Player Matchup

Set
Set
Golotinja13
Set
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 27L
1,324 Elo+
Solo
Ra
Ra
LilRiceGrain
Ra
Level 8
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 8L
1,385 Elo+
Solo
Susano
Susano
OKKOTO94
Susano
Level 12
God Stats
2W - 3L
1,417 SR
Queue Stats
24W - 41L
1,304 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Skyre420
Ah Muzen Cab
Level 28
God Stats
9W - 8L
1,435 SR
Queue Stats
92W - 109L
1,345 Elo+
Party 3
Ganesha
Ganesha
Xivilius
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,422 Elo+
Solo
Team Averages
Level 14
1,428 SR
1,356 Elo+

VS

Team Averages
Level 19
1,595 SR
1,372 Elo+
Nu Wa
Nu Wa
LilyPsyvarden
Nu Wa
Level 18
God Stats
6W - 2L
1,755 SR
Queue Stats
15W - 11L
1,238 Elo+
Party 1
Discordia
Discordia
MInetaPower
Discordia
Level 14
God Stats
2W - 3L
1,726 SR
Queue Stats
57W - 51L
1,552 Elo+
Party 2
Hachiman
Hachiman
RyuujinJade
Hachiman
Level 22
God Stats
6W - 3L
1,490 SR
Queue Stats
20W - 12L
1,238 Elo+
Party 1
Jormungandr
Jormungandr
Thread01
Jormungandr
Level 13
God Stats
5W - 0L
1,505 SR
Queue Stats
9W - 8L
1,552 Elo+
Party 2
Mercury
Mercury
ZenPsyvard
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
9,064
378
4,984
20,957
8,384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 1
7,337
306
713
10,192
3,282
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
OKKOTO94
Susano
15
3 / 13 / 2
10,176
424
12,190
21,495
8,229
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Skyre420
Ah Muzen Cab
16
1 / 3 / 1
9,844
410
6,524
15,543
6,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Xivilius
Ganesha
17
3 / 3 / 2
11,850
494
9,618
22,030
29,312
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
12,823
534
12,401
9,750
3,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
MInetaPower
Discordia
19
9 / 3 / 9
13,974
582
30,268
13,655
6,038
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
RyuujinJade
Hachiman
17
5 / 2 / 4
11,942
498
7,588
7,448
2,530
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Thread01
Jormungandr
18
3 / 0 / 11
13,321
555
12,089
14,768
17,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ZenPsyvard
Mercury
20
12 / 3 / 6
14,458
602
16,021
19,109
8,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
7
Kills
33
33
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
0
6
1
0.08
W
4
0
8
8
W
Discordia
MInetaPower
Discordia
9
3
9
4.5
L
Susano
OKKOTO94
Susano
3
13
2
0.31
W
Hachiman
RyuujinJade
Hachiman
5
2
4
3.5
L
Ah Muzen Cab
Skyre420
Ah Muzen Cab
1
3
1
0.5
W
Jormungandr
Thread01
Jormungandr
3
0
11
8.5
L
Ganesha
Xivilius
Ganesha
3
3
2
1.33
W
Mercury
ZenPsyvard
Mercury
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
78,367
90,217
Taken
64,730
55,557
Mitigated
38,379
8,180
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,984
1,250
0
1,316
20,957
8,384
0
12,897
8,060
0
46,852
L
713
260
26
206
10,192
3,282
0
7,027
3,165
10,910
0
W
12,401
2,670
0
2,212
9,750
3,033
5,369
2,489
7,261
59,982
0
W
Discordia
MInetaPower
Discordia
30,268
2,094
430
3,165
13,655
6,038
1,702
2,803
10,852
124,205
0
L
Susano
OKKOTO94
Susano
12,190
2,635
0
2,108
21,495
8,229
0
9,282
12,213
0
52,757
W
Hachiman
RyuujinJade
Hachiman
7,588
5,153
597
395
7,448
2,530
1,891
2,137
5,311
0
54,116
L
Ah Muzen Cab
Skyre420
Ah Muzen Cab
6,524
2,593
0
3,222
15,543
6,350
0
12,392
3,151
0
68,911
W
Jormungandr
Thread01
Jormungandr
12,089
1,932
299
3,245
14,768
17,861
314
3,669
11,099
56,649
0
L
Ganesha
Xivilius
Ganesha
9,618
809
0
1,302
22,030
29,312
0
13,160
8,870
39,902
0
W
Mercury
ZenPsyvard
Mercury
16,021
10,320
0
9,064
19,109
8,917
1,900
2,896
16,213
0
101,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
66,518
341
Minions Killed
595
0
Camps Cleared
0
1,822,167
Distance Traveled
2,086,044
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,064
378
83
3
0
354,365
1
L
Ra
7,337
306
22
1
0
237,391
1
W
Nu Wa
12,823
534
100
4
0
355,288
2
W
Discordia
13,974
582
164
7
0
409,679
0
L
Susano
10,176
424
71
3
0
379,283
2
W
Hachiman
11,942
498
103
4
0
368,071
3
L
Ah Muzen Cab
9,844
410
150
6
0
417,647
3
W
Jormungandr
13,321
555
86
4
0
465,813
0
L
Ganesha
11,850
494
15
1
0
433,481
3
W
Mercury
14,458
602
142
6
0
487,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role