Player Matchup

Nemesis
Nemesis
Fackboy6-9
Nemesis
Level 8
God Stats
3W - 3L
1,633 SR
Queue Stats
12W - 15L
1,713 Elo+
Solo
Ares
Ares
HeftyHeathen
Ares
Level 18
God Stats
5W - 3L
1,627 SR
Queue Stats
150W - 194L
1,621 Elo+
Solo
Ra
Ra
Jitra29
Ra
Level 27
God Stats
7W - 4L
1,872 SR
Queue Stats
114W - 97L
1,579 Elo+
Solo
Thanatos
Thanatos
RockyAceNavy
Thanatos
Level 28
God Stats
8W - 4L
1,800 SR
Queue Stats
66W - 61L
1,625 Elo+
Solo
Vulcan
Vulcan
elijahf5676
Vulcan
Level 19
God Stats
10W - 13L
1,471 SR
Queue Stats
33W - 42L
1,456 Elo+
Solo
Team Averages
Level 20
1,681 SR
1,599 Elo+

VS

Team Averages
Level 45
1,563 SR
1,674 Elo+
Khepri
Khepri
DarkDaxDexmon
Khepri
Level 144
God Stats
7W - 4L
1,780 SR
Queue Stats
149W - 127L
1,560 Elo+
Party 2
Hel
Hel
FastTwoMetal
Hel
Level 8
God Stats
3W - 0L
1,711 SR
Queue Stats
30W - 18L
1,685 Elo+
Party 2
Skadi
Skadi
Jockitches_
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,521 Elo+
Solo
Hercules
Hercules
Mmmm Chaacolate
Hercules
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 13L
1,819 Elo+
Party 1
Ravana
Ravana
TeratoidCube374
Ravana
Level 38
God Stats
1W - 0L
1,324 SR
Queue Stats
19W - 4L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fackboy6-9
Nemesis
6
0 / 3 / 1
4,535
567
2,756
5,358
1,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 5 / 1
3,621
453
0
3,540
1,560
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
0 / 3 / 0
4,679
585
3,242
4,982
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
RockyAceNavy
Thanatos
7
1 / 4 / 0
4,429
554
2,658
5,332
1,846
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
7
1 / 3 / 0
4,270
534
3,141
4,135
908
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,645
706
2,051
4,802
2,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
7 / 0 / 2
5,985
748
4,863
4,309
1,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 1
5,049
631
1,069
2,979
816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
10
4 / 1 / 1
6,219
777
3,837
5,536
4,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 2
6,740
843
3,529
5,125
1,684
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Nemesis
Fackboy6-9
Nemesis
0
3
1
0.17
W
7
0
2
8
L
0
5
1
0.1
L
0
3
0
0
W
0
1
1
0.5
W
Hercules
4
1
1
4.5
L
Thanatos
RockyAceNavy
Thanatos
1
4
0
0.25
W
5
0
2
6
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,797
Damage
15,349
23,347
Taken
22,751
7,458
Mitigated
10,767
5,782
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,051
42
207
1,054
4,802
2,345
52
1,876
2,926
14,241
0
L
Nemesis
Fackboy6-9
Nemesis
2,756
1,394
0
1,172
5,358
1,377
0
973
4,335
0
18,721
W
4,863
478
1,821
2,715
4,309
1,328
550
2,391
1,918
26,895
0
L
0
0
0
0
3,540
1,560
0
1,372
2,168
0
0
L
3,242
468
25
734
4,982
1,767
0
3,334
1,648
27,515
0
W
1,069
124
0
861
2,979
816
702
1,443
1,536
0
22,653
W
Hercules
3,837
2,114
0
2,019
5,536
4,594
563
0
5,261
0
21,744
L
Thanatos
RockyAceNavy
Thanatos
2,658
809
0
3,016
5,332
1,846
0
107
4,975
0
12,226
W
3,529
1,438
0
3,113
5,125
1,684
0
673
4,452
0
38,326
L
Vulcan
3,141
1,513
0
835
4,135
908
0
1,128
3,007
12,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,534
Gold Earned
29,638
138
Minions Killed
257
0
Camps Cleared
0
682,906
Distance Traveled
805,680
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,645
706
18
2
0
177,990
4
L
Nemesis
4,535
567
33
4
0
137,547
0
W
Hel
5,985
748
54
7
0
168,067
0
L
Ares
3,621
453
0
0
0
128,563
0
L
Ra
4,679
585
60
8
0
159,475
1
W
Skadi
5,049
631
60
8
0
128,049
0
W
Hercules
6,219
777
42
5
0
152,132
0
L
Thanatos
4,429
554
27
3
0
116,030
0
W
Ravana
6,740
843
83
10
0
179,442
0
L
Vulcan
4,270
534
18
2
0
141,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role