Player Matchup

Ra
Ra
Bloodmakerx
Ra
Level 21
God Stats
0W - 2L
1,637 SR
Queue Stats
24W - 27L
1,502 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HashibaChan
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,719 Elo+
Solo
Kukulkan
Kukulkan
Oriâminum
Kukulkan
Level 21
God Stats
2W - 8L
1,227 SR
Queue Stats
51W - 65L
1,430 Elo+
Party 1
Mercury
Mercury
Sequencyz
Mercury
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 25L
1,469 Elo+
Party 3
Bacchus
Bacchus
jusleaveme
Bacchus
Level 27
God Stats
14W - 15L
1,617 SR
Queue Stats
99W - 113L
1,432 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,510 Elo+

VS

Team Averages
Level 19
1,435 SR
1,402 Elo+
Freya
Freya
ChrisVB15
Freya
Level 25
God Stats
1W - 0L
1,317 SR
Queue Stats
73W - 60L
1,437 Elo+
Solo
Janus
Janus
LeeshFitz
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,469 Elo+
Party 2
Nemesis
Nemesis
Marqito Zz
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,189 Elo+
Solo
Khepri
Khepri
Yahjafeh
Khepri
Level 14
God Stats
1W - 1L
1,356 SR
Queue Stats
14W - 12L
1,443 Elo+
Solo
Cthulhu
Cthulhu
eucandor
Cthulhu
Level 14
God Stats
5W - 2L
1,502 SR
Queue Stats
24W - 14L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,010
471
3,605
7,962
2,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HashibaChan
Cu Chulainn
9
0 / 6 / 5
6,787
399
4,013
11,239
5,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Oriâminum
Kukulkan
14
3 / 5 / 4
9,088
535
7,435
8,946
3,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Sequencyz
Mercury
14
3 / 3 / 1
9,059
533
5,569
15,733
5,028
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
jusleaveme
Bacchus
10
2 / 5 / 0
7,594
447
5,490
10,441
5,585
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ChrisVB15
Freya
17
13 / 1 / 3
11,652
685
14,510
16,049
6,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
LeeshFitz
Janus
14
2 / 2 / 5
8,611
507
8,167
7,664
2,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Marqito Zz
Nemesis
12
0 / 3 / 0
8,386
493
1,109
10,970
3,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Yahjafeh
Khepri
12
4 / 3 / 7
9,810
577
4,130
10,806
9,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
eucandor
Cthulhu
16
3 / 2 / 4
10,073
593
11,154
10,932
5,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
22
22
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Freya
ChrisVB15
Freya
13
1
3
14.5
L
Cu Chulainn
HashibaChan
Cu Chulainn
0
6
5
0.42
W
Janus
LeeshFitz
Janus
2
2
5
2.25
W
Nemesis
Marqito Zz
Nemesis
0
3
0
0
L
Kukulkan
Oriâminum
Kukulkan
3
5
4
1
L
Mercury
Sequencyz
Mercury
3
3
1
1.17
W
Khepri
Yahjafeh
Khepri
4
3
7
2.5
W
Cthulhu
eucandor
Cthulhu
3
2
4
2.5
L
Bacchus
jusleaveme
Bacchus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
39,070
54,321
Taken
56,421
22,038
Mitigated
27,265
12,351
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
948
131
1,326
7,962
2,789
0
6,974
988
34,358
0
W
Freya
ChrisVB15
Freya
14,510
6,748
0
10,976
16,049
6,161
2,222
3,979
11,895
91,066
0
L
Cu Chulainn
HashibaChan
Cu Chulainn
4,013
916
0
2,249
11,239
5,590
0
8,955
2,284
46
13,649
W
Janus
LeeshFitz
Janus
8,167
1,191
0
1,461
7,664
2,552
476
3,509
4,130
41,484
0
W
Nemesis
Marqito Zz
Nemesis
1,109
275
274
4,195
10,970
3,459
0
2,948
7,947
0
53,310
L
Kukulkan
Oriâminum
Kukulkan
7,435
1,153
142
1,524
8,946
3,046
1,156
7,935
1,011
51,691
0
L
Mercury
Sequencyz
Mercury
5,569
3,612
0
6,438
15,733
5,028
1,521
6,128
9,605
0
66,833
W
Khepri
Yahjafeh
Khepri
4,130
771
0
0
10,806
9,483
51
6,841
3,886
15,620
0
W
Cthulhu
eucandor
Cthulhu
11,154
560
0
3,174
10,932
5,610
588
4,225
6,637
46,755
0
L
Bacchus
jusleaveme
Bacchus
5,490
666
0
541
10,441
5,585
0
8,239
2,202
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
48,532
339
Minions Killed
386
0
Camps Cleared
0
1,547,007
Distance Traveled
1,517,304
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,010
471
82
5
0
323,498
1
W
Freya
11,652
685
137
8
0
315,360
10
L
Cu Chulainn
6,787
399
31
2
0
262,993
1
W
Janus
8,611
507
60
4
0
269,881
4
W
Nemesis
8,386
493
74
4
0
325,436
1
L
Kukulkan
9,088
535
110
6
0
249,830
1
L
Mercury
9,059
533
93
5
0
381,459
2
W
Khepri
9,810
577
11
1
0
312,992
4
W
Cthulhu
10,073
593
104
6
0
293,635
6
L
Bacchus
7,594
447
23
1
0
329,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role