Player Matchup

Neith
Neith
Traffy_21
Neith
Level 27
God Stats
11W - 12L
1,438 SR
Queue Stats
38W - 44L
1,289 Elo+
Solo
Da Ji
Da Ji
patox29
Da Ji
Level 27
God Stats
25W - 16L
1,813 SR
Queue Stats
184W - 157L
1,343 Elo+
Solo
Bacchus
Bacchus
schwertfisch439
Bacchus
Level 17
God Stats
14W - 12L
1,302 SR
Queue Stats
104W - 112L
1,107 Elo+
Party 2
Ra
Ra
zombo439
Ra
Level 17
God Stats
5W - 9L
1,337 SR
Queue Stats
86W - 112L
1,228 Elo+
Party 2
Nike
Nike
zplixX
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 56L
1,314 Elo+
Solo
Team Averages
Level 21
1,478 SR
1,256 Elo+

VS

Team Averages
Level 24
1,542 SR
1,273 Elo+
Amaterasu
Amaterasu
Immers-io
Amaterasu
Level 63
God Stats
9W - 1L
1,613 SR
Queue Stats
67W - 85L
1,326 Elo+
Party 1
Ymir
Ymir
Racdini
Ymir
Level 18
God Stats
2W - 3L
1,665 SR
Queue Stats
76W - 80L
1,306 Elo+
Party 1
Sol
Sol
eFF3kt_01
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 53L
1,203 Elo+
Solo
Neith
Neith
zachstar00
Neith
Level 16
God Stats
7W - 7L
1,656 SR
Queue Stats
43W - 57L
1,319 Elo+
Party 1
Kali
Kali
РоналдВарв
Kali
Level 17
God Stats
4W - 11L
1,273 SR
Queue Stats
22W - 29L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Traffy_21
Neith
16
3 / 2 / 8
10,507
553
12,327
8,896
3,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
patox29
Da Ji
14
8 / 5 / 1
10,601
558
9,136
13,117
4,777
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 1 / 8
9,454
498
6,103
9,930
8,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 5
10,005
527
8,190
12,166
5,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
zplixX
Nike
17
4 / 2 / 6
11,064
582
10,972
13,654
9,517
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Immers-io
Amaterasu
15
5 / 5 / 2
9,672
509
14,631
17,062
14,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Racdini
Ymir
12
1 / 6 / 5
8,586
452
4,774
15,288
12,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 8 / 4
8,220
433
6,038
12,731
3,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
6 / 1 / 2
9,507
500
8,288
6,535
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 4 / 1
7,291
384
3,303
10,305
3,180
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
24
Kills
14
14
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Immers-io
Amaterasu
5
5
2
1.2
L
Ymir
Racdini
Ymir
1
6
5
0.58
W
Neith
Traffy_21
Neith
3
2
8
3.5
L
2
8
4
0.5
W
Da Ji
patox29
Da Ji
8
5
1
1.7
W
3
1
8
7
L
Neith
6
1
2
7
W
6
4
5
2.13
W
Nike
zplixX
Nike
4
2
6
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
37,034
57,763
Taken
61,921
30,993
Mitigated
35,309
15,956
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Immers-io
Amaterasu
14,631
4,852
0
6,807
17,062
14,007
797
2,860
13,598
14,256
33,014
L
Ymir
Racdini
Ymir
4,774
1,448
0
750
15,288
12,584
0
4,199
11,089
26,536
0
W
Neith
Traffy_21
Neith
12,327
3,983
0
4,068
8,896
3,096
2,070
2,683
6,213
0
80,415
L
6,038
2,458
219
3,402
12,731
3,357
275
3,215
9,516
30,125
0
W
Da Ji
patox29
Da Ji
9,136
3,396
0
3,034
13,117
4,777
0
2,567
10,550
0
54,293
W
6,103
827
648
684
9,930
8,457
53
2,150
7,780
26,034
0
L
Neith
8,288
4,865
0
1,482
6,535
2,181
1,060
1,936
4,549
0
42,118
W
8,190
1,498
1,129
3,407
12,166
5,146
2,514
3,646
8,520
51,503
0
W
Nike
zplixX
Nike
10,972
3,019
0
2,986
13,654
9,517
194
3,803
8,825
0
57,803
L
3,303
1,326
0
2,370
10,305
3,180
0
2,083
8,222
0
33,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,631
Gold Earned
43,276
451
Minions Killed
301
0
Camps Cleared
0
1,691,591
Distance Traveled
1,509,526
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,672
509
86
5
0
322,717
0
L
Ymir
8,586
452
40
2
0
305,790
3
W
Neith
10,507
553
120
6
0
321,394
3
L
Sol
8,220
433
42
2
0
292,646
0
W
Da Ji
10,601
558
84
4
0
317,331
2
W
Bacchus
9,454
498
43
2
0
377,858
0
L
Neith
9,507
500
72
4
0
354,839
2
W
Ra
10,005
527
87
5
0
322,932
0
W
Nike
11,064
582
117
6
0
352,076
4
L
Kali
7,291
384
61
3
0
233,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role