Player Matchup

Nemesis
Nemesis
Ajf24
Nemesis
Level 7
God Stats
0W - 4L
1,127 SR
Queue Stats
3W - 5L
1,436 Elo+
Solo
Horus
Horus
MeatyAlbatross
Horus
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
56W - 67L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheBearJeww
Tsukuyomi
Level 23
God Stats
4W - 3L
1,338 SR
Queue Stats
52W - 41L
1,553 Elo+
Solo
Terra
Terra
kooltay100
Terra
Level 29
God Stats
5W - 12L
1,329 SR
Queue Stats
64W - 87L
1,319 Elo+
Party 2
Sol
Sol
perilousNemesis
Sol
Level 29
God Stats
39W - 40L
1,580 SR
Queue Stats
64W - 64L
1,382 Elo+
Solo
Team Averages
Level 23
1,345 SR
1,417 Elo+

VS

Team Averages
Level 14
1,575 SR
1,399 Elo+
Janus
Janus
Distilled77
Janus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,337 Elo+
Party 1
Vulcan
Vulcan
JuanRamirez2002
Vulcan
Level 11
God Stats
6W - 2L
1,894 SR
Queue Stats
162W - 58L
1,750 Elo+
Solo
Cthulhu
Cthulhu
Riinegann
Cthulhu
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 49L
1,500 Elo+
Solo
Thor
Thor
TlayerTwiz
Thor
Level 12
God Stats
2W - 2L
1,216 SR
Queue Stats
2W - 3L
1,088 Elo+
Party 1
Fenrir
Fenrir
WololoGG
Fenrir
Level 5
God Stats
2W - 0L
1,765 SR
Queue Stats
2W - 1L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ajf24
Nemesis
10
1 / 8 / 2
6,984
411
4,011
10,719
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 1
8,013
471
5,331
10,396
7,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
TheBearJeww
Tsukuyomi
13
3 / 5 / 0
8,360
492
3,628
14,530
4,868
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Terra
11
4 / 2 / 5
8,405
494
1,672
10,479
5,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
10 / 6 / 4
8,671
510
10,918
14,797
4,916
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,520
501
6,693
7,254
1,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
16 / 0 / 2
12,473
734
24,144
5,916
2,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Riinegann
Cthulhu
10
1 / 6 / 5
7,735
455
4,947
10,953
5,954
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 5
8,549
503
3,446
10,788
3,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
WololoGG
Fenrir
10
2 / 8 / 4
7,856
462
4,408
9,672
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
19
Kills
22
22
Deaths
20
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ajf24
Nemesis
1
8
2
0.25
W
1
2
3
1.25
W
16
0
2
17
L
1
1
1
1.5
W
Cthulhu
Riinegann
Cthulhu
1
6
5
0.58
L
Tsukuyomi
TheBearJeww
Tsukuyomi
3
5
0
0.6
W
2
4
5
1.13
W
Fenrir
WololoGG
Fenrir
2
8
4
0.5
L
Terra
4
2
5
3.25
L
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
43,638
60,921
Taken
44,583
27,033
Mitigated
16,126
19,896
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ajf24
Nemesis
4,011
1,120
0
769
10,719
4,009
0
6,929
3,790
0
28,519
W
6,693
751
0
1,750
7,254
1,448
430
0
7,254
43,187
0
W
24,144
7,727
0
1,406
5,916
2,445
1,583
766
5,150
102,900
0
L
5,331
2,015
265
3,199
10,396
7,365
0
6,615
3,781
0
21,026
W
Cthulhu
Riinegann
Cthulhu
4,947
489
0
881
10,953
5,954
380
5,267
5,686
21,081
0
L
Tsukuyomi
TheBearJeww
Tsukuyomi
3,628
522
0
5,066
14,530
4,868
0
7,496
7,034
0
53,794
W
3,446
1,540
0
1,851
10,788
3,116
0
1,176
9,612
0
33,123
W
Fenrir
WololoGG
Fenrir
4,408
833
0
1,356
9,672
3,163
810
5,381
4,291
0
18,343
L
Terra
1,672
299
1,075
2,255
10,479
5,875
207
5,920
4,559
15,570
0
L
10,918
4,984
0
7,267
14,797
4,916
1,057
8,824
5,973
53,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
45,133
293
Minions Killed
362
0
Camps Cleared
0
1,488,233
Distance Traveled
1,650,525
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,984
411
52
3
0
311,578
0
W
Janus
8,520
501
77
5
0
325,932
1
W
Vulcan
12,473
734
173
10
0
409,725
4
L
Horus
8,013
471
29
2
0
316,152
1
W
Cthulhu
7,735
455
27
2
0
275,926
0
L
Tsukuyomi
8,360
492
100
6
0
252,683
1
W
Thor
8,549
503
53
3
0
313,801
1
W
Fenrir
7,856
462
32
2
0
325,141
2
L
Terra
8,405
494
37
2
0
348,940
0
L
Sol
8,671
510
75
4
0
258,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role