Player Matchup

Hera
Hera
AshoqNA
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,700 Elo+
Solo
Odin
Odin
ChrisWantsAKiss
Odin
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 198L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
DMTouchedMe
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,574 Elo+
Party 1
Olorun
Olorun
JakeGameplaysTTV
Olorun
Level 29
God Stats
4W - 4L
1,692 SR
Queue Stats
267W - 137L
1,693 Elo+
Solo
Neith
Neith
VoidentReturns
Neith
Level 29
God Stats
15W - 19L
1,638 SR
Queue Stats
105W - 85L
1,641 Elo+
Solo
Team Averages
Level 33
1,566 SR
1,637 Elo+

VS

Team Averages
Level 19
1,554 SR
1,626 Elo+
Guan Yu
Guan Yu
DjCrota
Guan Yu
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 117L
1,614 Elo+
Solo
Sol
Sol
Franco1995
Sol
Level 14
God Stats
2W - 1L
1,588 SR
Queue Stats
39W - 19L
1,731 Elo+
Solo
Hou Yi
Hou Yi
PelesDaddy
Hou Yi
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 37L
1,661 Elo+
Solo
Cerberus
Cerberus
cerbbusted
Cerberus
Level 18
God Stats
34W - 17L
1,682 SR
Queue Stats
34W - 21L
1,625 Elo+
Solo
Thor
Thor
papasquat645
Thor
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AshoqNA
Hera
5
1 / 1 / 0
3,570
714
1,140
3,613
647
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
1 / 3 / 0
3,353
671
1,454
4,012
1,396
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ne Zha
1
0 / 1 / 1
2,524
505
465
593
103
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,311
662
1,168
1,886
373
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 2
3,112
622
1,203
1,995
442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DjCrota
Guan Yu
5
2 / 1 / 1
3,415
683
1,099
2,731
1,049
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 2
3,367
673
1,202
1,399
251
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
PelesDaddy
Hou Yi
7
1 / 0 / 1
3,719
744
1,261
2,351
637
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
cerbbusted
Cerberus
6
1 / 0 / 1
3,569
714
1,691
1,934
662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

6
3 / 0 / 0
3,984
797
1,097
2,002
504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
AshoqNA
Hera
1
1
0
1
L
1
3
0
0.33
L
Ne Zha
0
1
1
0.5
W
Guan Yu
DjCrota
Guan Yu
2
1
1
2.5
W
0
1
2
1
L
0
1
0
0
W
Hou Yi
PelesDaddy
Hou Yi
1
0
1
1.5
L
0
1
2
1
W
Cerberus
cerbbusted
Cerberus
1
0
1
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,430
Damage
6,350
12,099
Taken
10,417
2,961
Mitigated
3,103
4,780
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AshoqNA
Hera
1,140
476
0
2,019
3,613
647
0
371
3,242
12,495
0
L
1,454
234
0
1,234
4,012
1,396
0
1,611
2,251
0
7,329
L
Ne Zha
465
404
0
80
593
103
0
75
518
0
1,265
W
Guan Yu
DjCrota
Guan Yu
1,099
503
128
755
2,731
1,049
0
801
1,930
0
6,411
W
1,202
471
0
485
1,399
251
0
200
1,174
12,422
0
L
1,168
731
0
866
1,886
373
237
0
1,886
17,130
0
W
Hou Yi
PelesDaddy
Hou Yi
1,261
658
0
1,300
2,351
637
0
903
1,423
0
14,139
L
1,203
822
0
581
1,995
442
0
686
1,309
0
6,720
W
Cerberus
cerbbusted
Cerberus
1,691
118
0
1,191
1,934
662
300
0
1,709
9,033
0
W
1,097
292
0
1,211
2,002
504
0
404
1,598
0
13,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,870
Gold Earned
18,054
90
Minions Killed
121
0
Camps Cleared
0
375,258
Distance Traveled
443,759
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,570
714
27
5
0
87,896
1
L
Odin
3,353
671
15
3
0
102,966
1
L
Ne Zha
2,524
505
0
0
0
22,384
1
W
Guan Yu
3,415
683
10
2
0
94,474
2
W
Sol
3,367
673
25
5
0
90,125
2
L
Olorun
3,311
662
31
6
0
82,637
0
W
Hou Yi
3,719
744
34
7
0
76,798
0
L
Neith
3,112
622
17
3
0
79,375
1
W
Cerberus
3,569
714
16
3
0
83,165
1
W
Thor
3,984
797
36
7
0
99,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role