Player Matchup

Fenrir
Fenrir
Axe1212
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,786 Elo+
Party 2
Ra
Ra
Heartofachild
Ra
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,139 Elo+
Party 2
Ares
Ares
SenorShak
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
WaterKata
Bellona
Level 5
God Stats
6W - 5L
1,237 SR
Queue Stats
11W - 9L
1,139 Elo+
Party 2
Neith
Neith
archmageuzzie
Neith
Level 16
God Stats
9W - 11L
1,488 SR
Queue Stats
29W - 36L
1,438 Elo+
Solo
Team Averages
Level 23
1,445 SR
1,400 Elo+

VS

Team Averages
Level 18
1,402 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
NainEnTbk
Ah Muzen Cab
Level 27
God Stats
27W - 13L
1,684 SR
Queue Stats
73W - 64L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
blazer47
Baron Samedi
Level 8
God Stats
5W - 8L
1,376 SR
Queue Stats
19W - 29L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
coochcollector
Cthulhu
Level 13
God Stats
5W - 5L
1,365 SR
Queue Stats
13W - 21L
1,240 Elo+
Party 1
Thanatos
Thanatos
macdaddysig1
Thanatos
Level 25
God Stats
2W - 0L
1,319 SR
Queue Stats
2W - 0L
1,612 Elo+
Solo
Da Ji
Da Ji
nymfu
Da Ji
Level 15
God Stats
2W - 5L
1,269 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axe1212
Fenrir
20
7 / 13 / 15
13,856
1,066
11,774
24,418
12,311
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 5 / 19
14,801
1,139
22,719
16,928
12,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
20
4 / 10 / 24
14,968
1,151
13,831
33,754
46,633
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
WaterKata
Bellona
19
8 / 11 / 10
13,739
1,057
17,624
24,552
23,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 2 / 20
14,548
1,119
19,388
10,093
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NainEnTbk
Ah Muzen Cab
20
15 / 5 / 20
16,835
1,295
40,665
14,690
7,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
blazer47
Baron Samedi
20
5 / 10 / 22
13,598
1,046
13,654
17,913
10,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 27
14,580
1,122
20,935
25,068
31,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
macdaddysig1
Thanatos
20
3 / 5 / 24
13,210
1,016
10,588
14,299
8,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
nymfu
Da Ji
20
11 / 6 / 20
14,505
1,116
16,614
18,907
10,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
154
31
Kills
41
41
Deaths
32
88
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axe1212
Fenrir
7
13
15
1.12
L
7
5
19
3.3
W
Ah Muzen Cab
NainEnTbk
Ah Muzen Cab
15
5
20
5
L
Ares
4
10
24
1.6
L
Bellona
WaterKata
Bellona
8
11
10
1.18
L
5
2
20
7.5
W
Baron Samedi
blazer47
Baron Samedi
5
10
22
1.6
W
7
6
27
3.42
W
Thanatos
macdaddysig1
Thanatos
3
5
24
3
W
Da Ji
nymfu
Da Ji
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,336
Damage
102,456
109,745
Taken
90,877
99,796
Mitigated
67,069
15,619
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axe1212
Fenrir
11,774
4,655
582
2,944
24,418
12,311
0
6,919
17,499
0
20,308
L
22,719
4,345
3,724
3,937
16,928
12,300
0
6,457
10,471
59,106
0
W
Ah Muzen Cab
NainEnTbk
Ah Muzen Cab
40,665
19,589
0
2,258
14,690
7,293
0
5,754
8,861
0
77,232
L
Ares
13,831
2,666
640
401
33,754
46,633
0
10,462
23,292
24,808
0
L
Bellona
WaterKata
Bellona
17,624
6,205
0
1,125
24,552
23,861
0
8,173
16,379
785
26,535
L
19,388
7,964
365
1,901
10,093
4,691
0
2,578
7,515
0
59,569
W
Baron Samedi
blazer47
Baron Samedi
13,654
2,022
1,410
2,639
17,913
10,075
0
6,900
10,906
25,975
0
W
20,935
2,098
661
0
25,068
31,462
0
10,647
14,241
44,615
0
W
Thanatos
macdaddysig1
Thanatos
10,588
1,771
0
5,264
14,299
8,137
0
6,213
7,961
0
30,762
W
Da Ji
nymfu
Da Ji
16,614
4,296
0
337
18,907
10,102
0
7,794
11,038
0
27,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,912
Gold Earned
72,728
240
Minions Killed
217
12
Camps Cleared
5
1,122,889
Distance Traveled
1,007,148
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,856
1,066
16
1
3
227,726
3
L
Ra
14,801
1,139
97
7
3
235,639
0
W
Ah Muzen Cab
16,835
1,295
86
7
2
192,583
0
L
Ares
14,968
1,151
12
1
3
222,886
1
L
Bellona
13,739
1,057
33
3
0
209,886
1
L
Neith
14,548
1,119
82
6
3
226,752
1
W
Baron Samedi
13,598
1,046
36
3
1
157,117
0
W
Cthulhu
14,580
1,122
41
3
0
208,477
0
W
Thanatos
13,210
1,016
43
3
1
223,061
0
W
Da Ji
14,505
1,116
11
1
1
225,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role