Player Matchup

Nemesis
Nemesis
FreakArc
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
OZekial
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Spiya-Dad
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
se3da1223
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
t--lo_ol-g
Neith
Level 27
God Stats
28W - 26L
1,521 SR
Queue Stats
65W - 70L
1,213 Elo+
Solo
Team Averages
Level 7
1,504 SR
1,443 Elo+

VS

Team Averages
Level 22
1,513 SR
1,303 Elo+
Thor
Thor
Fabian_Senpai_15
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Party 2
Ymir
Ymir
M3RCxGREENS
Ymir
Level 47
God Stats
5W - 3L
1,570 SR
Queue Stats
68W - 81L
1,277 Elo+
Party 2
Agni
Agni
NotATryHard055
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,223 Elo+
Party 2
Rama
Rama
erickamane
Rama
Level 29
God Stats
2W - 2L
1,493 SR
Queue Stats
76W - 83L
1,259 Elo+
Solo
Guan Yu
Guan Yu
kush__mota
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FreakArc
Nemesis
5
0 / 8 / 0
4,443
342
397
7,295
1,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
OZekial
Kukulkan
9
3 / 5 / 0
5,656
435
5,184
5,503
1,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Spiya-Dad
Artemis
5
0 / 6 / 1
4,450
342
2,404
6,950
1,693
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
5
0 / 6 / 2
4,476
344
702
8,451
3,940
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
3 / 0 / 2
6,639
511
4,718
3,635
1,067
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 3
5,407
416
380
4,786
1,563
11
2 / 0 / 8
7,431
572
3,331
6,437
3,893
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
12 / 0 / 3
8,150
627
8,806
5,206
1,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 0 / 5
7,404
570
4,846
3,267
1,094
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
kush__mota
Guan Yu
7
0 / 6 / 5
5,659
435
1,586
7,567
3,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
22
25
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Nemesis
FreakArc
Nemesis
0
8
0
0
W
2
0
8
6
W
12
0
3
13.5
L
Kukulkan
OZekial
Kukulkan
3
5
0
0.6
L
Artemis
Spiya-Dad
Artemis
0
6
1
0.08
W
7
0
5
9.5
W
Guan Yu
kush__mota
Guan Yu
0
6
5
0.42
L
Ymir
0
6
2
0.17
L
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
18,949
31,834
Taken
27,263
10,283
Mitigated
11,798
2,043
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
380
126
0
476
4,786
1,563
90
1,483
3,303
0
6,118
L
Nemesis
FreakArc
Nemesis
397
351
0
305
7,295
1,724
102
2,784
4,511
0
8,788
W
3,331
976
489
415
6,437
3,893
370
1,971
4,466
23,755
0
W
8,806
790
0
1,177
5,206
1,762
280
1,381
3,825
47,606
0
L
Kukulkan
OZekial
Kukulkan
5,184
1,443
0
0
5,503
1,859
259
3,935
1,568
27,571
0
L
Artemis
Spiya-Dad
Artemis
2,404
1,006
0
292
6,950
1,693
0
2,499
4,376
0
16,005
W
4,846
3,587
0
369
3,267
1,094
1,543
158
3,109
0
38,321
W
Guan Yu
kush__mota
Guan Yu
1,586
332
50
769
7,567
3,486
267
893
6,674
0
10,107
L
Ymir
702
162
0
0
8,451
3,940
0
1,555
6,871
6,452
0
L
Neith
4,718
1,870
0
1,446
3,635
1,067
1,008
1,364
2,196
0
30,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
34,051
149
Minions Killed
233
0
Camps Cleared
0
1,050,818
Distance Traveled
1,123,163
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,407
416
9
1
0
195,984
2
L
Nemesis
4,443
342
14
1
0
168,283
6
W
Ymir
7,431
572
50
4
0
245,827
0
W
Agni
8,150
627
85
7
0
227,147
0
L
Kukulkan
5,656
435
59
5
0
188,252
1
L
Artemis
4,450
342
11
1
0
249,389
0
W
Rama
7,404
570
75
6
0
225,331
3
W
Guan Yu
5,659
435
14
1
0
228,874
0
L
Ymir
4,476
344
6
0
0
224,422
1
L
Neith
6,639
511
59
5
0
220,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role