Player Matchup

Odin
Odin
Branca_28_
Odin
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 28L
920 Elo+
Party 3
Kukulkan
Kukulkan
CengizSahin
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,350 Elo+
Party 1
Fenrir
Fenrir
Fenrir_DC
Fenrir
Level 16
God Stats
41W - 33L
1,560 SR
Queue Stats
47W - 41L
1,408 Elo+
Solo
Thor
Thor
Mone-1908
Thor
Level 8
God Stats
1W - 1L
1,242 SR
Queue Stats
11W - 17L
1,361 Elo+
Party 3
Set
Set
UveysOzbey
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,307 Elo+
Party 1
Team Averages
Level 10
1,460 SR
1,269 Elo+

VS

Team Averages
Level 8
1,377 SR
1,122 Elo+
Nox
Nox
Aka_Tensaii
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,011 Elo+
Party 4
Skadi
Skadi
Kidas_vinka
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
946 Elo+
Party 4
Fenrir
Fenrir
Ye boiiixJT
Fenrir
Level 5
God Stats
0W - 3L
1,193 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 2
Cthulhu
Cthulhu
Ye boiixhs
Cthulhu
Level 4
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 2
Nike
Nike
hasiotis96
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 17
12,485
892
6,830
13,294
10,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
CengizSahin
Kukulkan
20
24 / 2 / 16
16,151
1,154
63,186
15,813
7,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Fenrir_DC
Fenrir
20
17 / 5 / 11
15,751
1,125
18,440
18,407
9,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
3 / 6 / 16
13,249
946
8,484
13,937
7,282
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 7 / 21
13,745
982
17,661
18,063
8,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 12
15,253
1,090
15,631
18,692
11,860
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 2 / 14
14,844
1,060
20,753
14,017
7,875
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
19
1 / 18 / 15
12,248
875
8,777
27,783
11,012
Cthulhu
Ye boiixhs
Cthulhu
19
3 / 19 / 16
13,236
945
13,170
37,016
17,350
20
7 / 7 / 15
14,302
1,022
13,060
29,084
38,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
100
51
Kills
28
28
Deaths
51
81
Assists
72
Player
Kills
Deaths
Assists
KDA
L
8
5
12
2.8
W
1
8
17
1.19
W
Kukulkan
CengizSahin
Kukulkan
24
2
16
16
W
Fenrir
Fenrir_DC
Fenrir
17
5
11
4.5
L
9
2
14
8
W
Thor
3
6
16
1.83
W
6
7
21
2.36
L
Fenrir
1
18
15
0.47
L
Cthulhu
Ye boiixhs
Cthulhu
3
19
16
0.58
L
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,601
Damage
71,391
79,514
Taken
126,592
42,578
Mitigated
86,412
4,661
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,631
4,553
0
300
18,692
11,860
0
8,285
10,407
32,937
0
W
6,830
3,881
0
0
13,294
10,047
0
4,590
8,584
0
10,026
W
Kukulkan
CengizSahin
Kukulkan
63,186
9,143
0
2,592
15,813
7,543
0
7,276
8,437
99,161
0
W
Fenrir
Fenrir_DC
Fenrir
18,440
4,105
0
979
18,407
9,045
0
5,364
12,893
0
33,115
L
20,753
9,587
0
3,220
14,017
7,875
0
4,545
9,472
0
43,978
W
Thor
8,484
3,261
0
0
13,937
7,282
0
5,244
8,468
722
20,313
W
17,661
10,607
0
1,090
18,063
8,661
0
6,387
11,476
0
37,974
L
Fenrir
8,777
2,100
0
762
27,783
11,012
0
12,371
15,320
0
21,975
L
Cthulhu
Ye boiixhs
Cthulhu
13,170
1,493
0
0
37,016
17,350
0
23,063
13,953
27,418
0
L
13,060
2,889
0
655
29,084
38,315
0
15,119
13,965
60
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,381
Gold Earned
69,883
189
Minions Killed
198
6
Camps Cleared
3
1,077,850
Distance Traveled
1,122,439
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,253
1,090
44
3
0
217,736
0
W
Odin
12,485
892
7
1
0
164,884
2
W
Kukulkan
16,151
1,154
88
6
2
235,906
0
W
Fenrir
15,751
1,125
26
2
1
271,203
1
L
Skadi
14,844
1,060
50
4
0
218,441
0
W
Thor
13,249
946
19
1
1
183,402
0
W
Set
13,745
982
49
4
2
222,455
0
L
Fenrir
12,248
875
17
1
1
225,695
1
L
Cthulhu
13,236
945
31
2
2
216,738
0
L
Nike
14,302
1,022
56
4
0
243,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role