Player Matchup

Arachne
Arachne
Evanchomka
Arachne
Level 45
God Stats
33W - 22L
1,532 SR
Queue Stats
215W - 221L
1,397 Elo+
Party 1
Neith
Neith
JohnnyHannuka
Neith
Level 14
God Stats
12W - 5L
1,499 SR
Queue Stats
41W - 27L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
OfFairyTai1
Cthulhu
Level 101
God Stats
4W - 7L
1,278 SR
Queue Stats
75W - 124L
1,195 Elo+
Solo
Team Averages
Level 53
1,436 SR
1,288 Elo+

VS

Team Averages
Level 37
1,409 SR
1,241 Elo+
Cthulhu
Cthulhu
JaMintyClaps559
Cthulhu
Level 25
God Stats
11W - 8L
1,399 SR
Queue Stats
112W - 115L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
letitflyely
Sun Wukong
Level 65
God Stats
5W - 6L
1,413 SR
Queue Stats
150W - 194L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
whiskeyginger90
Kukulkan
Level 22
God Stats
40W - 44L
1,415 SR
Queue Stats
55W - 59L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Evanchomka
Arachne
17
21 / 2 / 5
13,615
851
27,238
24,750
11,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 14
10,542
659
7,050
14,031
5,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
OfFairyTai1
Cthulhu
14
4 / 1 / 15
10,757
672
10,223
16,327
14,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
9,470
592
10,350
16,895
13,242
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
letitflyely
Sun Wukong
13
2 / 9 / 3
9,599
600
12,550
21,927
19,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
2 / 11 / 2
10,241
640
11,733
13,377
3,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
27
Kills
6
6
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Evanchomka
Arachne
21
2
5
11.75
L
2
7
2
0.43
W
2
3
14
3
W
Cthulhu
OfFairyTai1
Cthulhu
4
1
15
11.5
L
Sun Wukong
letitflyely
Sun Wukong
2
9
3
0.39
L
Kukulkan
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
34,633
55,108
Taken
52,199
31,060
Mitigated
36,081
25,897
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Evanchomka
Arachne
27,238
22,346
732
14,938
24,750
11,465
534
7,464
17,286
0
57,394
L
10,350
1,025
931
783
16,895
13,242
57
3,793
13,102
21,473
0
W
7,050
4,549
147
5,583
14,031
5,376
2,724
5,886
8,145
0
37,052
W
Cthulhu
OfFairyTai1
Cthulhu
10,223
304
1,070
3,427
16,327
14,219
231
8,797
7,530
39,414
0
L
Sun Wukong
letitflyely
Sun Wukong
12,550
3,948
575
4,029
21,927
19,175
145
4,203
17,724
0
32,347
L
Kukulkan
11,733
2,060
0
675
13,377
3,664
612
2,295
11,082
43,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
29,310
145
Minions Killed
154
0
Camps Cleared
0
899,911
Distance Traveled
689,770
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,615
851
56
4
0
341,038
0
L
Cthulhu
9,470
592
41
3
0
238,920
4
W
Neith
10,542
659
41
3
0
270,552
0
W
Cthulhu
10,757
672
48
3
0
288,321
0
L
Sun Wukong
9,599
600
41
3
0
241,826
1
L
Kukulkan
10,241
640
72
5
0
209,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role