Player Matchup

Cthulhu
Cthulhu
Amaelise
Cthulhu
Level 4
God Stats
1W - 2L
1,871 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Andewwyso1
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Solo
Rama
Rama
Docyor
Rama
Level 7
God Stats
0W - 2L
1,366 SR
Queue Stats
5W - 4L
1,594 Elo+
Solo
Merlin
Merlin
Dzhap
Merlin
Level 7
God Stats
1W - 4L
1,350 SR
Queue Stats
8W - 15L
1,418 Elo+
Solo
Nike
Nike
iGotSmiteGirff
Nike
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,557 Elo+
Solo
Team Averages
Level 8
1,517 SR
1,499 Elo+

VS

Team Averages
Level 41
1,630 SR
1,745 Elo+
Serqet
Serqet
BacchusBewbies
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 2L
1,990 Elo+
Party 1
Guan Yu
Guan Yu
Chojuroku
Guan Yu
Level 24
God Stats
19W - 7L
1,773 SR
Queue Stats
188W - 158L
1,457 Elo+
Solo
Cupid
Cupid
HladnoFant
Cupid
Level 145
God Stats
29W - 5L
1,880 SR
Queue Stats
975W - 215L
1,993 Elo+
Party 1
Cabrakan
Cabrakan
PlayTurtleIfGay
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 7L
1,901 Elo+
Party 1
Nox
Nox
goreaga121
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaelise
Cthulhu
7
0 / 0 / 0
3,080
616
0
0
0
Yemoja
Andewwyso1
Yemoja
9
0 / 2 / 0
4,739
948
798
2,283
1,022
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Docyor
Rama
9
0 / 5 / 0
4,898
980
1,675
6,233
2,019
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Dzhap
Merlin
9
0 / 7 / 0
4,827
965
2,495
6,545
1,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 9 / 0
4,789
958
3,582
10,080
2,958
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

219

VS

Team 2 Tickets

452

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
6,589
1,318
3,885
1,588
551
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Chojuroku
Guan Yu
12
5 / 0 / 14
6,220
1,244
3,445
4,107
1,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
12
8 / 0 / 15
7,312
1,462
7,920
1,764
578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
12
3 / 0 / 19
6,262
1,252
5,276
2,517
1,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 15
6,151
1,230
1,764
1,772
726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
98
0
Kills
23
23
Deaths
0
0
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amaelise
Cthulhu
0
0
0
0
L
Yemoja
Andewwyso1
Yemoja
0
2
0
0
W
5
0
12
11
W
Guan Yu
Chojuroku
Guan Yu
5
0
14
12
L
Rama
Docyor
Rama
0
5
0
0
L
Merlin
Dzhap
Merlin
0
7
0
0
W
Cupid
8
0
15
15.5
W
Cabrakan
3
0
19
12.5
W
2
0
15
9.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,550
Damage
22,290
25,141
Taken
11,748
7,583
Mitigated
5,503
324
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amaelise
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Andewwyso1
Yemoja
798
318
249
75
2,283
1,022
0
813
1,395
2,010
0
W
3,885
886
0
0
1,588
551
0
424
1,164
0
8,882
W
Guan Yu
Chojuroku
Guan Yu
3,445
888
2,163
1,502
4,107
1,735
0
1,489
2,543
0
7,900
L
Rama
Docyor
Rama
1,675
1,267
0
0
6,233
2,019
0
1,535
4,598
0
7,939
L
Merlin
Dzhap
Merlin
2,495
538
0
0
6,545
1,584
0
1,134
5,361
9,637
0
W
Cupid
7,920
5,895
409
180
1,764
578
0
460
1,304
0
28,139
W
Cabrakan
5,276
1,017
0
441
2,517
1,913
0
461
2,032
7,338
0
W
1,764
559
0
0
1,772
726
0
335
1,412
10,751
0
L
3,582
650
0
0
10,080
2,958
0
3,255
6,381
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
32,534
35
Minions Killed
94
0
Camps Cleared
6
240,092
Distance Traveled
483,629
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,080
616
0
0
0
0
0
L
Yemoja
4,739
948
2
0
0
38,259
0
W
Serqet
6,589
1,318
14
3
4
104,079
0
W
Guan Yu
6,220
1,244
9
2
0
117,386
1
L
Rama
4,898
980
10
2
0
76,343
0
L
Merlin
4,827
965
9
2
0
51,908
0
W
Cupid
7,312
1,462
49
10
1
92,379
1
W
Cabrakan
6,262
1,252
5
1
0
94,032
1
W
Nox
6,151
1,230
17
3
1
75,753
0
L
Nike
4,789
958
14
3
0
73,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role