Player Matchup

Bellona
Bellona
JuipterRising
Bellona
Level 76
God Stats
4W - 2L
1,715 SR
Queue Stats
91W - 94L
1,217 Elo+
Party 1
Zeus
Zeus
W1NG_MAN4000
Zeus
Level 54
God Stats
2W - 3L
1,473 SR
Queue Stats
139W - 168L
1,351 Elo+
Party 2
Hades
Hades
YungBala99
Hades
Level 83
God Stats
16W - 13L
1,624 SR
Queue Stats
443W - 526L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
dublin-wirbel
Sun Wukong
Level 69
God Stats
1W - 3L
1,412 SR
Queue Stats
358W - 354L
1,390 Elo+
Solo
Ullr
Ullr
graflman
Ullr
Level 67
God Stats
0W - 2L
1,327 SR
Queue Stats
91W - 105L
1,185 Elo+
Party 1
Team Averages
Level 70
1,510 SR
1,302 Elo+

VS

Team Averages
Level 92
1,628 SR
1,431 Elo+
Artemis
Artemis
CHEDDAR-FN-BOB
Artemis
Level 100
God Stats
13W - 4L
1,695 SR
Queue Stats
507W - 528L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
MondainiAC
Erlang Shen
Level 143
God Stats
5W - 1L
1,768 SR
Queue Stats
206W - 214L
1,295 Elo+
Solo
Bacchus
Bacchus
Oblivious Man01
Bacchus
Level 118
God Stats
2W - 0L
1,726 SR
Queue Stats
95W - 71L
1,493 Elo+
Party 3
Apollo
Apollo
StarPlatinumRose
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,393 Elo+
Party 3
Sol
Sol
Wikkids
Sol
Level 51
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 1L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
1 / 7 / 11
10,830
637
10,307
18,665
30,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 8 / 5
14,162
833
27,221
19,859
10,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
20
9 / 8 / 13
13,412
789
23,074
27,415
19,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
dublin-wirbel
Sun Wukong
18
1 / 5 / 18
11,726
690
13,049
27,693
31,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
16
1 / 8 / 15
10,446
614
10,946
18,386
9,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 18
12,548
738
21,552
19,036
12,277
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
MondainiAC
Erlang Shen
20
3 / 4 / 22
12,044
708
14,691
20,575
18,478
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
13 / 6 / 13
13,706
806
18,521
20,150
32,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 7 / 15
13,425
790
13,641
17,678
7,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
20
5 / 4 / 26
13,543
797
28,918
22,972
9,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
130
29
Kills
36
36
Deaths
29
62
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
8
18
1.88
L
Bellona
1
7
11
0.93
W
Erlang Shen
MondainiAC
Erlang Shen
3
4
22
3.5
W
13
6
13
3.25
W
9
7
15
2.36
L
17
8
5
2.44
W
Sol
5
4
26
4.5
L
Hades
9
8
13
1.94
L
Sun Wukong
dublin-wirbel
Sun Wukong
1
5
18
2
L
Ullr
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,597
Damage
97,323
112,018
Taken
100,411
101,575
Mitigated
80,321
29,653
Healing
40,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,552
11,957
2,051
2,797
19,036
12,277
1,966
10,440
8,596
0
36,156
L
Bellona
10,307
2,054
477
450
18,665
30,652
493
9,070
9,595
0
18,316
W
Erlang Shen
MondainiAC
Erlang Shen
14,691
5,740
1,057
5,683
20,575
18,478
269
10,570
10,005
0
25,704
W
18,521
1,705
5,203
4,301
20,150
32,957
94
7,195
12,955
27,032
0
W
13,641
8,771
2,440
2,947
17,678
7,587
1,946
9,411
8,267
0
27,290
L
27,221
1,290
1,799
2,391
19,859
10,203
409
9,113
10,746
54,494
0
W
Sol
28,918
7,103
2,375
11,955
22,972
9,022
1,995
12,679
10,293
67,234
0
L
Hades
23,074
867
3,015
10,224
27,415
19,689
54
9,751
17,664
45,571
0
L
Sun Wukong
dublin-wirbel
Sun Wukong
13,049
1,364
1,748
6,455
27,693
31,882
312
10,868
16,825
0
25,754
L
Ullr
10,946
4,175
1,454
1,640
18,386
9,149
1,954
8,637
9,749
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
65,266
149
Minions Killed
173
0
Camps Cleared
0
1,296,587
Distance Traveled
1,456,321
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,548
738
31
2
0
254,721
0
L
Bellona
10,830
637
15
1
0
251,058
0
W
Erlang Shen
12,044
708
23
1
0
282,192
0
W
Bacchus
13,706
806
19
1
0
308,364
0
W
Apollo
13,425
790
31
2
0
297,221
0
L
Zeus
14,162
833
65
4
0
220,699
1
W
Sol
13,543
797
69
4
0
313,823
3
L
Hades
13,412
789
47
3
0
241,410
1
L
Sun Wukong
11,726
690
10
1
0
313,792
0
L
Ullr
10,446
614
12
1
0
269,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role