995
0
27,123
L
Cthulhu
KKrypt IV
Cthulhu
13,988
509
698
6,362
15,279
11,107
14
1,315
13,964
41,976
0
W
2,457
1,113
195
212
8,192
2,629
137
4,199
3,693
8,377
0
W
10,323
2,923
0
4,610
13,568
4,332
1,725
4,060
8,651
0
45,583
L
Artemis
michele131
Artemis
229
96
0
0
2,167
381
0
102
2,065
0
592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
27,693
77
Minions Killed
124
0
Camps Cleared
0
498,309
Distance Traveled
792,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,886
684
42
3
0
187,620
0
W
Chaac
8,558
658
38
3
0
250,867
1
L
Cthulhu
10,334
795
34
3
0
270,362
5
W
Ra
8,750
673
20
2
0
253,233
0
W
Pele
10,385
799
66
5
0
288,899
1
L
Artemis
7,404
570
1
0
0
40,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role