Player Matchup

Cthulhu
Cthulhu
Battosai845
Cthulhu
Level 160
God Stats
2W - 3L
1,488 SR
Queue Stats
19W - 17L
1,530 Elo+
Party 1
Bellona
Bellona
Bigdbowser
Bellona
Level 2
God Stats
1W - 1L
1,733 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Merlin
Merlin
ProjectGrimm
Merlin
Level 31
God Stats
1W - 3L
1,739 SR
Queue Stats
30W - 27L
1,465 Elo+
Party 4
Apollo
Apollo
mortaldoomfan
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,379 Elo+
Party 4
Nox
Nox
wecooldude
Nox
Level 16
God Stats
1W - 1L
1,830 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Team Averages
Level 43
1,658 SR
1,533 Elo+

VS

Team Averages
Level 18
1,555 SR
1,527 Elo+
Cthulhu
Cthulhu
Fribanas
Cthulhu
Level 7
God Stats
7W - 2L
1,765 SR
Queue Stats
13W - 9L
1,464 Elo+
Solo
Jing Wei
Jing Wei
JayRaw808
Jing Wei
Level 29
God Stats
1W - 0L
1,169 SR
Queue Stats
11W - 15L
1,479 Elo+
Party 3
Hera
Hera
Kokiirii
Hera
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Party 3
Achilles
Achilles
Raisendori
Achilles
Level 18
God Stats
38W - 22L
1,650 SR
Queue Stats
148W - 108L
1,619 Elo+
Party 2
Chaac
Chaac
cantaloupe666
Chaac
Level 17
God Stats
83W - 53L
1,692 SR
Queue Stats
106W - 77L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Battosai845
Cthulhu
20
8 / 4 / 7
15,848
1,057
30,574
31,266
46,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Bigdbowser
Bellona
19
1 / 5 / 5
12,478
832
10,827
20,315
27,776
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
5 / 6 / 10
14,857
990
28,025
19,180
9,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 15 / 11
12,867
858
14,932
26,575
12,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 3 / 12
14,087
939
19,221
14,647
7,228
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fribanas
Cthulhu
20
4 / 4 / 20
14,589
973
18,586
24,163
20,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
JayRaw808
Jing Wei
20
10 / 4 / 13
15,227
1,015
27,310
21,064
8,398
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
20
6 / 3 / 18
13,661
911
20,749
13,844
5,557
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Raisendori
Achilles
20
12 / 2 / 13
15,414
1,028
21,845
25,059
23,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 3 / 25
14,333
956
16,250
24,349
29,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
16
Kills
33
33
Deaths
16
45
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Battosai845
Cthulhu
8
4
7
2.88
L
Bellona
Bigdbowser
Bellona
1
5
5
0.7
W
Cthulhu
Fribanas
Cthulhu
4
4
20
3.5
W
Jing Wei
JayRaw808
Jing Wei
10
4
13
4.13
W
Hera
6
3
18
5
L
Merlin
5
6
10
1.67
W
Achilles
Raisendori
Achilles
12
2
13
9.25
W
1
3
25
4.5
L
0
15
11
0.37
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,579
Damage
104,740
111,983
Taken
108,479
103,347
Mitigated
86,996
5,060
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Battosai845
Cthulhu
30,574
1,495
874
1,426
31,266
46,218
0
11,865
18,902
62,182
0
L
Bellona
Bigdbowser
Bellona
10,827
1,539
0
565
20,315
27,776
0
8,110
12,108
0
18,314
W
Cthulhu
Fribanas
Cthulhu
18,586
802
697
4,159
24,163
20,598
0
18,819
5,299
56,924
0
W
Jing Wei
JayRaw808
Jing Wei
27,310
16,966
0
2,595
21,064
8,398
0
16,347
4,692
0
65,496
W
Hera
20,749
4,949
0
0
13,844
5,557
0
9,689
4,055
35,999
0
L
Merlin
28,025
1,254
0
220
19,180
9,700
0
4,453
14,677
71,538
0
W
Achilles
Raisendori
Achilles
21,845
7,938
0
1,623
25,059
23,337
0
17,404
7,450
0
27,282
W
16,250
2,844
0
5,663
24,349
29,106
0
15,561
8,575
0
29,068
L
14,932
8,461
0
1,975
26,575
12,425
0
8,921
17,379
0
37,911
L
19,221
1,147
0
0
14,647
7,228
0
5,986
8,611
42,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,137
Gold Earned
73,224
290
Minions Killed
278
5
Camps Cleared
3
1,469,301
Distance Traveled
1,496,845
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,848
1,057
73
5
0
321,933
0
L
Bellona
12,478
832
22
1
0
290,470
0
W
Cthulhu
14,589
973
84
6
1
302,062
0
W
Jing Wei
15,227
1,015
94
6
2
276,173
1
W
Hera
13,661
911
42
3
0
275,974
0
L
Merlin
14,857
990
96
6
1
289,346
0
W
Achilles
15,414
1,028
15
1
0
327,071
0
W
Chaac
14,333
956
43
3
0
315,565
0
L
Apollo
12,867
858
34
2
1
240,975
0
L
Nox
14,087
939
65
4
3
326,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role