Player Matchup

Janus
Janus
FranDaff
Janus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 51L
1,399 Elo+
Party 2
Ullr
Ullr
Leoxgom96
Ullr
Level 48
God Stats
0W - 3L
1,208 SR
Queue Stats
86W - 118L
1,376 Elo+
Solo
Geb
Geb
Maldo420
Geb
Level 22
God Stats
2W - 9L
1,453 SR
Queue Stats
54W - 55L
1,295 Elo+
Party 2
Team Averages
Level 46
1,387 SR
1,357 Elo+

VS

Team Averages
Level 40
1,572 SR
1,365 Elo+
Hun Batz
Hun Batz
CountJay
Hun Batz
Level 48
God Stats
6W - 5L
1,379 SR
Queue Stats
45W - 54L
1,337 Elo+
Solo
Cthulhu
Cthulhu
KokoroHaart
Cthulhu
Level 46
God Stats
2W - 1L
1,583 SR
Queue Stats
41W - 47L
1,318 Elo+
Party 1
Chang'e
Chang'e
SnakeExMachina
Chang'e
Level 26
God Stats
5W - 4L
1,754 SR
Queue Stats
57W - 72L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FranDaff
Janus
15
6 / 8 / 3
12,230
644
12,969
13,737
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
14
2 / 5 / 5
11,144
587
8,767
16,767
6,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 9
12,236
644
11,523
20,217
23,632
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CountJay
Hun Batz
15
7 / 8 / 4
12,544
660
15,680
18,130
7,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
KokoroHaart
Cthulhu
16
3 / 1 / 11
13,543
713
14,048
16,330
18,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 8
12,417
654
13,336
11,317
5,592
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
15
16
Deaths
10
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CountJay
Hun Batz
7
8
4
1.13
L
Janus
FranDaff
Janus
6
8
3
0.94
W
Cthulhu
KokoroHaart
Cthulhu
3
1
11
8.5
L
Ullr
2
5
5
0.9
L
1
3
9
1.83
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
43,064
50,721
Taken
45,777
34,055
Mitigated
31,496
3,227
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CountJay
Hun Batz
15,680
5,651
0
1,139
18,130
7,685
0
7,759
10,371
0
67,762
L
Janus
FranDaff
Janus
12,969
945
0
1,063
13,737
4,403
124
7,668
6,069
40,489
0
W
Cthulhu
KokoroHaart
Cthulhu
14,048
1,072
321
875
16,330
18,219
863
10,554
5,776
35,610
0
L
Ullr
8,767
5,142
0
1,914
16,767
6,020
1,002
8,262
8,505
0
46,736
L
11,523
973
0
250
20,217
23,632
217
11,538
8,679
30,449
0
W
13,336
2,069
7,598
6,902
11,317
5,592
1,372
6,275
5,042
47,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
38,504
149
Minions Killed
185
0
Camps Cleared
0
931,926
Distance Traveled
960,471
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,544
660
82
4
0
298,197
8
L
Janus
12,230
644
51
3
0
297,633
4
W
Cthulhu
13,543
713
29
2
0
342,478
4
L
Ullr
11,144
587
70
4
0
306,911
9
L
Geb
12,236
644
28
1
0
327,382
4
W
Chang'e
12,417
654
74
4
0
319,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role