Player Matchup

Cthulhu
Cthulhu
CthuluRipsBongs
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
920 Elo+
Party 1
Fenrir
Fenrir
DlSCORD
Fenrir
Level 7
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 11L
892 Elo+
Party 1
Hel
Hel
ajanay15
Hel
Level 17
God Stats
4W - 6L
1,370 SR
Queue Stats
36W - 58L
1,191 Elo+
Party 1
Team Averages
Level 10
1,374 SR
1,001 Elo+

VS

Team Averages
Level 31
1,483 SR
1,257 Elo+
Ymir
Ymir
Gambitoo34
Ymir
Level 47
God Stats
8W - 1L
1,725 SR
Queue Stats
31W - 44L
1,232 Elo+
Party 2
Hou Yi
Hou Yi
KiseRyouta23
Hou Yi
Level 18
God Stats
42W - 32L
1,485 SR
Queue Stats
57W - 45L
1,339 Elo+
Solo
Nox
Nox
Pepitoescuco
Nox
Level 29
God Stats
11W - 14L
1,240 SR
Queue Stats
27W - 33L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,864
572
4,587
15,068
12,255
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DlSCORD
Fenrir
11
2 / 9 / 3
8,252
688
6,196
14,223
5,531
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 1
8,438
703
6,769
11,342
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 22
9,749
812
4,897
12,293
7,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
13
16 / 3 / 9
11,344
945
18,901
9,855
3,804
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 1 / 19
9,694
808
7,610
4,741
1,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
25
25
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Fenrir
DlSCORD
Fenrir
2
9
3
0.39
W
3
2
22
7
W
Hou Yi
16
3
9
6.83
W
6
1
19
15.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
31,408
40,633
Taken
26,889
22,109
Mitigated
13,485
10,720
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,587
308
111
0
15,068
12,255
0
4,131
10,937
12,778
0
L
Fenrir
DlSCORD
Fenrir
6,196
2,420
0
783
14,223
5,531
0
5,483
8,740
0
14,344
W
4,897
1,105
1,000
4,275
12,293
7,846
0
4,740
7,553
16,379
0
W
Hou Yi
18,901
10,027
0
2,003
9,855
3,804
2,375
3,905
5,950
0
39,284
W
7,610
653
0
1,143
4,741
1,835
683
2,727
2,014
30,779
0
L
6,769
91
5,179
4,647
11,342
4,323
0
2,893
8,449
22,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,554
Gold Earned
30,787
61
Minions Killed
100
0
Camps Cleared
0
603,154
Distance Traveled
634,986
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,864
572
12
1
0
194,800
1
L
Fenrir
8,252
688
25
2
0
219,439
3
W
Ymir
9,749
812
21
2
0
220,039
0
W
Hou Yi
11,344
945
34
3
0
188,713
0
W
Nox
9,694
808
45
4
0
226,234
1
L
Hel
8,438
703
24
2
0
188,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role