Player Matchup

Bellona
Bellona
AkkioHara
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,008 Elo+
Party 3
Neith
Neith
Skyalouna
Neith
Level 25
God Stats
0W - 2L
1,380 SR
Queue Stats
3W - 9L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Trollyamba
Cthulhu
Level 21
God Stats
5W - 3L
1,309 SR
Queue Stats
12W - 13L
1,348 Elo+
Party 1
Medusa
Medusa
VICTOR114r
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Party 3
Arachne
Arachne
ViaticFern
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,131 Elo+
Party 1
Team Averages
Level 17
1,438 SR
1,180 Elo+

VS

Team Averages
Level 37
1,446 SR
1,285 Elo+
Kukulkan
Kukulkan
GreatStraNNick
Kukulkan
Level 29
God Stats
61W - 61L
1,502 SR
Queue Stats
150W - 196L
1,369 Elo+
Solo
Chernobog
Chernobog
LamaMelle
Chernobog
Level 15
God Stats
6W - 10L
1,349 SR
Queue Stats
16W - 24L
1,319 Elo+
Party 2
Amaterasu
Amaterasu
LegalLordLolicon
Amaterasu
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 22L
1,207 Elo+
Party 4
Nemesis
Nemesis
SeijinGod
Nemesis
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 11L
1,207 Elo+
Party 4
Artio
Artio
TMGYumi
Artio
Level 26
God Stats
12W - 15L
1,380 SR
Queue Stats
16W - 24L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkkioHara
Bellona
20
2 / 13 / 14
17,500
427
14,163
34,977
22,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Skyalouna
Neith
20
2 / 18 / 11
15,145
369
14,293
31,218
12,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Trollyamba
Cthulhu
20
7 / 10 / 19
21,352
521
41,951
43,472
57,706
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
VICTOR114r
Medusa
20
4 / 16 / 12
17,498
427
23,799
35,905
14,795
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
ViaticFern
Arachne
20
27 / 9 / 10
26,597
649
47,393
44,845
39,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
25 / 11 / 12
23,613
576
53,753
34,015
16,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
LamaMelle
Chernobog
20
15 / 11 / 23
22,169
541
43,940
41,546
18,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
20
19 / 10 / 21
20,398
498
37,335
46,170
61,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
SeijinGod
Nemesis
6
2 / 1 / 0
12,070
294
579
3,247
591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artio
TMGYumi
Artio
20
4 / 10 / 35
18,289
446
9,978
50,536
85,954
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
156
42
Kills
65
66
Deaths
43
66
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkkioHara
Bellona
2
13
14
0.69
W
Kukulkan
25
11
12
2.82
W
Chernobog
LamaMelle
Chernobog
15
11
23
2.41
W
Amaterasu
19
10
21
2.95
W
Nemesis
SeijinGod
Nemesis
2
1
0
2
L
Neith
Skyalouna
Neith
2
18
11
0.42
W
Artio
TMGYumi
Artio
4
10
35
2.15
L
Cthulhu
Trollyamba
Cthulhu
7
10
19
1.65
L
Medusa
VICTOR114r
Medusa
4
16
12
0.63
L
Arachne
ViaticFern
Arachne
27
9
10
3.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,599
Damage
145,585
190,417
Taken
175,514
146,395
Mitigated
183,173
39,453
Healing
47,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkkioHara
Bellona
14,163
3,724
0
4,197
34,977
22,361
140
9,402
25,575
0
111,447
W
Kukulkan
53,753
5,838
0
8,267
34,015
16,766
3,264
9,037
24,978
174,891
0
W
Chernobog
LamaMelle
Chernobog
43,940
30,766
0
17,689
41,546
18,202
6,834
11,430
30,116
0
180,210
W
Amaterasu
37,335
14,620
0
11,237
46,170
61,660
4,159
14,703
31,467
10,231
100,161
W
Nemesis
SeijinGod
Nemesis
579
371
0
1,270
3,247
591
0
127
3,120
0
8,788
L
Neith
Skyalouna
Neith
14,293
6,557
0
7,165
31,218
12,174
812
11,768
19,450
0
67,147
W
Artio
TMGYumi
Artio
9,978
1,387
248
8,484
50,536
85,954
1,657
14,079
36,457
33,727
0
L
Cthulhu
Trollyamba
Cthulhu
41,951
4,610
2,947
4,781
43,472
57,706
362
15,075
28,397
116,885
0
L
Medusa
VICTOR114r
Medusa
23,799
11,854
0
6,011
35,905
14,795
2,686
17,535
18,370
0
115,963
L
Arachne
ViaticFern
Arachne
47,393
33,061
0
14,352
44,845
39,359
1,273
14,345
30,500
0
171,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,092
Gold Earned
96,539
678
Minions Killed
682
0
Camps Cleared
0
3,302,825
Distance Traveled
2,795,166
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,500
427
122
3
0
718,879
0
W
Kukulkan
23,613
576
261
6
0
641,972
1
W
Chernobog
22,169
541
221
5
0
673,324
2
W
Amaterasu
20,398
498
137
3
0
721,565
1
W
Nemesis
12,070
294
16
0
0
116,550
0
L
Neith
15,145
369
84
2
0
483,701
1
W
Artio
18,289
446
47
1
0
641,755
4
L
Cthulhu
21,352
521
137
3
0
674,521
0
L
Medusa
17,498
427
160
4
0
627,166
5
L
Arachne
26,597
649
175
4
0
798,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role