Player Matchup

Bellona
Bellona
BeepBoopBopper
Bellona
Level 28
God Stats
54W - 46L
1,571 SR
Queue Stats
162W - 156L
1,437 Elo+
Party 1
Medusa
Medusa
Whewshikaw
Medusa
Level 65
God Stats
70W - 63L
1,577 SR
Queue Stats
318W - 333L
1,463 Elo+
Party 1
Serqet
Serqet
joselh
Serqet
Level 147
God Stats
4W - 5L
1,469 SR
Queue Stats
213W - 218L
1,444 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,448 Elo+

VS

Team Averages
Level 73
1,500 SR
1,469 Elo+
Anhur
Anhur
Bastychile
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Bastychile
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Bastychile
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Pxp021
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ultinlex
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 3
8,010
890
6,631
6,634
4,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Whewshikaw
Medusa
11
4 / 1 / 8
7,715
857
6,797
4,902
1,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
joselh
Serqet
10
1 / 1 / 8
6,990
777
2,948
5,732
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 3 / 0
6,210
690
3,731
5,765
1,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
9
2 / 3 / 0
6,210
690
3,731
5,765
1,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
9
2 / 3 / 0
6,210
690
3,731
5,765
1,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
Pxp021
Hel
9
1 / 5 / 2
6,218
691
3,285
6,033
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ultinlex
Tsukuyomi
7
0 / 5 / 2
5,675
631
2,762
7,628
2,182
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
7
3
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
0
0.67
L
Anhur
2
3
0
0.67
L
Anhur
2
3
0
0.67
W
8
1
3
9.5
L
Hel
Pxp021
Hel
1
5
2
0.4
W
Medusa
Whewshikaw
Medusa
4
1
8
8
W
Serqet
joselh
Serqet
1
1
8
5
L
Tsukuyomi
ultinlex
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
17,240
17,268
Taken
30,956
7,609
Mitigated
8,566
5,395
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,731
1,297
0
564
5,765
1,565
0
64
5,676
0
18,919
L
Anhur
3,731
1,297
0
564
5,765
1,565
0
64
5,676
0
18,919
L
Anhur
3,731
1,297
0
564
5,765
1,565
0
64
5,676
0
18,919
W
6,631
666
171
1,255
6,634
4,551
506
1,766
4,868
0
21,135
L
Hel
Pxp021
Hel
3,285
508
573
1,203
6,033
1,689
0
52
5,823
18,468
0
W
Medusa
Whewshikaw
Medusa
6,797
2,361
273
1,416
4,902
1,385
1,749
773
4,129
0
33,796
W
Serqet
joselh
Serqet
2,948
317
0
2,280
5,732
1,673
888
1,280
4,452
0
15,199
L
Tsukuyomi
ultinlex
Tsukuyomi
2,762
876
0
720
7,628
2,182
0
0
7,322
0
12,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,715
Gold Earned
30,523
110
Minions Killed
166
0
Camps Cleared
0
542,551
Distance Traveled
712,925
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,210
690
36
4
0
151,996
3
L
Anhur
6,210
690
36
4
0
151,996
3
L
Anhur
6,210
690
36
4
0
151,996
3
W
Bellona
8,010
890
29
3
0
185,015
2
L
Hel
6,218
691
28
3
0
133,376
3
W
Medusa
7,715
857
49
5
0
171,942
1
W
Serqet
6,990
777
32
4
0
185,594
3
L
Tsukuyomi
5,675
631
30
3
0
123,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role