Player Matchup

King Arthur
King Arthur
CharconIV
King Arthur
Level 7
God Stats
2W - 4L
1,582 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Da Ji
Da Ji
FashiKeilee
Da Ji
Level 17
God Stats
16W - 12L
1,554 SR
Queue Stats
44W - 60L
1,313 Elo+
Solo
Rama
Rama
Hayri_Abi66
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,447 Elo+
Party 1
Ymir
Ymir
Rajang23
Ymir
Level 26
God Stats
3W - 1L
1,963 SR
Queue Stats
66W - 33L
1,627 Elo+
Solo
Janus
Janus
VL_sercan
Janus
Level 28
God Stats
12W - 8L
1,613 SR
Queue Stats
52W - 49L
1,440 Elo+
Party 1
Team Averages
Level 21
1,643 SR
1,425 Elo+

VS

Team Averages
Level 20
1,531 SR
1,413 Elo+
Ratatoskr
Ratatoskr
Bee-and-Lion
Ratatoskr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,591 Elo+
Solo
Freya
Freya
Hi_Rez_CORRUPT
Freya
Level 28
God Stats
3W - 3L
1,452 SR
Queue Stats
112W - 104L
1,431 Elo+
Solo
Achilles
Achilles
TheBatman02
Achilles
Level 29
God Stats
19W - 12L
1,716 SR
Queue Stats
44W - 37L
1,513 Elo+
Solo
Hades
Hades
Till975J
Hades
Level 29
God Stats
97W - 76L
1,701 SR
Queue Stats
102W - 95L
1,491 Elo+
Solo
Cthulhu
Cthulhu
andreas1moser
Cthulhu
Level 11
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 5L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CharconIV
King Arthur
5
0 / 1 / 0
3,387
677
1,870
2,797
1,067
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 0
3,196
639
1,086
3,329
713
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
2,690
538
305
1,225
328
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
5
0 / 0 / 0
3,180
636
1,392
2,591
1,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
VL_sercan
Janus
5
0 / 1 / 0
3,244
649
525
1,356
331
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bee-and-Lion
Ratatoskr
6
4 / 0 / 1
4,262
852
1,989
2,985
635
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

6
0 / 0 / 1
3,535
707
572
1,074
290
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
TheBatman02
Achilles
5
0 / 0 / 1
3,130
626
1,282
2,252
1,038
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Till975J
Hades
6
2 / 0 / 0
3,503
701
2,367
2,381
583
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
3
0 / 0 / 1
2,799
560
453
417
100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bee-and-Lion
Ratatoskr
4
0
1
4.5
L
King Arthur
CharconIV
King Arthur
0
1
0
0
L
0
2
0
0
L
0
2
0
0
W
0
0
1
0.5
L
Ymir
0
0
0
0
W
Achilles
TheBatman02
Achilles
0
0
1
0.5
W
Hades
Till975J
Hades
2
0
0
2
L
Janus
VL_sercan
Janus
0
1
0
0
W
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,178
Damage
6,663
11,298
Taken
9,109
3,498
Mitigated
2,646
2,492
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bee-and-Lion
Ratatoskr
1,989
883
0
1,525
2,985
635
0
637
2,323
0
13,940
L
King Arthur
CharconIV
King Arthur
1,870
335
0
1,025
2,797
1,067
0
0
2,624
0
11,852
L
1,086
605
0
935
3,329
713
0
110
3,219
0
11,089
L
305
296
0
32
1,225
328
0
1,112
113
0
2,301
W
572
288
0
710
1,074
290
0
327
747
12,580
0
L
Ymir
1,392
347
0
500
2,591
1,059
0
1,598
993
6,209
0
W
Achilles
TheBatman02
Achilles
1,282
384
0
1,064
2,252
1,038
0
0
2,052
0
6,461
W
Hades
Till975J
Hades
2,367
318
147
1,531
2,381
583
0
953
1,428
14,941
0
L
Janus
VL_sercan
Janus
525
224
0
0
1,356
331
0
572
784
11,905
0
W
Cthulhu
453
28
0
202
417
100
0
0
417
3,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,697
Gold Earned
17,229
79
Minions Killed
104
0
Camps Cleared
0
414,049
Distance Traveled
436,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
4,262
852
31
6
0
105,730
2
L
King Arthur
3,387
677
28
6
0
105,151
3
L
Da Ji
3,196
639
25
5
0
85,115
1
L
Rama
2,690
538
6
1
0
52,461
0
W
Freya
3,535
707
27
5
0
68,348
1
L
Ymir
3,180
636
6
1
0
87,052
1
W
Achilles
3,130
626
16
3
0
58,763
1
W
Hades
3,503
701
30
6
0
106,006
1
L
Janus
3,244
649
14
3
0
84,270
1
W
Cthulhu
2,799
560
0
0
0
98,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role