Player Matchup

Neith
Neith
AriKilledU704
Neith
Level 5
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,225 Elo+
Solo
Chaac
Chaac
Just-Viibe
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,800 Elo+
Party 1
Ah Puch
Ah Puch
Liime69
Ah Puch
Level 109
God Stats
1W - 0L
1,870 SR
Queue Stats
24W - 22L
1,644 Elo+
Party 1
Team Averages
Level 48
1,537 SR
1,556 Elo+

VS

Team Averages
Level 56
1,628 SR
1,467 Elo+
Nox
Nox
KiingCE
Nox
Level 145
God Stats
1W - 2L
1,493 SR
Queue Stats
42W - 30L
1,705 Elo+
Party 2
Neith
Neith
StoicalSiren612
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,204 Elo+
Solo
Ares
Ares
Tiny Ju
Ares
Level 18
God Stats
1W - 1L
1,892 SR
Queue Stats
8W - 5L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 25 / 2
19,454
486
13,287
32,010
9,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
20
1 / 7 / 4
21,485
537
15,836
35,651
43,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Liime69
Ah Puch
20
4 / 6 / 2
23,180
580
29,148
28,923
10,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
24 / 1 / 13
27,372
684
57,972
27,475
24,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 3 / 3
17,737
443
2,374
4,962
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Tiny Ju
Ares
20
12 / 3 / 21
25,087
627
17,109
38,730
41,624
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
38
38
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
25
2
0.08
W
Chaac
1
7
4
0.43
L
Nox
24
1
13
30.5
W
Ah Puch
Liime69
Ah Puch
4
6
2
0.83
L
2
3
3
1.17
L
Ares
Tiny Ju
Ares
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,271
Damage
77,455
96,584
Taken
71,167
63,783
Mitigated
67,524
23,845
Healing
710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,287
7,895
0
1,870
32,010
9,478
0
25,945
6,065
0
70,647
W
Chaac
15,836
2,924
1,084
10,654
35,651
43,538
971
26,385
9,266
0
86,035
L
Nox
57,972
3,726
0
333
27,475
24,338
3,409
12,983
14,017
323,562
0
W
Ah Puch
Liime69
Ah Puch
29,148
711
0
10,237
28,923
10,767
2,305
22,793
6,130
255,239
0
L
2,374
529
0
377
4,962
1,562
0
2,140
2,747
0
8,121
L
Ares
Tiny Ju
Ares
17,109
639
0
0
38,730
41,624
587
14,096
24,269
51,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,119
Gold Earned
70,196
429
Minions Killed
416
0
Camps Cleared
0
1,735,049
Distance Traveled
1,547,707
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,454
486
59
1
0
395,724
0
W
Chaac
21,485
537
93
2
0
690,269
3
L
Nox
27,372
684
356
9
0
727,298
3
W
Ah Puch
23,180
580
277
7
0
649,056
2
L
Neith
17,737
443
4
0
0
123,451
1
L
Ares
25,087
627
56
1
0
696,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role