Player Matchup

Kali
Kali
Protogen_Main
Kali
Level 37
God Stats
0W - 2L
1,262 SR
Queue Stats
34W - 41L
1,361 Elo+
Party 2
Yemoja
Yemoja
RomanTriumvirate
Yemoja
Level 66
God Stats
1W - 2L
1,506 SR
Queue Stats
239W - 257L
1,343 Elo+
Party 2
Nox
Nox
ThisPistolOnly7
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,397 Elo+
Party 2
Hel
Hel
Tornadus60
Hel
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 2
Zeus
Zeus
xXSINKA98Xx
Zeus
Level 37
God Stats
2W - 2L
1,939 SR
Queue Stats
61W - 76L
1,368 Elo+
Solo
Team Averages
Level 37
1,496 SR
1,433 Elo+

VS

Team Averages
Level 33
1,403 SR
1,339 Elo+
Scylla
Scylla
Generals508870
Scylla
Level 36
God Stats
10W - 12L
1,429 SR
Queue Stats
103W - 116L
1,342 Elo+
Solo
Anubis
Anubis
GtsVash
Anubis
Level 17
God Stats
13W - 14L
1,500 SR
Queue Stats
89W - 105L
1,421 Elo+
Party 1
Chaac
Chaac
XJohnny__RingoX
Chaac
Level 29
God Stats
2W - 7L
1,202 SR
Queue Stats
134W - 137L
1,300 Elo+
Party 1
Chiron
Chiron
ii_Wyatt_Earp_ii
Chiron
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 168L
1,322 Elo+
Party 1
Thanatos
Thanatos
l_Doc_HoIIiday_l
Thanatos
Level 42
God Stats
13W - 18L
1,384 SR
Queue Stats
178W - 163L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,991
499
1,662
8,231
1,847
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 4
5,026
503
2,781
7,737
2,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 7 / 0
5,614
561
3,852
6,656
1,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 7 / 0
4,534
453
1,427
5,346
1,091
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 1 / 0
5,506
551
2,756
3,790
853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,415
542
2,731
4,440
1,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
GtsVash
Anubis
11
9 / 1 / 1
6,866
687
7,719
5,230
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,590
559
3,200
4,873
3,339
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
8 / 1 / 2
6,493
649
6,138
5,833
1,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
2 / 1 / 3
5,976
598
2,614
7,323
2,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
21
21
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Anubis
GtsVash
Anubis
9
1
1
9.5
L
0
3
2
0.33
L
0
3
4
0.67
L
3
7
0
0.43
L
0
7
0
0
W
1
0
0
1
W
8
1
2
9
W
2
1
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,478
Damage
22,402
31,760
Taken
27,699
8,327
Mitigated
11,031
5,505
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,731
34
0
884
4,440
1,124
275
1,009
3,431
26,973
0
W
Anubis
GtsVash
Anubis
7,719
1,098
0
2,302
5,230
2,704
177
3,604
1,626
29,017
0
L
1,662
593
0
3,060
8,231
1,847
0
1,881
6,350
0
17,506
L
2,781
549
417
2,028
7,737
2,850
138
2,683
5,054
12,101
0
L
3,852
556
0
0
6,656
1,686
0
4,032
2,624
17,222
0
L
1,427
494
0
0
5,346
1,091
120
1,854
3,492
12,246
0
W
3,200
767
0
1,865
4,873
3,339
0
2,756
2,117
0
21,466
W
6,138
3,965
0
2,243
5,833
1,758
327
2,336
3,497
0
26,168
W
2,614
761
221
7,406
7,323
2,106
212
1,111
6,212
0
28,579
L
2,756
186
0
0
3,790
853
943
0
3,540
26,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,671
Gold Earned
30,340
147
Minions Killed
230
0
Camps Cleared
0
836,347
Distance Traveled
925,699
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,415
542
47
5
0
173,951
1
W
Anubis
6,866
687
51
5
0
165,462
1
L
Kali
4,991
499
36
4
0
180,364
0
L
Yemoja
5,026
503
11
1
0
166,028
4
L
Nox
5,614
561
28
3
0
155,958
0
L
Hel
4,534
453
19
2
0
160,665
0
W
Chaac
5,590
559
39
4
0
210,199
2
W
Chiron
6,493
649
40
4
0
196,306
2
W
Thanatos
5,976
598
53
5
0
179,781
1
L
Zeus
5,506
551
53
5
0
173,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role