Player Matchup

Ymir
Ymir
Amhist
Ymir
Level 6
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 4L
1,017 Elo+
Party 2
Ah Puch
Ah Puch
Pauline303
Ah Puch
Level 8
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 6L
945 Elo+
Party 2
Set
Set
Washua55
Set
Level 7
God Stats
0W - 2L
1,403 SR
Queue Stats
0W - 4L
1,017 Elo+
Party 2
Team Averages
Level 7
1,300 SR
993 Elo+

VS

Team Averages
Level 27
1,506 SR
1,374 Elo+
Hercules
Hercules
Dreyths
Hercules
Level 37
God Stats
2W - 2L
1,566 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Niixu
Ah Puch
Level 25
God Stats
1W - 0L
1,623 SR
Queue Stats
17W - 12L
1,247 Elo+
Party 1
Nemesis
Nemesis
Zelfiir
Nemesis
Level 18
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 3L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Amhist
Ymir
16
4 / 13 / 7
14,186
709
9,868
23,611
23,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Pauline303
Ah Puch
15
3 / 11 / 3
11,874
594
13,074
18,574
7,202
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 10 / 5
13,618
681
19,786
21,206
10,970
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dreyths
Hercules
18
15 / 5 / 17
15,865
793
18,672
33,873
37,379
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Niixu
Ah Puch
19
8 / 4 / 17
14,790
740
20,516
17,584
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Zelfiir
Nemesis
16
11 / 4 / 11
14,933
747
14,070
18,433
6,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
12
Kills
34
34
Deaths
13
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
Amhist
Ymir
4
13
7
0.58
W
Hercules
Dreyths
Hercules
15
5
17
4.7
W
Ah Puch
Niixu
Ah Puch
8
4
17
4.13
L
Ah Puch
Pauline303
Ah Puch
3
11
3
0.41
L
5
10
5
0.75
W
Nemesis
Zelfiir
Nemesis
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
53,258
63,391
Taken
69,890
41,429
Mitigated
50,694
3,973
Healing
34,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Amhist
Ymir
9,868
1,651
0
810
23,611
23,257
0
7,745
15,866
30,259
0
W
Hercules
Dreyths
Hercules
18,672
6,201
1,332
16,386
33,873
37,379
513
11,083
22,790
0
43,630
W
Ah Puch
Niixu
Ah Puch
20,516
2,137
1,558
5,125
17,584
6,439
2,080
5,370
12,214
73,195
0
L
Ah Puch
Pauline303
Ah Puch
13,074
851
0
586
18,574
7,202
0
7,010
11,564
45,998
0
L
19,786
7,223
0
2,577
21,206
10,970
0
5,913
15,293
0
54,350
W
Nemesis
Zelfiir
Nemesis
14,070
8,748
1,293
8,314
18,433
6,876
0
7,094
11,339
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,678
Gold Earned
45,588
169
Minions Killed
197
0
Camps Cleared
0
867,004
Distance Traveled
1,035,057
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,186
709
27
1
0
246,431
2
W
Hercules
15,865
793
35
2
0
369,573
4
W
Ah Puch
14,790
740
103
5
0
327,560
0
L
Ah Puch
11,874
594
73
4
0
302,382
2
L
Set
13,618
681
69
3
0
318,191
2
W
Nemesis
14,933
747
59
3
0
337,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role