Player Matchup

Kumbhakarna
Kumbhakarna
GodBaer
Kumbhakarna
Level 54
God Stats
23W - 28L
1,284 SR
Queue Stats
86W - 89L
1,372 Elo+
Party 1
King Arthur
King Arthur
Hyphy19
King Arthur
Level 102
God Stats
4W - 1L
1,181 SR
Queue Stats
64W - 65L
1,303 Elo+
Party 1
Nox
Nox
Maddizzle1992
Nox
Level 108
God Stats
13W - 14L
1,422 SR
Queue Stats
187W - 192L
1,440 Elo+
Party 1
Vulcan
Vulcan
Oinkdaddy
Vulcan
Level 124
God Stats
10W - 6L
1,362 SR
Queue Stats
412W - 438L
1,281 Elo+
Solo
Medusa
Medusa
azteque3456
Medusa
Level 106
God Stats
4W - 3L
1,516 SR
Queue Stats
79W - 86L
1,425 Elo+
Solo
Team Averages
Level 99
1,353 SR
1,364 Elo+

VS

Team Averages
Level 68
1,410 SR
1,351 Elo+
Loki
Loki
ItchyKitten5179
Loki
Level 60
God Stats
9W - 20L
1,360 SR
Queue Stats
112W - 114L
1,392 Elo+
Party 2
Mercury
Mercury
QuickKitten5210
Mercury
Level 106
God Stats
4W - 1L
1,700 SR
Queue Stats
92W - 107L
1,439 Elo+
Party 2
Freya
Freya
SOLIDheadshot
Freya
Level 21
God Stats
2W - 7L
1,280 SR
Queue Stats
2W - 7L
1,213 Elo+
Party 3
Ra
Ra
Tad1312
Ra
Level 44
God Stats
0W - 2L
1,208 SR
Queue Stats
6W - 9L
1,315 Elo+
Party 3
Osiris
Osiris
xX19WarHamma89X
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 147L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GodBaer
Kumbhakarna
18
2 / 0 / 24
10,463
1,046
7,694
7,535
5,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Hyphy19
King Arthur
15
3 / 4 / 13
9,737
974
4,817
10,892
10,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 1 / 19
11,559
1,156
13,501
8,313
3,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Oinkdaddy
Vulcan
18
7 / 1 / 14
11,427
1,143
15,417
5,301
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
18
15 / 2 / 13
12,329
1,233
16,442
7,669
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,974
997
3,059
12,900
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 10 / 4
10,430
1,043
5,936
17,390
6,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 7 / 3
8,601
860
2,855
11,122
6,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 7 / 6
9,088
909
16,073
14,164
5,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 6
9,006
901
4,848
11,070
5,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
30
36
Kills
8
8
Deaths
36
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GodBaer
Kumbhakarna
2
0
24
14
W
King Arthur
Hyphy19
King Arthur
3
4
13
2.38
L
3
8
3
0.56
W
9
1
19
18.5
W
Vulcan
Oinkdaddy
Vulcan
7
1
14
14
L
4
10
4
0.6
L
1
7
3
0.36
L
0
7
6
0.43
W
Medusa
15
2
13
10.75
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,871
Damage
32,771
39,710
Taken
66,646
25,412
Mitigated
27,990
5,140
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GodBaer
Kumbhakarna
7,694
385
0
0
7,535
5,736
0
4,283
3,252
13,866
0
W
King Arthur
Hyphy19
King Arthur
4,817
158
1,486
939
10,892
10,118
0
3,204
7,688
0
12,902
L
3,059
1,301
0
143
12,900
4,417
0
7,695
5,205
0
9,988
W
13,501
380
886
782
8,313
3,613
0
4,428
3,885
25,768
0
W
Vulcan
Oinkdaddy
Vulcan
15,417
7,220
0
0
5,301
2,494
0
2,602
2,699
40,116
0
L
5,936
1,907
0
625
17,390
6,117
0
9,383
8,007
0
14,060
L
2,855
897
0
424
11,122
6,550
0
6,603
4,519
6,370
0
L
16,073
1,706
1,003
1,575
14,164
5,402
0
7,057
7,107
44,762
0
W
Medusa
16,442
9,155
0
1,047
7,669
3,451
0
4,411
3,258
0
35,155
L
4,848
804
0
0
11,070
5,504
0
5,874
5,196
0
12,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
47,099
159
Minions Killed
112
4
Camps Cleared
3
911,009
Distance Traveled
859,976
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,463
1,046
15
2
2
223,202
0
W
King Arthur
9,737
974
9
1
0
155,919
0
L
Loki
9,974
997
7
1
2
168,888
0
W
Nox
11,559
1,156
40
4
0
204,180
0
W
Vulcan
11,427
1,143
50
5
2
162,088
0
L
Mercury
10,430
1,043
14
1
0
199,910
1
L
Freya
8,601
860
7
1
1
122,493
0
L
Ra
9,088
909
69
7
0
161,099
0
W
Medusa
12,329
1,233
45
5
0
165,620
0
L
Osiris
9,006
901
15
2
0
207,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role