Player Matchup

King Arthur
King Arthur
Impellus
King Arthur
Level 145
God Stats
7W - 6L
1,482 SR
Queue Stats
191W - 177L
1,520 Elo+
Solo
Awilix
Awilix
Solrey
Awilix
Level 160
God Stats
18W - 22L
1,437 SR
Queue Stats
1,411W - 1,423L
1,498 Elo+
Solo
Hera
Hera
Somthingr
Hera
Level 122
God Stats
1W - 0L
1,558 SR
Queue Stats
8W - 10L
1,524 Elo+
Solo
Chang'e
Chang'e
annara
Chang'e
Level 85
God Stats
5W - 0L
1,930 SR
Queue Stats
11W - 7L
1,583 Elo+
Solo
Medusa
Medusa
dimensiondoor
Medusa
Level 38
God Stats
19W - 17L
1,476 SR
Queue Stats
159W - 195L
1,313 Elo+
Solo
Team Averages
Level 110
1,577 SR
1,488 Elo+

VS

Team Averages
Level 120
1,452 SR
1,516 Elo+
Hel
Hel
Memah
Hel
Level 103
God Stats
0W - 3L
1,228 SR
Queue Stats
116W - 107L
1,561 Elo+
Solo
Yemoja
Yemoja
Svadhisthana
Yemoja
Level 159
God Stats
6W - 4L
1,535 SR
Queue Stats
58W - 56L
1,520 Elo+
Solo
Vamana
Vamana
Yapper
Vamana
Level 67
God Stats
22W - 20L
1,493 SR
Queue Stats
441W - 545L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Yllib
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bhuvanup
Neith
Level 141
God Stats
570W - 593L
1,507 SR
Queue Stats
578W - 604L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Impellus
King Arthur
20
3 / 5 / 12
14,346
897
19,369
30,989
30,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Awilix
Solrey
Awilix
20
10 / 7 / 7
16,631
1,039
36,402
29,527
13,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
20
6 / 3 / 13
16,148
1,009
41,060
18,665
7,255
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
annara
Chang'e
20
2 / 4 / 13
14,239
890
14,884
21,914
7,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 7 / 10
14,381
899
24,219
21,103
7,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Memah
Hel
20
9 / 8 / 12
15,902
994
30,730
40,449
15,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
20
2 / 2 / 14
14,111
882
14,873
28,373
14,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Yapper
Vamana
20
3 / 6 / 11
13,663
854
10,793
29,780
30,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Yllib
Ah Puch
20
4 / 2 / 15
14,960
935
32,130
21,277
10,123
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
bhuvanup
Neith
20
8 / 6 / 12
17,313
1,082
27,598
20,882
8,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
90
24
Kills
26
26
Deaths
24
55
Assists
64
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Impellus
King Arthur
3
5
12
1.8
L
Hel
Memah
Hel
9
8
12
1.88
W
Awilix
Solrey
Awilix
10
7
7
1.93
W
Hera
6
3
13
4.17
L
Yemoja
2
2
14
4.5
L
Vamana
Yapper
Vamana
3
6
11
1.42
L
Ah Puch
Yllib
Ah Puch
4
2
15
5.75
W
Chang'e
annara
Chang'e
2
4
13
2.13
L
Neith
bhuvanup
Neith
8
6
12
2.33
W
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,934
Damage
116,124
122,198
Taken
140,761
66,570
Mitigated
80,071
36,254
Healing
66,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Impellus
King Arthur
19,369
2,295
0
6,476
30,989
30,560
0
16,864
14,125
0
46,872
L
Hel
Memah
Hel
30,730
1,235
20,839
13,717
40,449
15,932
0
15,921
24,242
51,117
0
W
Awilix
Solrey
Awilix
36,402
14,692
0
4,744
29,527
13,087
0
20,862
8,665
0
58,851
W
Hera
41,060
7,341
0
3,943
18,665
7,255
0
10,110
8,555
77,586
0
L
Yemoja
14,873
3,011
14,770
6,583
28,373
14,452
0
12,343
15,930
38,337
0
L
Vamana
Yapper
Vamana
10,793
4,848
0
2,836
29,780
30,765
0
9,721
19,884
0
17,976
L
Ah Puch
Yllib
Ah Puch
32,130
1,808
0
2,723
21,277
10,123
0
6,791
14,461
74,868
0
W
Chang'e
annara
Chang'e
14,884
292
7,916
9,194
21,914
7,997
0
15,999
5,915
42,771
0
L
Neith
bhuvanup
Neith
27,598
12,304
1,122
4,262
20,882
8,799
0
11,168
9,664
0
98,830
W
24,219
14,349
0
3,981
21,103
7,671
0
13,898
7,205
0
61,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,745
Gold Earned
75,949
382
Minions Killed
350
16
Camps Cleared
7
1,604,372
Distance Traveled
1,420,740
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,346
897
52
3
3
336,072
0
L
Hel
15,902
994
44
3
1
341,775
1
W
Awilix
16,631
1,039
41
3
9
335,851
1
W
Hera
16,148
1,009
128
8
3
322,475
1
L
Yemoja
14,111
882
39
2
0
207,080
0
L
Vamana
13,663
854
11
1
2
265,996
0
L
Ah Puch
14,960
935
82
5
0
311,789
0
W
Chang'e
14,239
890
67
4
1
342,273
1
L
Neith
17,313
1,082
174
11
4
294,100
0
W
Medusa
14,381
899
94
6
0
267,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role