Player Matchup

Cthulhu
Cthulhu
Foster1986
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,341 Elo+
Solo
Arachne
Arachne
Paffy_D_Paff
Arachne
Level 6
God Stats
42W - 24L
1,337 SR
Queue Stats
58W - 31L
1,221 Elo+
Solo
Zeus
Zeus
Pureephat_Thong
Zeus
Level 18
God Stats
128W - 65L
1,606 SR
Queue Stats
189W - 139L
1,483 Elo+
Solo
Bacchus
Bacchus
cederrice
Bacchus
Level 17
God Stats
1W - 1L
1,652 SR
Queue Stats
25W - 29L
1,241 Elo+
Solo
Ah Puch
Ah Puch
frank-postern0
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,026 Elo+
Solo
Team Averages
Level 13
1,519 SR
1,262 Elo+

VS

Team Averages
Level 22
1,548 SR
1,259 Elo+
Awilix
Awilix
KUSHKILLA1229
Awilix
Level 29
God Stats
11W - 6L
1,632 SR
Queue Stats
235W - 333L
1,289 Elo+
Party 1
Skadi
Skadi
SinfulJam3453
Skadi
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 56L
1,149 Elo+
Solo
Hel
Hel
Streaker45
Hel
Level 29
God Stats
48W - 41L
1,533 SR
Queue Stats
212W - 232L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
superbee1059
Guan Yu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 22L
1,048 Elo+
Solo
Artemis
Artemis
xBFDxUtecht21
Artemis
Level 26
God Stats
61W - 49L
1,574 SR
Queue Stats
142W - 145L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foster1986
Cthulhu
20
0 / 0 / 16
15,238
896
12,833
31,446
51,656
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Paffy_D_Paff
Arachne
20
25 / 8 / 3
21,208
1,248
47,207
41,130
21,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 14
15,366
904
33,731
18,000
9,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
cederrice
Bacchus
19
0 / 3 / 11
14,442
850
4,740
12,587
11,454
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 16 / 13
14,972
881
7,604
27,088
14,583
Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 15 / 6
18,417
1,083
36,469
37,069
12,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 4 / 11
14,481
852
9,732
15,121
6,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 15
16,130
949
29,751
22,115
8,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
superbee1059
Guan Yu
20
0 / 5 / 22
15,775
928
14,860
28,353
42,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
20
5 / 3 / 13
15,984
940
31,732
13,032
6,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
99
29
Kills
32
32
Deaths
29
57
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Foster1986
Cthulhu
0
0
16
8
W
22
15
6
1.67
L
Arachne
Paffy_D_Paff
Arachne
25
8
3
3.31
L
3
5
14
2
W
0
4
11
1.38
W
5
2
15
6.25
L
Bacchus
cederrice
Bacchus
0
3
11
1.83
L
1
16
13
0.47
W
Guan Yu
superbee1059
Guan Yu
0
5
22
2.2
W
Artemis
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,115
Damage
122,544
130,251
Taken
115,690
108,894
Mitigated
76,153
11,840
Healing
39,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Foster1986
Cthulhu
12,833
970
1,025
306
31,446
51,656
0
2,854
28,284
38,148
0
W
36,469
26,214
2,010
2,740
37,069
12,048
0
17,218
19,851
0
48,701
L
Arachne
Paffy_D_Paff
Arachne
47,207
36,930
0
8,644
41,130
21,771
0
15,861
25,194
0
72,109
L
33,731
3,775
0
0
18,000
9,430
0
3,743
14,207
61,866
0
W
9,732
4,064
0
0
15,121
6,129
0
7,198
7,923
0
36,914
W
29,751
1,071
16,766
14,370
22,115
8,678
0
13,906
8,209
63,833
0
L
Bacchus
cederrice
Bacchus
4,740
498
0
0
12,587
11,454
0
2,765
9,611
13,013
0
L
7,604
933
1,028
837
27,088
14,583
0
4,528
22,410
38,904
0
W
Guan Yu
superbee1059
Guan Yu
14,860
1,945
1,154
2,020
28,353
42,725
0
12,655
15,698
8
41,744
W
Artemis
31,732
14,349
0
0
13,032
6,573
0
7,931
5,101
0
72,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,226
Gold Earned
80,787
253
Minions Killed
373
6
Camps Cleared
4
1,328,258
Distance Traveled
1,634,151
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,238
896
69
4
0
308,379
4
W
Awilix
18,417
1,083
26
2
3
339,897
0
L
Arachne
21,208
1,248
39
2
6
340,794
0
L
Zeus
15,366
904
83
5
0
301,980
1
W
Skadi
14,481
852
86
5
1
272,827
0
W
Hel
16,130
949
104
6
0
377,011
0
L
Bacchus
14,442
850
16
1
0
161,244
0
L
Ah Puch
14,972
881
46
3
0
215,861
0
W
Guan Yu
15,775
928
59
3
0
340,048
0
W
Artemis
15,984
940
98
6
0
304,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role