Player Matchup

Hun Batz
Hun Batz
Manuxx777
Hun Batz
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 20L
1,090 Elo+
Solo
Chaac
Chaac
MaxiWee92
Chaac
Level 18
God Stats
11W - 19L
1,298 SR
Queue Stats
77W - 118L
1,100 Elo+
Solo
Eset
Eset
RigMorTortoise
Eset
Level 14
God Stats
14W - 5L
1,699 SR
Queue Stats
60W - 48L
1,088 Elo+
Party 2
Freya
Freya
SonicUnderground
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 53L
1,015 Elo+
Solo
Izanami
Izanami
awesome_ness_man
Izanami
Level 17
God Stats
47W - 22L
1,606 SR
Queue Stats
74W - 60L
1,221 Elo+
Party 2
Team Averages
Level 16
1,520 SR
1,103 Elo+

VS

Team Averages
Level 21
1,448 SR
1,022 Elo+
Bakasura
Bakasura
Cpt Woodz IX
Bakasura
Level 29
God Stats
0W - 3L
1,138 SR
Queue Stats
15W - 26L
1,005 Elo+
Party 1
He Bo
He Bo
DefiantZebra
He Bo
Level 27
God Stats
1W - 3L
1,679 SR
Queue Stats
25W - 41L
1,063 Elo+
Party 1
Yemoja
Yemoja
DishierStream98
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,012 Elo+
Solo
Sol
Sol
GalacticJEM
Sol
Level 23
God Stats
14W - 21L
1,357 SR
Queue Stats
16W - 29L
1,006 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lovinglindsey20
Ah Muzen Cab
Level 16
God Stats
4W - 6L
1,565 SR
Queue Stats
13W - 21L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Manuxx777
Hun Batz
20
7 / 6 / 7
16,693
576
25,614
22,662
12,037
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
MaxiWee92
Chaac
19
2 / 4 / 11
13,580
468
13,449
22,393
24,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 8 / 12
13,142
453
12,762
17,376
6,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 10 / 3
9,660
333
112
9,067
2,861
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

20
26 / 0 / 3
19,721
680
30,338
12,657
5,654
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cpt Woodz IX
Bakasura
18
2 / 7 / 2
12,236
422
8,128
24,889
10,837
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 5
13,218
456
16,577
17,008
7,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 8
14,913
514
8,490
23,560
27,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 10 / 6
12,934
446
12,147
24,230
7,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
lovinglindsey20
Ah Muzen Cab
18
2 / 11 / 6
12,135
418
5,759
19,475
9,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
36
Kills
23
28
Deaths
37
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cpt Woodz IX
Bakasura
2
7
2
0.43
L
5
5
5
1.5
L
8
4
8
3
L
6
10
6
0.9
W
Hun Batz
Manuxx777
Hun Batz
7
6
7
1.75
W
Chaac
MaxiWee92
Chaac
2
4
11
1.88
W
1
8
12
0.88
W
0
10
3
0.15
W
26
0
3
27.5
L
Ah Muzen Cab
lovinglindsey20
Ah Muzen Cab
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,275
Damage
51,101
84,155
Taken
109,162
51,457
Mitigated
63,180
28,537
Healing
26,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cpt Woodz IX
Bakasura
8,128
6,452
0
6,814
24,889
10,837
164
2,186
22,703
0
50,801
L
16,577
929
200
6,829
17,008
7,976
2,466
3,340
13,668
70,079
0
L
8,490
1,864
1,447
611
23,560
27,394
793
3,212
20,348
55,972
0
L
12,147
4,357
155
9,475
24,230
7,924
2,880
1,413
22,817
74,332
0
W
Hun Batz
Manuxx777
Hun Batz
25,614
10,423
0
7,109
22,662
12,037
460
9,129
13,523
0
158,858
W
Chaac
MaxiWee92
Chaac
13,449
1,672
0
9,400
22,393
24,039
445
8,224
13,963
0
67,613
W
12,762
1,753
0
3,496
17,376
6,866
2,915
9,385
7,961
59,261
0
W
112
82
0
320
9,067
2,861
124
4,478
4,578
4,055
0
W
30,338
24,120
0
8,212
12,657
5,654
11,521
5,998
6,499
0
148,828
L
Ah Muzen Cab
lovinglindsey20
Ah Muzen Cab
5,759
3,056
0
1,170
19,475
9,049
1,879
2,723
16,752
0
39,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,796
Gold Earned
65,436
667
Minions Killed
502
0
Camps Cleared
0
2,379,853
Distance Traveled
2,309,002
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,236
422
95
3
0
493,263
0
L
He Bo
13,218
456
110
4
0
492,818
0
L
Yemoja
14,913
514
68
2
0
451,820
0
L
Sol
12,934
446
117
4
0
467,363
2
W
Hun Batz
16,693
576
208
7
0
553,585
4
W
Chaac
13,580
468
85
3
0
488,060
0
W
Eset
13,142
453
94
3
0
492,270
6
W
Freya
9,660
333
8
0
0
284,188
2
W
Izanami
19,721
680
272
9
0
561,750
7
L
Ah Muzen Cab
12,135
418
112
4
0
403,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role