Player Matchup

Cthulhu
Cthulhu
JOSHR762
Cthulhu
Level 81
God Stats
8W - 5L
1,517 SR
Queue Stats
211W - 191L
1,450 Elo+
Party 2
Ymir
Ymir
Old top
Ymir
Level 6
God Stats
1W - 0L
1,776 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
Slaymond Green3
Ne Zha
Level 108
God Stats
7W - 6L
1,512 SR
Queue Stats
316W - 286L
1,480 Elo+
Party 2
Team Averages
Level 65
1,602 SR
1,422 Elo+

VS

Team Averages
Level 39
1,746 SR
1,352 Elo+
Fenrir
Fenrir
IKrimTistOI
Fenrir
Level 66
God Stats
3W - 3L
1,761 SR
Queue Stats
224W - 231L
1,391 Elo+
Party 1
Tyr
Tyr
SuperMatureKid8
Tyr
Level 21
God Stats
2W - 2L
1,791 SR
Queue Stats
26W - 24L
1,334 Elo+
Party 1
Geb
Geb
saggingatol89
Geb
Level 29
God Stats
3W - 2L
1,686 SR
Queue Stats
128W - 109L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JOSHR762
Cthulhu
11
4 / 1 / 2
7,408
741
7,307
6,614
5,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Old top
Ymir
9
0 / 1 / 6
6,615
662
3,683
6,157
6,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 4
7,624
762
4,305
7,003
3,405
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 1
6,681
668
5,892
9,945
3,251
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 1 / 1
6,287
629
3,956
7,367
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 1
5,859
586
1,452
6,847
3,197
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
1
0.63
W
Cthulhu
JOSHR762
Cthulhu
4
1
2
5
W
Ymir
Old top
Ymir
0
1
6
3
W
3
1
4
5
L
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,295
Damage
11,300
19,774
Taken
24,159
15,461
Mitigated
10,121
6,329
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,892
2,230
0
1,410
9,945
3,251
0
3,014
6,431
0
15,181
W
Cthulhu
JOSHR762
Cthulhu
7,307
597
538
1,892
6,614
5,385
58
612
6,002
30,606
0
W
Ymir
Old top
Ymir
3,683
1,059
0
558
6,157
6,671
336
325
5,832
7,517
0
W
4,305
1,083
0
3,341
7,003
3,405
250
629
6,374
0
28,591
L
3,956
981
0
669
7,367
3,673
0
2,457
4,643
0
12,754
L
1,452
193
0
0
6,847
3,197
0
4,677
1,745
4,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
18,827
115
Minions Killed
40
0
Camps Cleared
0
548,600
Distance Traveled
459,312
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,681
668
17
2
0
166,597
1
W
Cthulhu
7,408
741
53
5
0
191,896
0
W
Ymir
6,615
662
14
1
0
153,740
0
W
Ne Zha
7,624
762
48
5
0
202,964
0
L
Tyr
6,287
629
12
1
0
156,602
0
L
Geb
5,859
586
11
1
0
136,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role