Player Matchup

Hel
Hel
Hawks881927
Hel
Level 67
God Stats
11W - 12L
1,464 SR
Queue Stats
24W - 25L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
Hawthorne722
Cthulhu
Level 82
God Stats
15W - 18L
1,406 SR
Queue Stats
218W - 284L
1,345 Elo+
Party 2
Amaterasu
Amaterasu
Nomen04
Amaterasu
Level 15
God Stats
9W - 8L
1,697 SR
Queue Stats
29W - 39L
1,186 Elo+
Solo
Heimdallr
Heimdallr
SeeksValholl
Heimdallr
Level 8
God Stats
7W - 5L
1,375 SR
Queue Stats
11W - 8L
1,241 Elo+
Party 1
Thor
Thor
Steak_Menu
Thor
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 2
Team Averages
Level 35
1,489 SR
1,318 Elo+

VS

Team Averages
Level 23
1,409 SR
1,247 Elo+
Yemoja
Yemoja
Bluneci
Yemoja
Level 28
God Stats
203W - 239L
1,369 SR
Queue Stats
207W - 250L
1,199 Elo+
Solo
Thor
Thor
JonSimmons
Thor
Level 13
God Stats
1W - 1L
1,523 SR
Queue Stats
10W - 20L
1,245 Elo+
Solo
Izanami
Izanami
Kidoodlebob520
Izanami
Level 18
God Stats
25W - 15L
1,394 SR
Queue Stats
82W - 80L
1,288 Elo+
Solo
Olorun
Olorun
KillerDrunkQ1
Olorun
Level 27
God Stats
10W - 12L
1,350 SR
Queue Stats
65W - 90L
1,272 Elo+
Solo
Serqet
Serqet
RedChiefLlama
Serqet
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
31W - 45L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,381
1,038
7,578
10,463
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Hawthorne722
Cthulhu
19
6 / 3 / 30
11,624
1,162
18,272
12,586
13,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Nomen04
Amaterasu
17
8 / 0 / 16
10,407
1,041
7,132
8,452
6,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
SeeksValholl
Heimdallr
20
19 / 2 / 21
13,413
1,341
32,003
11,645
4,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
17 / 3 / 15
12,792
1,279
27,490
15,954
7,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bluneci
Yemoja
16
0 / 8 / 4
9,195
920
6,521
18,228
8,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 12 / 6
9,446
945
6,603
19,063
7,928
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 4
10,541
1,054
15,233
18,181
7,170
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 14 / 5
9,967
997
13,992
23,868
10,045
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 13 / 4
9,752
975
9,497
20,138
7,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
52
Kills
10
10
Deaths
52
105
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bluneci
Yemoja
0
8
4
0.25
W
2
2
23
6.75
W
Cthulhu
Hawthorne722
Cthulhu
6
3
30
7
L
1
12
6
0.33
L
4
5
4
1.2
L
2
14
5
0.32
W
Amaterasu
Nomen04
Amaterasu
8
0
16
16
L
3
13
4
0.38
W
Heimdallr
SeeksValholl
Heimdallr
19
2
21
14.75
W
17
3
15
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,475
Damage
51,846
59,100
Taken
99,478
36,026
Mitigated
41,844
22,948
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bluneci
Yemoja
6,521
1,417
912
763
18,228
8,836
0
3,865
14,313
23,595
0
W
7,578
536
5,874
5,082
10,463
3,972
0
3,411
6,776
14,405
0
W
Cthulhu
Hawthorne722
Cthulhu
18,272
786
1,609
2,333
12,586
13,385
0
4,272
7,872
27,763
0
L
6,603
2,048
0
0
19,063
7,928
0
5,013
14,025
0
10,255
L
15,233
12,913
0
740
18,181
7,170
0
4,756
13,394
0
25,567
L
13,992
8,880
1,287
3,185
23,868
10,045
0
7,820
15,973
23,953
0
W
Amaterasu
Nomen04
Amaterasu
7,132
3,177
0
1,591
8,452
6,522
0
3,475
4,669
0
10,726
L
9,497
4,633
0
945
20,138
7,865
0
4,396
15,517
0
15,379
W
Heimdallr
SeeksValholl
Heimdallr
32,003
20,150
0
2,218
11,645
4,979
0
4,683
6,962
0
48,917
W
27,490
12,799
0
4,241
15,954
7,168
0
4,672
11,282
0
38,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,617
Gold Earned
48,901
109
Minions Killed
86
5
Camps Cleared
5
842,431
Distance Traveled
791,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,195
920
35
4
0
132,327
1
W
Hel
10,381
1,038
15
2
0
156,460
0
W
Cthulhu
11,624
1,162
25
3
1
199,707
0
L
Thor
9,446
945
3
0
0
166,006
1
L
Izanami
10,541
1,054
13
1
1
211,703
0
L
Olorun
9,967
997
10
1
2
130,920
0
W
Amaterasu
10,407
1,041
10
1
0
151,776
0
L
Serqet
9,752
975
25
3
2
150,450
0
W
Heimdallr
13,413
1,341
41
4
0
161,247
0
W
Thor
12,792
1,279
18
2
4
173,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role