Player Matchup

Da Ji
Da Ji
Ciupanezuu
Da Ji
Level 120
God Stats
19W - 9L
1,620 SR
Queue Stats
611W - 629L
1,498 Elo+
Solo
Anhur
Anhur
HeryvimD
Anhur
Level 151
God Stats
0W - 2L
1,192 SR
Queue Stats
335W - 340L
1,509 Elo+
Solo
Chernobog
Chernobog
KhatrickZain
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,523 Elo+
Solo
Discordia
Discordia
bonifasio
Discordia
Level 93
God Stats
2W - 2L
1,480 SR
Queue Stats
88W - 83L
1,548 Elo+
Solo
Rama
Rama
yendah
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Team Averages
Level 107
1,458 SR
1,543 Elo+

VS

Team Averages
Level 78
1,516 SR
1,603 Elo+
Chaac
Chaac
Jägerbomb
Chaac
Level 146
God Stats
1W - 0L
1,792 SR
Queue Stats
94W - 59L
1,688 Elo+
Party 2
Zhong Kui
Zhong Kui
SayNada
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,744 Elo+
Party 2
Thoth
Thoth
TERVUMIG
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 110L
1,540 Elo+
Party 1
Artio
Artio
TheGamingOfFin
Artio
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,545 Elo+
Party 1
Rama
Rama
Tupakku
Rama
Level 16
God Stats
1W - 0L
1,289 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 6 / 4
7,289
810
8,863
9,129
3,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
HeryvimD
Anhur
13
1 / 4 / 4
6,567
730
6,982
8,098
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Chernobog
KhatrickZain
Chernobog
1
0 / 1 / 0
2,216
246
0
538
165
Discordia
bonifasio
Discordia
16
2 / 2 / 4
7,643
849
10,019
6,822
2,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
yendah
Rama
11
1 / 6 / 4
6,519
724
7,391
8,454
3,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
5 / 1 / 10
9,009
1,001
8,760
14,316
18,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
SayNada
Zhong Kui
13
3 / 1 / 6
7,941
882
3,405
7,987
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thoth
TERVUMIG
Thoth
15
6 / 1 / 5
8,664
963
9,062
6,134
2,477
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 12
9,000
1,000
6,338
13,501
11,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Rama
Tupakku
Rama
11
0 / 4 / 9
7,159
795
2,610
7,075
3,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
7
Kills
19
19
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
6
4
0.83
L
Anhur
HeryvimD
Anhur
1
4
4
0.75
W
Chaac
5
1
10
10
L
Chernobog
KhatrickZain
Chernobog
0
1
0
0
W
Zhong Kui
SayNada
Zhong Kui
3
1
6
6
W
Thoth
TERVUMIG
Thoth
6
1
5
8.5
W
5
1
12
11
W
Rama
Tupakku
Rama
0
4
9
1.13
L
Discordia
bonifasio
Discordia
2
2
4
2
L
Rama
yendah
Rama
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
30,175
33,041
Taken
49,013
13,103
Mitigated
41,206
8,822
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
8,863
2,403
1,021
1,078
9,129
3,554
0
5,628
3,401
0
14,113
L
Anhur
HeryvimD
Anhur
6,982
1,607
946
1,108
8,098
2,942
0
4,420
3,553
0
11,431
W
Chaac
8,760
909
1,145
5,915
14,316
18,300
539
2,870
11,446
0
21,283
L
Chernobog
KhatrickZain
Chernobog
0
0
0
0
538
165
0
538
0
0
0
W
Zhong Kui
SayNada
Zhong Kui
3,405
406
925
2,777
7,987
5,783
370
1,934
6,053
10,124
0
W
Thoth
TERVUMIG
Thoth
9,062
241
1,371
980
6,134
2,477
1,658
1,442
4,692
19,417
0
W
6,338
673
1,889
4,134
13,501
11,564
986
1,923
11,068
12,155
0
W
Rama
Tupakku
Rama
2,610
1,453
0
0
7,075
3,082
1,206
1,850
5,225
0
8,557
L
Discordia
bonifasio
Discordia
10,019
826
1,220
2,045
6,822
2,627
0
3,272
3,400
28,803
0
L
Rama
yendah
Rama
7,391
5,483
891
513
8,454
3,815
0
4,947
3,457
0
11,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
41,773
67
Minions Killed
92
0
Camps Cleared
0
590,194
Distance Traveled
865,602
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,289
810
7
1
0
157,469
2
L
Anhur
6,567
730
8
1
0
136,921
4
W
Chaac
9,009
1,001
24
3
0
206,782
4
L
Chernobog
2,216
246
0
0
0
0
0
W
Zhong Kui
7,941
882
27
3
0
158,498
0
W
Thoth
8,664
963
14
2
0
171,263
4
W
Artio
9,000
1,000
13
1
0
183,384
2
W
Rama
7,159
795
14
2
0
145,675
0
L
Discordia
7,643
849
36
4
0
165,771
1
L
Rama
6,519
724
16
2
0
130,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role