Player Matchup

Kukulkan
Kukulkan
Mr_Wrecktion
Kukulkan
Level 9
God Stats
3W - 0L
1,828 SR
Queue Stats
14W - 17L
1,433 Elo+
Solo
Hel
Hel
Xnvy_1
Hel
Level 6
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
joe_mama-69-
Cthulhu
Level 21
God Stats
37W - 26L
1,500 SR
Queue Stats
140W - 127L
1,464 Elo+
Solo
Chang'e
Chang'e
vKali369
Chang'e
Level 33
God Stats
5W - 5L
1,666 SR
Queue Stats
47W - 26L
1,572 Elo+
Party 2
Pele
Pele
ymariv
Pele
Level 28
God Stats
4W - 0L
1,879 SR
Queue Stats
34W - 23L
1,441 Elo+
Party 2
Team Averages
Level 19
1,678 SR
1,460 Elo+

VS

Team Averages
Level 23
1,470 SR
1,487 Elo+
Achilles
Achilles
Boozaroo
Achilles
Level 28
God Stats
1W - 2L
1,291 SR
Queue Stats
76W - 62L
1,501 Elo+
Solo
King Arthur
King Arthur
Malice2049
King Arthur
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,471 Elo+
Party 1
Discordia
Discordia
diniz123
Discordia
Level 29
God Stats
4W - 2L
1,658 SR
Queue Stats
164W - 133L
1,537 Elo+
Solo
Merlin
Merlin
iirunfromdanger
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,444 Elo+
Party 1
Janus
Janus
undercovercat
Janus
Level 9
God Stats
2W - 3L
1,401 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr_Wrecktion
Kukulkan
20
1 / 15 / 15
13,309
887
8,641
23,444
9,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hel
Xnvy_1
Hel
20
3 / 3 / 27
15,240
1,016
11,133
22,957
19,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
joe_mama-69-
Cthulhu
20
6 / 7 / 16
14,511
967
26,550
34,565
32,434
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
vKali369
Chang'e
20
14 / 4 / 18
17,227
1,148
28,380
26,596
12,737
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
ymariv
Pele
20
23 / 7 / 17
20,041
1,336
52,698
38,830
20,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Boozaroo
Achilles
20
14 / 12 / 18
16,985
1,132
32,188
31,691
36,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Malice2049
King Arthur
20
12 / 4 / 15
16,483
1,099
29,967
40,517
42,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
diniz123
Discordia
20
4 / 13 / 22
15,483
1,032
34,764
24,405
8,748
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 8 / 16
13,905
927
24,459
20,607
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 11
13,540
903
13,864
19,787
6,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
117
47
Kills
35
36
Deaths
47
93
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Achilles
Boozaroo
Achilles
14
12
18
1.92
L
King Arthur
Malice2049
King Arthur
12
4
15
4.88
W
Kukulkan
Mr_Wrecktion
Kukulkan
1
15
15
0.57
W
Hel
Xnvy_1
Hel
3
3
27
5.5
L
Discordia
diniz123
Discordia
4
13
22
1.15
L
3
8
16
1.38
W
Cthulhu
joe_mama-69-
Cthulhu
6
7
16
2
L
2
10
11
0.75
W
Chang'e
vKali369
Chang'e
14
4
18
5.75
W
Pele
ymariv
Pele
23
7
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,402
Damage
135,242
146,392
Taken
137,007
94,385
Mitigated
102,172
59,453
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Boozaroo
Achilles
32,188
14,052
1,471
1,340
31,691
36,718
0
16,544
15,147
0
54,925
L
King Arthur
Malice2049
King Arthur
29,967
2,746
0
2,775
40,517
42,913
0
24,860
15,657
0
51,262
W
Kukulkan
Mr_Wrecktion
Kukulkan
8,641
2,178
0
0
23,444
9,253
0
9,562
13,882
22,410
0
W
Hel
Xnvy_1
Hel
11,133
1,998
13,979
9,037
22,957
19,506
0
13,838
9,119
25,179
0
L
Discordia
diniz123
Discordia
34,764
7,489
0
0
24,405
8,748
0
14,817
9,588
65,045
0
L
24,459
3,602
0
0
20,607
6,822
0
8,677
11,930
47,333
0
W
Cthulhu
joe_mama-69-
Cthulhu
26,550
3,321
776
4,984
34,565
32,434
0
17,941
16,624
48,178
0
L
13,864
529
257
310
19,787
6,971
0
9,806
9,981
44,751
0
W
Chang'e
vKali369
Chang'e
28,380
2,065
10,716
10,836
26,596
12,737
0
13,775
12,821
64,241
0
W
Pele
ymariv
Pele
52,698
15,640
0
9,125
38,830
20,455
0
17,971
20,859
0
80,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,328
Gold Earned
76,396
237
Minions Killed
265
7
Camps Cleared
1
1,334,239
Distance Traveled
1,319,605
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,985
1,132
43
3
0
284,481
0
L
King Arthur
16,483
1,099
41
3
0
319,671
0
W
Kukulkan
13,309
887
29
2
0
201,702
2
W
Hel
15,240
1,016
32
2
1
270,966
0
L
Discordia
15,483
1,032
57
4
1
229,322
2
L
Merlin
13,905
927
42
3
0
243,985
0
W
Cthulhu
14,511
967
43
3
0
281,447
0
L
Janus
13,540
903
82
5
0
242,146
0
W
Chang'e
17,227
1,148
79
5
2
274,843
0
W
Pele
20,041
1,336
54
4
4
305,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role