Player Matchup

Baron Samedi
Baron Samedi
COOLIRAJ
Baron Samedi
Level 149
God Stats
23W - 7L
1,591 SR
Queue Stats
320W - 227L
1,724 Elo+
Party 1
Jormungandr
Jormungandr
VODHKA
Jormungandr
Level 101
God Stats
2W - 0L
1,670 SR
Queue Stats
118W - 120L
1,525 Elo+
Party 1
Neith
Neith
Xibberius
Neith
Level 105
God Stats
9W - 0L
1,854 SR
Queue Stats
128W - 95L
1,574 Elo+
Party 1
Team Averages
Level 118
1,705 SR
1,608 Elo+

VS

Team Averages
Level 48
1,471 SR
1,449 Elo+
Da Ji
Da Ji
AGIeDReED
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
AGIeDReED
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Darkhendic
Poseidon
Level 14
God Stats
3W - 4L
1,507 SR
Queue Stats
3W - 4L
1,297 Elo+
Party 2
Kukulkan
Kukulkan
Slidmaster
Kukulkan
Level 3
God Stats
0W - 1L
1,377 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
COOLIRAJ
Baron Samedi
11
3 / 2 / 14
8,052
805
6,589
8,195
4,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
VODHKA
Jormungandr
11
5 / 3 / 10
8,252
825
2,691
9,052
5,206
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Xibberius
Neith
14
14 / 0 / 6
10,192
1,019
12,027
6,495
2,341
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGIeDReED
Da Ji
6
0 / 2 / 1
5,733
573
933
3,465
1,049
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Da Ji
AGIeDReED
Da Ji
6
0 / 2 / 1
5,733
573
933
3,465
1,049
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Poseidon
Darkhendic
Poseidon
11
1 / 10 / 4
6,926
693
2,591
9,639
2,885
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Slidmaster
Kukulkan
10
3 / 10 / 1
6,987
699
4,225
10,478
3,576
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
4
5
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AGIeDReED
Da Ji
0
2
1
0.25
L
Da Ji
AGIeDReED
Da Ji
0
2
1
0.25
W
Baron Samedi
COOLIRAJ
Baron Samedi
3
2
14
5
L
Poseidon
Darkhendic
Poseidon
1
10
4
0.3
L
Kukulkan
Slidmaster
Kukulkan
3
10
1
0.35
W
Jormungandr
VODHKA
Jormungandr
5
3
10
3.33
W
Neith
Xibberius
Neith
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
8,682
23,742
Taken
27,047
11,981
Mitigated
8,559
9,440
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AGIeDReED
Da Ji
933
68
0
643
3,465
1,049
0
780
2,685
0
7,424
L
Da Ji
AGIeDReED
Da Ji
933
68
0
643
3,465
1,049
0
780
2,685
0
7,424
W
Baron Samedi
COOLIRAJ
Baron Samedi
6,589
300
492
4,028
8,195
4,434
834
2,563
5,632
21,944
0
L
Poseidon
Darkhendic
Poseidon
2,591
228
0
0
9,639
2,885
0
4,457
5,182
23,069
0
L
Kukulkan
Slidmaster
Kukulkan
4,225
327
0
0
10,478
3,576
0
4,099
6,379
13,447
0
W
Jormungandr
VODHKA
Jormungandr
2,691
612
0
1,280
9,052
5,206
180
2,753
6,299
17,239
0
W
Neith
Xibberius
Neith
12,027
3,261
0
3,640
6,495
2,341
1,605
1,500
4,995
0
43,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
25,379
124
Minions Killed
86
0
Camps Cleared
0
478,350
Distance Traveled
461,274
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,733
573
13
1
0
100,535
1
L
Da Ji
5,733
573
13
1
0
100,535
1
W
Baron Samedi
8,052
805
34
3
0
150,817
2
L
Poseidon
6,926
693
31
3
0
135,106
0
L
Kukulkan
6,987
699
29
3
0
125,098
0
W
Jormungandr
8,252
825
31
3
0
156,368
5
W
Neith
10,192
1,019
59
6
0
171,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role