Player Matchup

Anhur
Anhur
DeathmarkKindred
Anhur
Level 15
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 6L
1,050 Elo+
Party 1
Kukulkan
Kukulkan
Xhyrius
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,180 Elo+
Party 1
Amaterasu
Amaterasu
mineSGR95
Amaterasu
Level 50
God Stats
5W - 3L
1,638 SR
Queue Stats
22W - 44L
1,197 Elo+
Party 1
Team Averages
Level 24
1,471 SR
1,142 Elo+

VS

Team Averages
Level 18
1,415 SR
1,187 Elo+
Ymir
Ymir
GMike1
Ymir
Level 12
God Stats
8W - 13L
1,332 SR
Queue Stats
8W - 17L
1,183 Elo+
Party 2
Sun Wukong
Sun Wukong
arnoldu444
Sun Wukong
Level 8
God Stats
3W - 4L
1,398 SR
Queue Stats
8W - 16L
1,227 Elo+
Party 2
Kukulkan
Kukulkan
gorgonmarc
Kukulkan
Level 33
God Stats
3W - 1L
1,515 SR
Queue Stats
11W - 31L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 3
12,985
618
12,473
16,832
5,921
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Xhyrius
Kukulkan
15
3 / 10 / 4
12,302
586
17,759
16,242
5,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
mineSGR95
Amaterasu
15
1 / 6 / 7
12,518
596
15,169
25,402
23,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GMike1
Ymir
17
6 / 3 / 13
14,020
668
10,349
20,920
11,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sun Wukong
arnoldu444
Sun Wukong
18
12 / 1 / 12
14,583
694
16,412
23,880
27,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
gorgonmarc
Kukulkan
17
6 / 4 / 13
13,930
663
20,754
13,713
5,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
8
Kills
24
24
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
Ymir
GMike1
Ymir
6
3
13
4.17
L
Kukulkan
Xhyrius
Kukulkan
3
10
4
0.5
W
Sun Wukong
arnoldu444
Sun Wukong
12
1
12
18
W
Kukulkan
gorgonmarc
Kukulkan
6
4
13
3.13
L
Amaterasu
mineSGR95
Amaterasu
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,401
Damage
47,515
58,476
Taken
58,513
35,624
Mitigated
44,247
10,759
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,473
6,653
0
2,189
16,832
5,921
0
9,980
6,602
0
44,337
W
Ymir
GMike1
Ymir
10,349
1,202
0
2,472
20,920
11,273
528
7,945
12,704
57,360
0
L
Kukulkan
Xhyrius
Kukulkan
17,759
2,502
0
185
16,242
5,853
0
10,809
5,208
65,017
0
W
Sun Wukong
arnoldu444
Sun Wukong
16,412
2,704
0
6,105
23,880
27,452
441
5,487
17,892
0
45,683
W
Kukulkan
gorgonmarc
Kukulkan
20,754
1,709
0
533
13,713
5,522
1,509
5,359
8,179
77,469
0
L
Amaterasu
mineSGR95
Amaterasu
15,169
5,791
0
8,385
25,402
23,850
0
11,054
13,857
0
54,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
42,533
185
Minions Killed
196
0
Camps Cleared
0
1,002,516
Distance Traveled
1,095,084
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,985
618
46
2
0
304,525
1
W
Ymir
14,020
668
62
3
0
379,053
0
L
Kukulkan
12,302
586
82
4
0
296,968
3
W
Sun Wukong
14,583
694
26
1
0
401,516
0
W
Kukulkan
13,930
663
108
5
0
314,515
0
L
Amaterasu
12,518
596
57
3
0
401,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role