Player Matchup

Nu Wa
Nu Wa
Gold III
D4r10nakadboy
Nu Wa
Gold III
Level 129
God Stats
37W - 27L
1,628 SR
Queue Stats
225W - 218L
1,527 MMR
Solo
Jormungandr
Jormungandr
Gold III
Mr-4-inch
Jormungandr
Gold III
Level 120
God Stats
101W - 81L
1,615 SR
Queue Stats
219W - 226L
1,513 MMR
Solo
Thor
Thor
Silver III
cassouetmamuel
Thor
Silver III
Level 100
God Stats
1W - 2L
1,359 SR
Queue Stats
125W - 147L
1,499 MMR
Solo
Cernunnos
Cernunnos
Gold II
pawel-klk551
Cernunnos
Gold II
Level 88
God Stats
8W - 7L
1,569 SR
Queue Stats
222W - 218L
1,510 MMR
Solo
Mulan
Mulan
Gold III
saints boondock
Mulan
Gold III
Level 158
God Stats
20W - 25L
1,533 SR
Queue Stats
363W - 346L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,541 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,594 SR
1,504 MMR
Sylvanus
Sylvanus
Gold V
ChrisLeites
Sylvanus
Gold V
Level 125
God Stats
28W - 17L
1,640 SR
Queue Stats
86W - 78L
1,506 MMR
Solo
Chaac
Chaac
Bronze III
Chunder_Struck
Chaac
Bronze III
Level 37
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 6L
1,500 MMR
Solo
Nox
Nox
Gold III
Fancy Laurie
Nox
Gold III
Level 129
God Stats
26W - 40L
1,421 SR
Queue Stats
395W - 339L
1,522 MMR
Solo
Rama
Rama
Gold III
SPRAYINATOR865
Rama
Gold III
Level 147
God Stats
2W - 1L
1,694 SR
Queue Stats
139W - 125L
1,525 MMR
Solo
Mercury
Mercury
Gold V
xDemon-XCIII
Mercury
Gold V
Level 69
God Stats
6W - 4L
1,623 SR
Queue Stats
47W - 54L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 3
15,608
520
28,983
15,970
4,960
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Mr-4-inch
Jormungandr
20
5 / 2 / 4
14,755
492
23,793
24,999
25,288
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 9 / 7
15,111
504
15,618
27,526
10,346
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
pawel-klk551
Cernunnos
20
1 / 5 / 3
15,711
524
19,163
22,884
9,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 3
13,161
439
11,551
16,477
20,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CthulhuHeraArachneSetTsukuyomi

VS

Bans
BakasuraNemesisYemojaSkadiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrisLeites
Sylvanus
19
5 / 0 / 17
14,969
499
10,996
33,419
40,598
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 7
15,033
501
18,558
30,861
34,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 4 / 9
17,054
568
16,486
19,737
7,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
5 / 2 / 6
16,380
546
20,358
24,399
10,221
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
xDemon-XCIII
Mercury
20
3 / 5 / 13
15,912
530
13,289
24,408
11,051
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
14
Kills
28
28
Deaths
14
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChrisLeites
Sylvanus
5
0
17
13.5
W
5
3
7
2.83
L
5
9
3
0.72
W
10
4
9
3.63
L
Jormungandr
Mr-4-inch
Jormungandr
5
2
4
3.5
W
5
2
6
4
L
2
9
7
0.61
L
Cernunnos
pawel-klk551
Cernunnos
1
5
3
0.5
L
1
3
3
0.83
W
Mercury
xDemon-XCIII
Mercury
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,108
Damage
79,687
107,856
Taken
132,824
69,956
Mitigated
103,726
25,306
Healing
64,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChrisLeites
Sylvanus
10,996
1,162
9,971
15,399
33,419
40,598
157
14,937
17,832
32,998
0
W
18,558
4,771
0
14,022
30,861
34,339
1,456
10,572
19,388
763
80,138
L
28,983
5,914
0
255
15,970
4,960
2,936
8,254
7,666
115,151
0
W
16,486
1,019
0
4,694
19,737
7,517
2,588
12,196
7,305
130,462
0
L
Jormungandr
Mr-4-inch
Jormungandr
23,793
4,044
0
1,727
24,999
25,288
10
8,444
16,355
94,044
0
W
20,358
18,033
0
15,522
24,399
10,221
2,917
6,392
17,882
0
156,024
L
15,618
3,377
0
7,259
27,526
10,346
164
7,141
20,244
0
113,232
L
Cernunnos
pawel-klk551
Cernunnos
19,163
8,054
0
9,681
22,884
9,001
948
2,419
20,465
0
134,699
L
11,551
1,676
0
6,384
16,477
20,361
1,560
1,939
13,888
0
59,383
W
Mercury
xDemon-XCIII
Mercury
13,289
5,447
0
4,778
24,408
11,051
2,454
9,916
14,167
0
140,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,346
Gold Earned
79,348
775
Minions Killed
734
0
Camps Cleared
0
2,359,307
Distance Traveled
2,827,897
52
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,969
499
35
1
0
570,966
9
W
Chaac
15,033
501
132
4
0
531,893
3
L
Nu Wa
15,608
520
167
6
0
441,787
16
W
Nox
17,054
568
197
7
0
513,466
1
L
Jormungandr
14,755
492
136
5
0
571,025
9
W
Rama
16,380
546
195
7
0
531,456
3
L
Thor
15,111
504
149
5
0
519,339
7
L
Cernunnos
15,711
524
207
7
0
483,733
8
L
Mulan
13,161
439
116
4
0
343,423
12
W
Mercury
15,912
530
175
6
0
680,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role