Player Matchup

Medusa
Medusa
HighQualityBooty
Medusa
Level 49
God Stats
8W - 8L
1,306 SR
Queue Stats
39W - 38L
1,494 Elo+
Party 1
Agni
Agni
HolyCripesMan
Agni
Level 89
God Stats
4W - 5L
1,422 SR
Queue Stats
83W - 76L
1,586 Elo+
Party 1
Chaac
Chaac
MahoganyBuffalo
Chaac
Level 71
God Stats
17W - 9L
1,435 SR
Queue Stats
56W - 52L
1,584 Elo+
Party 1
Ares
Ares
scrotie
Ares
Level 48
God Stats
12W - 2L
1,858 SR
Queue Stats
94W - 90L
1,589 Elo+
Party 1
Ravana
Ravana
swagmage420
Ravana
Level 110
God Stats
5W - 2L
1,533 SR
Queue Stats
160W - 150L
1,581 Elo+
Party 1
Team Averages
Level 73
1,511 SR
1,567 Elo+

VS

Team Averages
Level 91
1,560 SR
1,492 Elo+
Mulan
Mulan
BusterBrownSkin
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Draothoryus
Nox
Level 144
God Stats
41W - 41L
1,461 SR
Queue Stats
242W - 243L
1,440 Elo+
Solo
Neith
Neith
HanzGetZeLuger
Neith
Level 36
God Stats
20W - 10L
1,757 SR
Queue Stats
186W - 140L
1,529 Elo+
Party 2
Terra
Terra
LumpBeatle44
Terra
Level 108
God Stats
16W - 16L
1,605 SR
Queue Stats
272W - 203L
1,550 Elo+
Party 2
Eset
Eset
ThePeridot27
Eset
Level 88
God Stats
1W - 4L
1,475 SR
Queue Stats
87W - 98L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
10,720
975
8,650
7,953
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 2 / 14
13,774
1,252
28,819
10,777
4,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 24
11,767
1,070
14,325
23,386
24,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
scrotie
Ares
18
1 / 3 / 21
10,531
957
10,492
17,848
19,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
18
10 / 7 / 13
12,553
1,141
15,784
15,431
12,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

193

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
10,261
933
8,564
16,866
17,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 5 / 8
10,566
961
9,717
11,557
5,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 5 / 8
11,846
1,077
19,585
18,286
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 6 / 10
12,098
1,100
13,397
23,558
32,004
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 10 / 12
10,676
971
18,549
15,824
7,130
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
67
32
Kills
17
17
Deaths
32
86
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
3
5
8
1.4
L
7
5
8
2.2
W
3
2
14
5
W
14
2
14
10.5
L
3
6
10
1.33
W
4
3
24
5.33
L
3
10
12
0.9
W
Ares
scrotie
Ares
1
3
21
3.83
W
Ravana
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,070
Damage
69,812
75,395
Taken
86,091
64,545
Mitigated
70,521
10,910
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,564
2,046
253
792
16,866
17,451
0
6,646
10,046
0
26,904
L
9,717
406
228
368
11,557
5,347
0
5,572
5,932
23,608
0
L
19,585
10,242
601
3,762
18,286
8,589
0
8,613
9,548
0
38,768
W
8,650
5,347
0
444
7,953
3,507
0
6,064
1,889
0
23,740
W
28,819
1,484
0
0
10,777
4,678
0
5,256
5,521
56,620
0
L
13,397
1,893
3,738
3,293
23,558
32,004
0
11,556
11,875
31,562
0
W
14,325
1,343
1,318
6,544
23,386
24,636
0
12,202
11,184
0
26,471
L
18,549
1,435
1,221
601
15,824
7,130
0
6,924
8,725
37,135
0
W
Ares
scrotie
Ares
10,492
776
966
534
17,848
19,716
0
9,465
8,383
20,843
0
W
Ravana
15,784
4,531
0
1,104
15,431
12,008
0
8,676
6,755
0
25,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,345
Gold Earned
55,447
180
Minions Killed
188
4
Camps Cleared
8
1,097,083
Distance Traveled
1,011,423
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,261
933
33
3
4
192,743
3
L
Nox
10,566
961
34
3
2
213,492
0
L
Neith
11,846
1,077
35
3
0
188,969
1
W
Medusa
10,720
975
41
4
2
226,274
0
W
Agni
13,774
1,252
73
7
0
222,998
0
L
Terra
12,098
1,100
42
4
1
215,659
0
W
Chaac
11,767
1,070
25
2
2
228,247
0
L
Eset
10,676
971
44
4
1
200,560
2
W
Ares
10,531
957
20
2
0
216,511
1
W
Ravana
12,553
1,141
21
2
0
203,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role