Player Matchup

The Morrigan
The Morrigan
Silver IV
JacksonRScott
The Morrigan
Silver IV
Level 158
God Stats
17W - 9L
1,676 SR
Queue Stats
69W - 80L
710 MMR
Solo
Horus
Horus
Bronze III
JunkYardMint
Horus
Bronze III
Level 35
God Stats
2W - 7L
1,046 SR
Queue Stats
12W - 31L
229 MMR
Solo
Hel
Hel
Bronze II
Lux Murhz
Hel
Bronze II
Level 64
God Stats
2W - 6L
1,438 SR
Queue Stats
15W - 39L
765 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,387 SR
568 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,522 SR
603 MMR
Xing Tian
Xing Tian
Silver III
Adidasholdem
Xing Tian
Silver III
Level 145
God Stats
76W - 48L
1,645 SR
Queue Stats
154W - 139L
972 MMR
Solo
Fenrir
Fenrir
Bronze III
MajinDanny-
Fenrir
Bronze III
Level 82
God Stats
1W - 0L
1,470 SR
Queue Stats
7W - 8L
668 MMR
Solo
Kukulkan
Kukulkan
Bronze III
WH1TELOBOS
Kukulkan
Bronze III
Level 101
God Stats
3W - 2L
1,451 SR
Queue Stats
68W - 141L
168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JacksonRScott
The Morrigan
19
7 / 6 / 5
16,397
607
26,528
29,148
14,509
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 6 / 6
15,510
574
10,651
35,586
46,848
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 9 / 4
14,236
527
11,845
29,840
16,458
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AphroditeCthulhuZeusChang'e

VS

Bans
HadesHeraChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Adidasholdem
Xing Tian
20
6 / 0 / 12
17,749
657
19,678
24,579
34,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
20
13 / 6 / 7
17,865
662
32,145
26,936
14,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
WH1TELOBOS
Kukulkan
18
2 / 6 / 11
15,377
570
22,325
15,637
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
21
21
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Adidasholdem
Xing Tian
6
0
12
12
L
The Morrigan
JacksonRScott
The Morrigan
7
6
5
1.58
L
2
6
6
0.83
L
3
9
4
0.56
W
Fenrir
13
6
7
2.75
W
Kukulkan
WH1TELOBOS
Kukulkan
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,024
Damage
74,148
94,574
Taken
67,152
77,815
Mitigated
55,615
41,549
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Adidasholdem
Xing Tian
19,678
1,170
0
1,468
24,579
34,482
333
8,875
15,704
78,537
0
L
The Morrigan
JacksonRScott
The Morrigan
26,528
9,832
652
4,927
29,148
14,509
483
12,097
16,972
92,848
6,869
L
10,651
4,978
4,257
7,241
35,586
46,848
705
18,273
17,313
0
42,180
L
11,845
2,317
13,697
10,775
29,840
16,458
83
11,800
18,040
51,190
0
W
Fenrir
32,145
14,665
0
7,824
26,936
14,892
1,954
14,625
12,311
0
88,504
W
Kukulkan
WH1TELOBOS
Kukulkan
22,325
933
620
1,712
15,637
6,241
735
8,868
6,769
102,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,143
Gold Earned
50,991
200
Minions Killed
266
0
Camps Cleared
0
1,226,495
Distance Traveled
1,490,868
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
17,749
657
72
3
0
519,350
1
L
The Morrigan
16,397
607
88
3
0
438,734
9
L
Horus
15,510
574
44
2
0
443,099
2
L
Hel
14,236
527
68
3
0
344,662
0
W
Fenrir
17,865
662
66
2
0
491,179
0
W
Kukulkan
15,377
570
128
5
0
480,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role