Player Matchup

Guan Yu
Guan Yu
D1Royal
Guan Yu
Level 64
God Stats
16W - 8L
1,609 SR
Queue Stats
139W - 100L
1,614 Elo+
Party 1
Da Ji
Da Ji
Grizmax
Da Ji
Level 29
God Stats
4W - 4L
1,634 SR
Queue Stats
55W - 40L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
ToshiroOverKill
Baron Samedi
Level 121
God Stats
1W - 2L
1,706 SR
Queue Stats
83W - 68L
1,608 Elo+
Party 1
Team Averages
Level 71
1,650 SR
1,598 Elo+

VS

Team Averages
Level 70
1,478 SR
1,431 Elo+
Ra
Ra
Caboose907
Ra
Level 128
God Stats
7W - 9L
1,426 SR
Queue Stats
190W - 159L
1,474 Elo+
Party 2
Mercury
Mercury
Hoodrichcousin
Mercury
Level 22
God Stats
11W - 18L
1,434 SR
Queue Stats
20W - 26L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
WeAreOdd
Cthulhu
Level 61
God Stats
24W - 18L
1,573 SR
Queue Stats
85W - 95L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D1Royal
Guan Yu
18
7 / 7 / 15
16,387
655
13,915
32,465
36,517
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Grizmax
Da Ji
20
14 / 4 / 10
17,050
682
18,228
20,705
9,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ToshiroOverKill
Baron Samedi
19
4 / 6 / 21
16,198
648
31,153
33,682
15,937
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
16,906
676
17,222
21,220
12,686
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 12 / 6
16,871
675
11,920
24,817
9,876
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WeAreOdd
Cthulhu
20
5 / 7 / 9
17,936
717
23,487
33,291
46,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
25
Kills
16
17
Deaths
26
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
L
Guan Yu
D1Royal
Guan Yu
7
7
15
2.07
L
Da Ji
Grizmax
Da Ji
14
4
10
4.75
W
7
12
6
0.83
L
Baron Samedi
ToshiroOverKill
Baron Samedi
4
6
21
2.42
W
Cthulhu
WeAreOdd
Cthulhu
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
52,629
86,852
Taken
79,328
61,888
Mitigated
68,751
37,725
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,222
616
7,438
4,153
21,220
12,686
1,342
8,840
12,380
137,096
0
L
Guan Yu
D1Royal
Guan Yu
13,915
1,219
8,261
11,715
32,465
36,517
788
13,535
18,930
0
85,775
L
Da Ji
Grizmax
Da Ji
18,228
5,885
0
1,794
20,705
9,434
1,625
11,625
9,080
0
51,008
W
11,920
2,140
977
3,646
24,817
9,876
1,030
10,808
14,009
0
65,303
L
Baron Samedi
ToshiroOverKill
Baron Samedi
31,153
3,548
3,425
12,530
33,682
15,937
739
15,667
18,015
132,969
0
W
Cthulhu
WeAreOdd
Cthulhu
23,487
1,398
365
3,450
33,291
46,189
362
11,589
21,702
44,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
51,713
275
Minions Killed
267
0
Camps Cleared
0
1,184,364
Distance Traveled
1,330,259
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,906
676
178
7
0
418,629
0
L
Guan Yu
16,387
655
84
3
0
460,870
1
L
Da Ji
17,050
682
55
2
0
372,815
1
W
Mercury
16,871
675
47
2
0
434,439
0
L
Baron Samedi
16,198
648
136
5
0
350,679
10
W
Cthulhu
17,936
717
42
2
0
477,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role