Player Matchup

Jormungandr
Jormungandr
Acer1_6
Jormungandr
Level 147
God Stats
5W - 9L
1,528 SR
Queue Stats
198W - 208L
1,522 Elo+
Party 2
King Arthur
King Arthur
FraanWTF
King Arthur
Level 69
God Stats
10W - 8L
1,488 SR
Queue Stats
237W - 362L
1,300 Elo+
Party 3
Anubis
Anubis
Osuk3
Anubis
Level 105
God Stats
2W - 2L
1,545 SR
Queue Stats
345W - 332L
1,588 Elo+
Party 2
Fenrir
Fenrir
prroklvin
Fenrir
Level 67
God Stats
6W - 3L
1,542 SR
Queue Stats
198W - 311L
1,349 Elo+
Party 3
Neith
Neith
sanguinario1
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,452 Elo+

VS

Team Averages
Level 104
1,597 SR
1,572 Elo+
Rama
Rama
ChillyKiller69
Rama
Level 80
God Stats
7W - 10L
1,592 SR
Queue Stats
351W - 349L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
FiveHeadChef
Kukulkan
Level 117
God Stats
31W - 27L
1,625 SR
Queue Stats
282W - 232L
1,634 Elo+
Party 4
Odin
Odin
HuggleWugglez
Odin
Level 100
God Stats
5W - 3L
1,576 SR
Queue Stats
360W - 343L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
couchluvr671
Cthulhu
Level 123
God Stats
3W - 3L
1,617 SR
Queue Stats
47W - 47L
1,451 Elo+
Solo
Pele
Pele
trxty
Pele
Level 102
God Stats
1W - 4L
1,575 SR
Queue Stats
313W - 262L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acer1_6
Jormungandr
5
1 / 0 / 2
3,681
736
1,279
2,161
864
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

King Arthur
FraanWTF
King Arthur
5
0 / 1 / 0
3,223
645
680
2,314
904
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Osuk3
Anubis
5
2 / 0 / 1
3,568
714
2,781
1,553
472
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
prroklvin
Fenrir
5
0 / 0 / 1
3,525
705
665
2,807
717
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,486
697
1,177
1,797
439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,071
614
1,314
2,707
406
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
FiveHeadChef
Kukulkan
1
0 / 0 / 0
2,424
485
0
0
0
6
1 / 0 / 0
3,720
744
1,400
1,635
542
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
couchluvr671
Cthulhu
4
0 / 2 / 0
3,045
609
885
2,845
779
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
trxty
Pele
7
0 / 0 / 0
3,651
730
689
2,903
681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
3
Kills
1
1
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Acer1_6
Jormungandr
1
0
2
2
L
0
1
0
0
L
Kukulkan
FiveHeadChef
Kukulkan
0
0
0
0
W
King Arthur
FraanWTF
King Arthur
0
1
0
0
L
1
0
0
1
W
Anubis
Osuk3
Anubis
2
0
1
2.5
L
Cthulhu
couchluvr671
Cthulhu
0
2
0
0
W
Fenrir
prroklvin
Fenrir
0
0
1
0.5
W
0
0
0
0
L
Pele
trxty
Pele
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,582
Damage
4,288
10,632
Taken
10,090
3,396
Mitigated
2,408
4,499
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Acer1_6
Jormungandr
1,279
852
0
667
2,161
864
0
408
1,753
7,676
0
L
1,314
1,208
0
1,415
2,707
406
0
2,137
570
0
8,943
L
Kukulkan
FiveHeadChef
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
FraanWTF
King Arthur
680
160
0
530
2,314
904
0
0
2,166
0
6,512
L
1,400
371
0
965
1,635
542
0
0
1,485
0
12,054
W
Anubis
Osuk3
Anubis
2,781
481
0
732
1,553
472
0
335
1,218
11,619
0
L
Cthulhu
couchluvr671
Cthulhu
885
122
0
540
2,845
779
0
1,923
922
7,678
0
W
Fenrir
prroklvin
Fenrir
665
50
0
1,694
2,807
717
0
142
2,665
0
14,291
W
1,177
641
0
876
1,797
439
644
0
1,797
0
14,390
L
Pele
trxty
Pele
689
131
0
991
2,903
681
0
0
2,903
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,483
Gold Earned
15,911
109
Minions Killed
92
0
Camps Cleared
0
429,177
Distance Traveled
366,195
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,681
736
17
3
0
87,545
1
L
Rama
3,071
614
23
5
0
80,992
0
L
Kukulkan
2,424
485
0
0
0
0
0
W
King Arthur
3,223
645
11
2
0
81,842
0
L
Odin
3,720
744
29
6
0
82,813
0
W
Anubis
3,568
714
22
4
0
87,266
2
L
Cthulhu
3,045
609
7
1
0
98,761
2
W
Fenrir
3,525
705
38
8
0
91,983
2
W
Neith
3,486
697
21
4
0
80,541
2
L
Pele
3,651
730
33
7
0
103,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role