Player Matchup

Eset
Eset
 
Eset
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DicleErhan
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,617 Elo+
Solo
Cthulhu
Cthulhu
Kénouille
Cthulhu
Level 123
God Stats
2W - 6L
1,486 SR
Queue Stats
35W - 31L
1,410 Elo+
Party 2
Anhur
Anhur
LIQUIDE DIVIN
Anhur
Level 11
God Stats
4W - 5L
1,514 SR
Queue Stats
11W - 13L
1,360 Elo+
Party 2
Ra
Ra
sQxe5001
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,327 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,443 Elo+

VS

Team Averages
Level 18
1,470 SR
1,366 Elo+
Janus
Janus
Drazilva
Janus
Level 26
God Stats
17W - 19L
1,509 SR
Queue Stats
98W - 88L
1,453 Elo+
Party 1
Ra
Ra
El_kiki_Esp
Ra
Level 19
God Stats
2W - 5L
1,433 SR
Queue Stats
78W - 84L
1,355 Elo+
Solo
Neith
Neith
Sweetsmokes1
Neith
Level 5
God Stats
2W - 2L
1,484 SR
Queue Stats
2W - 5L
1,338 Elo+
Solo
Ymir
Ymir
WorkHardBeKind
Ymir
Level 15
God Stats
5W - 11L
1,336 SR
Queue Stats
5W - 12L
1,240 Elo+
Solo
Da Ji
Da Ji
sawakoyuno
Da Ji
Level 27
God Stats
34W - 24L
1,587 SR
Queue Stats
143W - 125L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
5 / 5 / 18
13,134
1,010
15,005
11,255
3,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
DicleErhan
Thanatos
17
3 / 2 / 8
11,085
853
4,612
8,140
6,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cthulhu
Kénouille
Cthulhu
20
4 / 8 / 28
13,788
1,061
21,936
18,398
18,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
31 / 5 / 5
17,146
1,319
31,388
16,845
5,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
5 / 4 / 21
14,090
1,084
18,020
11,115
5,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Drazilva
Janus
20
1 / 9 / 11
13,021
1,002
12,194
20,488
7,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 12 / 10
12,440
957
14,267
20,061
7,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 10 / 6
11,403
877
4,067
15,869
6,477
Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 10 / 10
11,582
891
4,771
23,954
11,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Da Ji
20
18 / 7 / 5
17,235
1,326
23,227
19,838
8,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
66
48
Kills
24
24
Deaths
48
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
5
18
2.8
W
Thanatos
DicleErhan
Thanatos
3
2
8
3.5
L
Janus
Drazilva
Janus
1
9
11
0.72
L
3
12
10
0.67
W
Cthulhu
Kénouille
Cthulhu
4
8
28
2.25
W
31
5
5
6.7
L
2
10
6
0.5
L
0
10
10
0.5
W
5
4
21
3.88
L
Da Ji
18
7
5
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,961
Damage
58,526
65,753
Taken
100,210
39,359
Mitigated
42,279
8,862
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,005
858
248
1,301
11,255
3,154
0
5,110
6,145
35,376
0
W
Thanatos
DicleErhan
Thanatos
4,612
750
0
2,404
8,140
6,788
0
2,630
5,510
0
9,370
L
Janus
Drazilva
Janus
12,194
1,209
485
1,341
20,488
7,639
0
9,383
11,105
36,038
0
L
14,267
2,823
1,115
468
20,061
7,650
0
13,193
6,868
46,262
0
W
Cthulhu
Kénouille
Cthulhu
21,936
1,147
1,175
0
18,398
18,193
0
11,156
7,242
38,044
0
W
31,388
22,597
0
982
16,845
5,768
0
7,354
9,491
0
42,258
L
4,067
2,564
0
424
15,869
6,477
0
10,861
5,008
0
18,775
L
4,771
732
0
235
23,954
11,684
0
13,118
10,836
23,019
0
W
18,020
488
1,486
1,266
11,115
5,456
0
4,982
6,133
58,756
0
L
Da Ji
23,227
5,889
0
300
19,838
8,829
0
8,406
11,432
0
50,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,243
Gold Earned
65,681
221
Minions Killed
241
3
Camps Cleared
5
968,854
Distance Traveled
1,029,862
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,134
1,010
46
4
1
215,011
0
W
Thanatos
11,085
853
6
0
0
134,534
1
L
Janus
13,021
1,002
68
5
1
233,942
0
L
Ra
12,440
957
67
5
1
172,757
0
W
Cthulhu
13,788
1,061
41
3
0
194,331
0
W
Anhur
17,146
1,319
33
3
2
205,332
0
L
Neith
11,403
877
15
1
0
171,348
0
L
Ymir
11,582
891
49
4
2
190,703
1
W
Ra
14,090
1,084
95
7
0
219,646
0
L
Da Ji
17,235
1,326
42
3
1
261,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role