Player Matchup

Chaac
Chaac
ALEKZRM20
Chaac
Level 85
God Stats
2W - 4L
1,533 SR
Queue Stats
52W - 46L
1,487 Elo+
Party 1
Fenrir
Fenrir
Alaudi3
Fenrir
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Merlin
Merlin
Reddra20
Merlin
Level 29
God Stats
1W - 1L
1,855 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Team Averages
Level 40
1,566 SR
1,420 Elo+

VS

Team Averages
Level 76
1,654 SR
1,496 Elo+
Hel
Hel
HotdogHamlet
Hel
Level 109
God Stats
9W - 9L
1,740 SR
Queue Stats
166W - 164L
1,663 Elo+
Party 2
Ne Zha
Ne Zha
LordCtan
Ne Zha
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
11W - 16L
1,263 Elo+
Solo
Rama
Rama
Machiavelly
Rama
Level 89
God Stats
4W - 3L
1,742 SR
Queue Stats
100W - 70L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALEKZRM20
Chaac
14
3 / 3 / 3
9,884
618
14,403
13,882
11,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Alaudi3
Fenrir
13
1 / 3 / 5
9,469
592
4,744
9,353
3,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Reddra20
Merlin
13
2 / 4 / 3
9,641
603
12,973
8,298
3,136
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
10,684
668
9,303
18,301
8,360
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
LordCtan
Ne Zha
13
1 / 2 / 6
10,152
635
3,347
11,825
6,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 3 / 2
11,473
717
12,626
17,750
5,415
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
10
10
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
ALEKZRM20
Chaac
3
3
3
1.5
L
Fenrir
Alaudi3
Fenrir
1
3
5
1.17
W
2
1
8
6
W
Ne Zha
LordCtan
Ne Zha
1
2
6
2
W
7
3
2
2.67
L
Merlin
Reddra20
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
25,276
31,533
Taken
47,876
18,430
Mitigated
20,130
7,072
Healing
32,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ALEKZRM20
Chaac
14,403
1,613
0
4,693
13,882
11,679
231
2,884
10,823
0
44,213
L
Fenrir
Alaudi3
Fenrir
4,744
899
0
1,509
9,353
3,615
330
2,933
6,320
0
22,798
W
9,303
428
14,749
13,927
18,301
8,360
437
4,559
13,742
48,015
0
W
Ne Zha
LordCtan
Ne Zha
3,347
674
0
1,403
11,825
6,355
462
2,674
9,151
0
40,476
W
12,626
10,362
0
2,493
17,750
5,415
2,288
6,466
11,284
0
59,766
L
Merlin
Reddra20
Merlin
12,973
619
0
870
8,298
3,136
0
3,590
4,683
51,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,994
Gold Earned
32,309
160
Minions Killed
207
0
Camps Cleared
0
891,017
Distance Traveled
902,688
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,884
618
58
4
0
311,961
6
L
Fenrir
9,469
592
32
2
0
311,933
4
W
Hel
10,684
668
89
6
0
335,968
3
W
Ne Zha
10,152
635
44
3
0
304,081
4
W
Rama
11,473
717
74
5
0
262,639
1
L
Merlin
9,641
603
70
4
0
267,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role