Player Matchup

Chang'e
Chang'e
JeffAmus11
Chang'e
Level 141
God Stats
1W - 1L
1,635 SR
Queue Stats
10W - 22L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Pacmanv420
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 1
Nike
Nike
RockdaPuddge
Nike
Level 62
God Stats
2W - 1L
1,520 SR
Queue Stats
6W - 10L
1,301 Elo+
Party 1
Zeus
Zeus
jjm599
Zeus
Level 45
God Stats
95W - 92L
1,492 SR
Queue Stats
156W - 173L
1,340 Elo+
Solo
Cupid
Cupid
kaminahaminaha
Cupid
Level 87
God Stats
2W - 1L
1,182 SR
Queue Stats
12W - 22L
1,329 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,317 Elo+

VS

Team Averages
Level 103
1,578 SR
1,376 Elo+
Achilles
Achilles
ADragonDad
Achilles
Level 87
God Stats
5W - 3L
1,575 SR
Queue Stats
113W - 142L
1,385 Elo+
Solo
Jormungandr
Jormungandr
HQKuriyama
Jormungandr
Level 95
God Stats
2W - 2L
1,659 SR
Queue Stats
33W - 32L
1,402 Elo+
Solo
Mercury
Mercury
Simple Remedy
Mercury
Level 80
God Stats
76W - 60L
1,592 SR
Queue Stats
129W - 128L
1,372 Elo+
Solo
Fenrir
Fenrir
TheSolarEquinox
Fenrir
Level 141
God Stats
2W - 7L
1,444 SR
Queue Stats
364W - 385L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Zakosaur
Kukulkan
Level 112
God Stats
4W - 3L
1,620 SR
Queue Stats
9W - 11L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JeffAmus11
Chang'e
17
0 / 4 / 13
11,364
668
7,052
18,007
7,058
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Pacmanv420
Cthulhu
18
4 / 3 / 16
13,190
776
9,655
20,708
17,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 5 / 18
13,475
793
13,144
18,813
19,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
jjm599
Zeus
20
11 / 5 / 7
15,140
891
31,952
15,905
6,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 3 / 8
16,492
970
20,153
15,908
7,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADragonDad
Achilles
18
4 / 3 / 8
12,597
741
10,538
18,780
21,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
HQKuriyama
Jormungandr
18
4 / 6 / 10
12,250
721
17,020
23,262
20,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
20
5 / 8 / 4
13,408
789
13,196
19,235
7,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 8 / 9
12,784
752
14,986
22,436
19,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Zakosaur
Kukulkan
17
2 / 7 / 7
10,996
647
15,395
13,381
5,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
32
Kills
20
20
Deaths
32
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
ADragonDad
Achilles
4
3
8
2.67
L
Jormungandr
HQKuriyama
Jormungandr
4
6
10
1.5
W
Chang'e
JeffAmus11
Chang'e
0
4
13
1.63
W
Cthulhu
Pacmanv420
Cthulhu
4
3
16
4
W
2
5
18
2.2
L
Mercury
5
8
4
0.88
L
5
8
9
1.19
L
Kukulkan
Zakosaur
Kukulkan
2
7
7
0.79
W
Zeus
jjm599
Zeus
11
5
7
2.9
W
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,956
Damage
71,135
89,341
Taken
97,094
58,307
Mitigated
74,324
29,000
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ADragonDad
Achilles
10,538
2,540
0
3,591
18,780
21,004
67
11,231
7,112
0
29,381
L
Jormungandr
HQKuriyama
Jormungandr
17,020
4,509
0
0
23,262
20,004
0
12,496
10,298
45,435
0
W
Chang'e
JeffAmus11
Chang'e
7,052
114
7,700
8,025
18,007
7,058
1,844
5,523
12,409
33,123
0
W
Cthulhu
Pacmanv420
Cthulhu
9,655
1,253
0
2,887
20,708
17,660
244
12,350
8,233
23,819
0
W
13,144
2,595
0
3,101
18,813
19,493
774
6,453
12,060
0
42,479
L
Mercury
13,196
6,928
0
1,396
19,235
7,837
1,323
9,506
9,634
0
63,362
L
14,986
5,340
0
7,315
22,436
19,724
0
11,322
10,824
0
29,705
L
Kukulkan
Zakosaur
Kukulkan
15,395
939
0
40
13,381
5,755
0
4,309
8,859
45,591
0
W
Zeus
jjm599
Zeus
31,952
3,523
0
263
15,905
6,794
0
5,015
10,865
57,424
0
W
20,153
14,374
795
6,229
15,908
7,302
5,220
3,725
12,083
0
62,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,661
Gold Earned
62,035
341
Minions Killed
344
4
Camps Cleared
11
1,471,949
Distance Traveled
1,424,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,597
741
43
3
0
278,168
1
L
Jormungandr
12,250
721
66
4
0
261,163
0
W
Chang'e
11,364
668
69
4
0
251,393
0
W
Cthulhu
13,190
776
34
2
0
306,470
1
W
Nike
13,475
793
73
4
0
323,699
0
L
Mercury
13,408
789
130
8
9
337,341
3
L
Fenrir
12,784
752
29
2
2
277,381
0
L
Kukulkan
10,996
647
76
4
0
270,542
0
W
Zeus
15,140
891
63
4
1
282,968
1
W
Cupid
16,492
970
102
6
3
307,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role