Player Matchup

Apollo
Apollo
BeforeZen
Apollo
Level 9
God Stats
6W - 2L
1,911 SR
Queue Stats
6W - 6L
1,637 Elo+
Solo
Ymir
Ymir
DemonReacts
Ymir
Level 9
God Stats
1W - 2L
1,321 SR
Queue Stats
18W - 17L
1,576 Elo+
Party 2
Bellona
Bellona
Giothefearless
Bellona
Level 11
God Stats
4W - 3L
1,590 SR
Queue Stats
46W - 31L
1,600 Elo+
Solo
Thoth
Thoth
Pomegrante
Thoth
Level 45
God Stats
8W - 9L
1,494 SR
Queue Stats
190W - 151L
1,615 Elo+
Party 2
Anhur
Anhur
trangQuang
Anhur
Level 29
God Stats
15W - 8L
1,701 SR
Queue Stats
118W - 88L
1,586 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,603 Elo+

VS

Team Averages
Level 20
1,573 SR
1,494 Elo+
Ymir
Ymir
AntonyGamer2020
Ymir
Level 14
God Stats
7W - 2L
1,714 SR
Queue Stats
44W - 36L
1,707 Elo+
Solo
Hel
Hel
CamLep57
Hel
Level 11
God Stats
9W - 6L
1,494 SR
Queue Stats
104W - 94L
1,442 Elo+
Party 1
Nemesis
Nemesis
JukeSoNasty
Nemesis
Level 26
God Stats
9W - 9L
1,476 SR
Queue Stats
110W - 114L
1,462 Elo+
Party 1
Neith
Neith
Keller D23
Neith
Level 27
God Stats
3W - 3L
1,684 SR
Queue Stats
44W - 54L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
NoClue2055
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 89L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeforeZen
Apollo
16
1 / 9 / 0
10,020
401
4,783
15,517
4,676
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 2
10,819
433
4,854
17,380
15,400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 2 / 3
11,292
452
3,611
10,459
5,082
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
20
7 / 3 / 8
13,374
535
22,849
14,259
5,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
19
5 / 4 / 5
11,806
472
17,081
17,760
6,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
13,031
521
13,691
20,121
15,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
4 / 5 / 3
13,518
541
5,107
16,183
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
JukeSoNasty
Nemesis
20
3 / 3 / 3
14,373
575
8,564
19,399
7,811
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
19
6 / 3 / 7
13,794
552
13,760
10,638
3,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NoClue2055
Cthulhu
19
8 / 2 / 9
15,131
605
15,031
23,652
27,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
18
Kills
23
23
Deaths
18
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Apollo
BeforeZen
Apollo
1
9
0
0.11
W
4
5
3
1.1
L
1
5
2
0.4
L
4
2
3
2.75
W
Nemesis
JukeSoNasty
Nemesis
3
3
3
1.5
W
Neith
6
3
7
3.17
W
Cthulhu
NoClue2055
Cthulhu
8
2
9
6.25
L
Thoth
7
3
8
3.67
L
Anhur
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,178
Damage
56,153
75,375
Taken
89,993
37,236
Mitigated
59,486
11,837
Healing
30,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,691
3,101
0
4,925
20,121
15,233
2,267
5,777
14,344
77,005
0
L
Apollo
BeforeZen
Apollo
4,783
2,932
0
0
15,517
4,676
1,230
6,089
9,428
0
55,836
W
5,107
887
1,797
7,057
16,183
5,411
1,585
8,657
7,526
66,050
0
L
4,854
293
0
375
17,380
15,400
0
8,416
8,964
33,420
0
L
3,611
1,353
0
4,226
10,459
5,082
0
4,309
6,150
0
65,868
W
Nemesis
JukeSoNasty
Nemesis
8,564
3,302
0
9,302
19,399
7,811
2,377
3,130
16,269
0
115,428
W
Neith
13,760
7,570
0
2,844
10,638
3,766
4,217
3,856
6,782
0
69,558
W
Cthulhu
NoClue2055
Cthulhu
15,031
815
966
3,255
23,652
27,265
1,163
6,283
17,369
69,496
0
L
Thoth
22,849
745
0
1,410
14,259
5,671
0
7,485
6,774
103,873
0
L
Anhur
17,081
6,188
0
5,826
17,760
6,407
780
7,530
10,230
0
68,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,311
Gold Earned
69,847
560
Minions Killed
593
0
Camps Cleared
0
1,968,931
Distance Traveled
2,306,548
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,031
521
143
6
0
444,536
4
L
Apollo
10,020
401
100
4
0
401,290
3
W
Hel
13,518
541
136
5
0
398,891
4
L
Ymir
10,819
433
66
3
0
390,472
3
L
Bellona
11,292
452
133
5
0
297,133
1
W
Nemesis
14,373
575
131
5
0
533,762
4
W
Neith
13,794
552
114
5
0
433,345
7
W
Cthulhu
15,131
605
69
3
0
496,014
8
L
Thoth
13,374
535
155
6
0
499,357
6
L
Anhur
11,806
472
106
4
0
380,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role