Player Matchup

Rama
Rama
Aww Sin
Rama
Level 92
God Stats
7W - 5L
1,670 SR
Queue Stats
442W - 404L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
RussiaWonWW2
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,254 Elo+
Party 1
Tyr
Tyr
SliceEndDice
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 2
Persephone
Persephone
Treys11
Persephone
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 131L
1,555 Elo+
Party 2
Neith
Neith
critzu
Neith
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 33L
1,480 Elo+
Party 1
Team Averages
Level 52
1,534 SR
1,474 Elo+

VS

Team Averages
Level 86
1,492 SR
1,560 Elo+
Anhur
Anhur
FalseTax
Anhur
Level 43
God Stats
0W - 2L
1,262 SR
Queue Stats
84W - 102L
1,512 Elo+
Party 3
Hachiman
Hachiman
Forbidknight
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 62L
1,630 Elo+
Party 3
Raijin
Raijin
LOST VOLTURE
Raijin
Level 105
God Stats
2W - 3L
1,535 SR
Queue Stats
78W - 51L
1,636 Elo+
Party 3
Scylla
Scylla
RXxDestroyerxXR
Scylla
Level 128
God Stats
3W - 5L
1,481 SR
Queue Stats
207W - 184L
1,599 Elo+
Party 3
Hercules
Hercules
ReyissUrith
Hercules
Level 129
God Stats
1W - 1L
1,681 SR
Queue Stats
47W - 53L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aww Sin
Rama
20
14 / 5 / 7
12,760
851
15,317
16,225
6,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 14
9,407
627
6,917
11,759
3,857
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 3 / 14
12,522
835
15,640
28,607
24,915
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Treys11
Persephone
17
2 / 7 / 18
10,939
729
11,077
13,087
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
critzu
Neith
20
4 / 4 / 17
12,066
804
12,539
12,117
4,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FalseTax
Anhur
15
1 / 8 / 12
8,978
599
8,062
12,784
5,301
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Forbidknight
Hachiman
18
12 / 5 / 11
11,563
771
15,221
10,672
4,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
17
7 / 6 / 12
10,349
690
11,303
12,490
6,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 3 / 14
11,980
799
29,422
9,554
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ReyissUrith
Hercules
16
1 / 6 / 15
9,503
634
5,727
23,447
24,490
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
92
27
Kills
28
28
Deaths
28
70
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Rama
Aww Sin
Rama
14
5
7
3.5
L
Anhur
FalseTax
Anhur
1
8
12
0.88
L
Hachiman
Forbidknight
Hachiman
12
5
11
3.5
L
Raijin
7
6
12
2.17
L
7
3
14
4.67
L
Hercules
ReyissUrith
Hercules
1
6
15
1.42
W
0
9
14
0.78
W
7
3
14
4.67
W
Persephone
Treys11
Persephone
2
7
18
1.57
W
Neith
critzu
Neith
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,490
Damage
69,735
81,795
Taken
68,947
44,082
Mitigated
45,417
32,611
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aww Sin
Rama
15,317
9,147
1,841
4,937
16,225
6,283
2,062
8,747
7,478
0
36,668
L
Anhur
FalseTax
Anhur
8,062
2,907
436
878
12,784
5,301
0
3,173
9,507
0
21,371
L
Hachiman
Forbidknight
Hachiman
15,221
8,185
97
245
10,672
4,927
1,481
3,894
6,653
0
29,415
L
Raijin
11,303
996
538
691
12,490
6,067
336
2,476
9,964
15,645
0
L
29,422
2,043
2,853
2,691
9,554
4,632
616
2,374
7,030
60,465
0
L
Hercules
ReyissUrith
Hercules
5,727
928
1,803
9,451
23,447
24,490
93
6,077
17,195
663
12,773
W
6,917
1,119
1,566
676
11,759
3,857
521
8,151
3,608
17,724
0
W
15,640
873
1,474
15,147
28,607
24,915
29
12,069
16,538
0
31,455
W
Persephone
Treys11
Persephone
11,077
154
94
2,258
13,087
4,569
369
4,535
8,552
17,025
0
W
Neith
critzu
Neith
12,539
5,786
1,188
3,430
12,117
4,458
1,925
7,405
4,712
0
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
52,373
151
Minions Killed
157
0
Camps Cleared
0
1,286,316
Distance Traveled
1,216,566
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,760
851
53
4
0
229,618
0
L
Anhur
8,978
599
36
2
0
218,657
0
L
Hachiman
11,563
771
32
2
0
242,886
0
L
Raijin
10,349
690
11
1
0
243,416
1
L
Scylla
11,980
799
60
4
0
239,886
0
L
Hercules
9,503
634
18
1
0
271,721
0
W
Nu Wa
9,407
627
15
1
0
219,352
2
W
Tyr
12,522
835
20
1
0
324,076
0
W
Persephone
10,939
729
15
1
0
256,790
0
W
Neith
12,066
804
48
3
0
256,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role