Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Correxus
Ao Kuang
Level 133
God Stats
2W - 4L
1,558 SR
Queue Stats
178W - 160L
1,465 Elo+
Solo
Bastet
Bastet
CringeDiddler
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,463 Elo+
Party 1
Khepri
Khepri
Troddenclock67
Khepri
Level 96
God Stats
3W - 4L
1,717 SR
Queue Stats
277W - 279L
1,472 Elo+
Solo
Chiron
Chiron
Vesta Hypnos
Chiron
Level 84
God Stats
0W - 1L
1,570 SR
Queue Stats
32W - 51L
1,410 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,462 Elo+

VS

Team Averages
Level 109
1,632 SR
1,486 Elo+
Sol
Sol
AGangOfRodents
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,484 Elo+
Party 2
Geb
Geb
Alpha90xd
Geb
Level 48
God Stats
3W - 0L
1,784 SR
Queue Stats
18W - 20L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Cybia AwAw
Nu Wa
Level 149
God Stats
22W - 14L
1,594 SR
Queue Stats
621W - 666L
1,508 Elo+
Solo
Merlin
Merlin
OneTakeCake
Merlin
Level 105
God Stats
5W - 7L
1,551 SR
Queue Stats
419W - 429L
1,471 Elo+
Solo
Rama
Rama
YungFunkDoc
Rama
Level 118
God Stats
3W - 0L
1,733 SR
Queue Stats
60W - 74L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 6 / 4
9,145
703
11,514
13,802
5,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Correxus
Ao Kuang
16
6 / 4 / 6
9,258
712
5,473
14,893
6,193
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 7 / 4
9,232
710
13,790
13,687
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 8
9,104
700
6,224
15,641
17,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
18
3 / 3 / 6
9,534
733
14,406
11,797
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
10,684
822
16,243
12,783
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 15
8,742
672
4,941
12,208
9,904
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
5 / 2 / 14
10,334
795
16,764
10,571
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
7 / 5 / 12
11,018
848
14,042
10,558
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 4 / 16
9,127
702
9,166
12,207
4,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
24
24
Deaths
18
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
6
4
0.67
W
8
3
12
4.67
W
1
4
15
2.13
L
Ao Kuang
Correxus
Ao Kuang
6
4
6
2.25
L
5
7
4
1
W
Nu Wa
5
2
14
6
W
Merlin
7
5
12
2.6
L
2
4
8
1.5
L
Chiron
3
3
6
2
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
61,156
69,820
Taken
58,327
39,550
Mitigated
24,927
21,594
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,514
4,832
633
2,466
13,802
5,375
175
10,551
3,251
0
28,771
W
16,243
1,854
2,328
4,629
12,783
3,870
412
1,380
11,403
34,273
0
W
4,941
1,242
0
0
12,208
9,904
17
3,248
8,960
5,875
0
L
Ao Kuang
Correxus
Ao Kuang
5,473
1,570
1,271
3,463
14,893
6,193
175
10,813
4,080
12,818
0
L
13,790
2,766
294
2,359
13,687
4,859
0
10,707
2,980
0
21,877
W
Nu Wa
16,764
6,595
2,869
4,114
10,571
3,537
1,249
1,636
8,935
32,879
0
W
Merlin
14,042
968
2,709
1,473
10,558
3,363
395
3,190
7,368
32,590
0
L
6,224
83
3,006
2,165
15,641
17,774
0
10,489
5,152
18,229
0
L
Chiron
14,406
2,322
2,431
3,506
11,797
5,349
264
9,430
2,367
0
32,852
W
9,166
7,411
1,357
2,078
12,207
4,253
128
2,243
9,964
0
12,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
49,905
133
Minions Killed
146
0
Camps Cleared
0
1,202,739
Distance Traveled
1,127,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,145
703
43
3
0
214,896
1
W
Sol
10,684
822
37
3
0
220,793
0
W
Geb
8,742
672
1
0
0
266,465
1
L
Ao Kuang
9,258
712
17
1
0
257,063
0
L
Bastet
9,232
710
19
1
0
240,325
0
W
Nu Wa
10,334
795
50
4
0
250,435
0
W
Merlin
11,018
848
42
3
0
210,690
0
L
Khepri
9,104
700
14
1
0
234,467
1
L
Chiron
9,534
733
40
3
0
255,988
1
W
Rama
9,127
702
16
1
0
179,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role